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Delvin: Origins

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Delvin: Origins (Video Game)
Delvin: Origins is a 2024 RPG Maker MZ game developed by Starmage as part of the BlueSkies Series.

Delvin is the demonic son of Sitanel, the lord of the Pits. He is expected to help with his father's war against Vyena by going to Vyen and seducing humans into evil, making their souls ripe for the taking. However, Delvin is a pacifist who wants to live peacefully with his imp friends, Kisha, Bamir, and Cadenz. In Year 1 A.R., he receives a letter from his father ordering him to do his duty, prompting him to journey to Sitanel's throne in order to change his father's mind. Unfortunately, he will have to go through the 3rd to 7th Pits, which are dangerous for even demon royalty to traverse.

Has an itch page here.


This game contains examples of:

  • Artificial Stupidity: In the 6th Pit, the party has to run from Astaroth, who is too strong for them to face in the regular combat system. Due to the labyrinthine layout of the map and Astaroth's simplistic pathfinding AI, it's possible for him to get stuck against a wall.
  • Assist Character: Delvin can equip summon items to summon an ally to perform an action. These actions don't use up his turn, but they cost MP and have long cooldowns.
  • Benevolent Demon: Delvin and his imp friends would rather live peacefully in the Pits than antagonize the people of Vyen.
  • Big Bad: Sitanel, the ruler of the Pits, is the main antagonist because he wants to force his son Delvin to attack Vyen, but the latter wants to stay at home in peace. He's also the Greater-Scope Villain to his daughter Matria, the Big Bad of BlueSkies 2, since her own goal of destroying and remaking Vyen is part of Sitanel's Divine Conflict with Vyena.
  • Call-Forward: Matria states that her goal is to find her Shard of Light, which is exactly what she accomplishes at the end of Restoring Falmay. Her summon skill is Demonic Gaze, which is the same skill that she has as Zithrel to debuff enemies.
  • Cast from Hit Points: Delvin's Demonic Edict removes ailments from the party while buffing physical and magical damage, but costs 30% of his max HP.
  • Cold-Blooded Torture: According to Rozalthorne, Sitanel doesn't just kill his opponents; he also mangles them and leaves them to bleed out for a week before allowing them to die.
  • Draw Aggro: Bamir's Helsguard skill increases his chance of being targeted by enemies and buffs his defenses for a few turns, along with a one-hit damage immunity buff.
  • Dungeon Shop: Hawkzombie shows up at the start of each floor to sell supplies to the party, but once the party ends the shopping session, they can't find him on that floor ever again. Fortunately, the player can access the equipment menu without ending Hawkzombie's event.
  • Fragile Speedster: Kisha has the highest agility growth and her normal attack-like action doesn't use up her turn, but she has the second lowest HP.
  • Gender-Equal Ensemble: If the four playable characters and six summonable allies are counted as a single group, then there are five mennote and five womennote.
  • Green Thumb: Rozalthorne's summon action is Enroot, which deals minor magic damage to the enemy with her vines while lowering their agility.
  • Healing Hands: Delvin's Blood Ritual heals the party's HP and revives anyone who is knocked out.
  • Heroic Seductress:
    • Subverted with Delvin. He's an incubus who is supposed to be able to seduce humans, but he isn't able to inflict the Charm status on his own, making this come off as an Informed Ability. At best, he has the charisma to get several demon officers, including his evil sister Matria, to join him as summonable allies.
    • Downplayed with Vezlhop, a summonable ally who can inflict the Charm status on an enemy. She sides with Delvin not out of moral conviction, but because she has a crush on him. Fortunately, Delvin is the only benevolent royal of the Pits and only wants to convince his father to let him abstain from the conflict with humanity, so Vezlhop's power will be incidentally used for a good cause.
  • Humans Are Bastards: Sitanel claims that even without his manipulation, humans have inherent evil in them and that most of their crimes weren't directly ordered by him. However, Delvin counters that there must be good in them too.
  • I'm a Humanitarian: Glamzal is a demon officer who is willing to eat other demons and is tempted to eat the party. Fortunately, they convince her to join as a summonable ally after they bring her ten voidlings to eat.
  • Magically Inept Fighter: Bamir has the highest physical attack and defense, along with decent agility. However, he has low magic defense and has no source of magic damage.
  • Meta Guy: Nigaru constantly brings up common anime and video game tropes that may or may not apply to Delvin's journey. After the Final Boss battle against Sitanel, he expresses relief that Sitanel isn't a boss that the party is required to lose against.
    Nigaru: Guess your father wasn't a "you're supposed to lose to this one" kinda boss after all, huh?
  • Not Always Evil: The demonic denizens of the Pits aren't all evil, as shown by how Delvin and his imp friends would rather live peacefully in the Pits than antagonize the people of Vyen.
  • Playing Both Sides: One of the safe room books, "Book the Clashing Faiths - Verse XVI: Matria's Deception," reveals Matria disguised herself as Vyena and manipulated both the Gemeidian Holy Order and the mages into going to war with each other. This sets up the conditions for Matria to manipulate a human into gaining divine power, allowing her to create her world-ending offspring Scion.
  • Pragmatic Villainy: Matria offers to take Delvin's place in terrorizing Vyen and allow him to abstain from conflict, mainly because she wants to claim her Shard of Light and regain her full power. Delvin getting his freedom is just an incidental benefit.
  • Resources Management Gameplay: The game has a limited amount of encounters with fairly low money drops, making it important to ration items and spend money efficiently. This is even stricter on Hell Mode, which prevents saving outside of safe rooms and takes away full recovery from entering a safe room.
  • Schizo Tech: While Vyen is a medieval world and the Pits seem to follow suit, the Pits have higher technology than Vyen, since demons have video game consoles and anime.
  • The Social Darwinist: The Pits are described as a dog-eat-dog world, and even demon royalty like Delvin must fight for their lives against roaming demonic bandits. This retroactively explains why Matria, as Zithrel, teams up with Claire's party to reclaim her Shard of Light rather than simply commanding the wild demons to obey her. Since she's in a weakened state, the demons feel no obligation to obey her.
  • Squishy Wizard: Cadenz has the lowest health and physical defense of the party, but has the highest magic attack and MP.
  • Stone Wall: Downplayed with Delvin, who has the second-highest HP and decent defenses, but has no native offensive actions and has the lowest agility. At best, he has some offensive summon skills, but those have long cooldowns, making his DPS much lower than other characters.
  • Strength Equals Worthiness: Sagramond is a demon officer who values strength and is disappointed that Delvin just wants to live in the Pits in peace. Despite that, he agrees to join Delvin as a summonable ally after his defeat, since he notes that it takes a different kind of strength to defy Sitanel's orders.
  • Support Party Member: Delvin has no way to inflict damage without summoning an ally, and even then, he's mainly summoning them for their effects rather than their damage. His own native skillset consists of setting up a HP shield, healing, buffing, and binding an enemy.

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