Dialog related tweaks Rolled much of the 1.6.1 change regarding NPCs paying more attention to your character description into a racial (Imposing), because it se...
Dialog related tweaks for Nemo Increased internal reasoning effort for non-dialog AI features. 1.6.1 made it too performance focused Dialog will (attempt to) no...
Made the conditions under which NPCs start following you more accurate Made the conditions under which location changes are triggered more accurate Added a rare...
Fixed one of the new NPCs not existing at all on old saves, and his house disappearing on new saves. Please load your untouched version 1.5 save file after upda...
Added 2 new NPCs, one of them can be found in Gareth's tavern once a week Added the deep forest zone Added the "Medium" and "High" effort modes to the NPC actio...
Fixed relationship levels getting lowered to 50% when loading pre-1.5.0 saves Added a cross-fading animation to facial expressions Reverted the demo server mode...
Added a player character facial expression system Significantly improved dialog quality for Mistral Small Added relationship level caps. The game now analyzes t...