
Diecast Playtrack
A downloadable game for Windows
Relive Your Childhood Experiences With Your Favorite Diecast Cars
"Remember the old time where you were kids feeling so happy to get and see your first diecast toy cars?
Or when you fueled your wild imagination trying to build the coolest tracks you'd ever imagined, and put your cars to roll and dash and jump over the tracks, just to see how it would survive the race or made some hilarious and unpredictable moments?"

Meet Diecast Playtrack!
Diecast Playtrack is a Diecast-playing and Track-building Sandbox Simulation Demo Game. Inspired by Hot-Wheels kit collection, get the experience of high speed motion of toy cars rolling down the tracks and building track pieces with creative designs.
Build Your Dream Tracks!
Want to try building entertaining stunt tracks? Check. Or just simply weird design? Check. Combine every track parts and pieces and see how your imagination goes beyond what you think.
For now we provide you 2 preset tracks that you can freely modify and add more track pieces for your needs.

Roll Out Your Diecast Cars!
Gravity is your friend! Put your cars on track and let them roll downhill and take on every corners. See if they can finish the run or just roll upside down and go out of the tracks for good!
Cars will be spawned randomly, when you just run some rolling test, or do the race. Hopefully we can soon update the build where you can pick the 6 cars to choose from and play around with them!

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Control
Camera
- W/A/S/D - Move Camera Horizontally
- Q/E - Move Camera Vertically
- Right Click - Look Camera
- Mouse Scroll - Zoom Camera
- Backspace - Switch Camera
- 1/2/3 - Switch Car Follow Cam
Car Spawn
- P - Spawn 1 Car
- L - Spawn 2 Cars
- M - Spawn 3 Cars
Tracks Building
- Space - Spawn Track
- Mouse Scroll - Change Track
- Left Click - Place Track
- Del - Remove Track
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Diecast Playtrack Dev Team
Andrew "AJ" Jeremy - Game Director and Audio Designer
Pramono Adhi "Akifu" Widagdo - Game Programmer
Panji AS - Shader and Technical Artist, UI Designer
Mathea "Micin" Ming - 3D Artist
Salman Fariz Allutfi - 3D Artist
Rama Joe Yorinanda - UI/UX and Game Designer
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- Diecast Playtrack is developed during Toge Greenhouse 2025, an internal game jam at Toge Productions.
- The game is currently a prototype demo. It will be occasionally updated with some fixes and revised contents. Please excuse us for minimum numbers of features, any weird technical behaviors and bugs during the playthrough.

We're more than happy to hear your thoughts of your playing experience! Leave us comments and feedback that you want to share with us, and let us know if this prototype is worth for further development ;)

| Updated | 12 days ago |
| Status | Prototype |
| Platforms | Windows |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Toge Productions |
| Genre | Simulation |
| Tags | 3D, Creative, Family Friendly, Indie, Level Editor, Low-poly, Physics, Prototype, Sandbox, Unity |
Download
Click download now to get access to the following files:
Development log
- Devlog #2: Technical Perspective12 days ago
- Devlog #1: Inspiration26 days ago
- Build Finally Arrived!40 days ago








Comments
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The game has a great potential, but is full of bugs. For example, if you in resize mode drag gizmo to the center, the object will become white. Also, track snapping to the ground wasn't good, but after fixing these and other bugs, it will be a fun game to play.
Also, I would like to have something like inventory system for tracks, because it wasn't very convinient to scroll to the necessary track
Hi! Thanks so much for playing and giving a comment! Glad that we can get your feedback, we really appreciate it.
Yes, we're still going to have some more updates, though it would be a slow progress since we're still getting our hands on other projects. That would include several things you have mentioned (those are important ones!). We'll surely let you know when our next update is up and live :)