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You have been assigned to the Compliance Division.

Your role is to process forms. What the forms do is not relevant to your role. Your role is to process them.

As Compliance grows, so does the organization. New departments will open. Staff will be hired. Managers will appear — some before their departments exist, which Facilities has been notified about. Memos will arrive from floors that are not on the building map.

You will audit things that should not be auditable. You will restructure. You will begin again, slightly different.

The Auditor is a bureaucratic idle game about numbers going up, an office that does not behave like an office, and a job that is completely normal. Process forms manually or hire staff across increasingly anomalous departments. Unlock new form types, permanent upgrades, and one-time audits. Hire managers to automate departments. Restructure when the time comes — it always comes.

There is ambient music. It is fine. You may notice something about it eventually. This is expected.

Updated 2 days ago
Published 4 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(5 total ratings)
AuthorWolf & Cross Games
GenreStrategy
Tagsbrowser, Clicker, Dark Humor, Horror, Idle, Incremental, Lo-fi, Procedural Generation, Singleplayer

Comments

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I managed to bug the game.

I saved, then loaded, then spam-clicked on load, and the more I clicked, the more money I was making, until it was into the unreal numbers and I broke the game and could win by buying all the audits.

i got the last audit and nothing happened i thought this would mean i would get a end game screen

Same here, nothing happened, and I hav eall upgrades every department etc.

(-2)

Is this concept AI generated? I worked on a nearly 1:1 clone when I was messing around with building clicker games with Claude Code. The UI is much better, but the gameplay is almost exactly the same. Even the memos are like 90% similar...

(1 edit)

Text is a little small and hard to read, but great game all around.
Edit: After playing it for a bit longer I do think progression scaling is very slow. Huge time gaps between upgrades and purchases, especially mid-game onwards. Maybe more varied upgrades could help? Or some kind of prestige upgrade?

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