13 Bones - Update 3 is live !
13 Bones » Devlog
New Damage System
The damage system used for the jam was explosive, but unpredictable and hard to balance. Now, the damage the actual damage does not depend on the hand value. It should feel as explosive, but more controllable, allowing more interesting builds.

New Map
A new map, with branching paths.

This includes:
- 3 new enemies
- a revamp of most enemy passives
- a new deck modification
- some new card mechanics

Visual polish
Some work went into the visuals (icons, animations, tooltips). This still requires some work.
Next step
With this new system, we can focus on adding new cards and and enemies. The goal is to see if we can have a full game before February, let’s see !
We would love to have your feedback!
13 Bones
Play Cursed Blackjack, buy your freedom from the MASTER
More posts
- 13 Bones - Update 7 : Onboarding30 days ago
- 13 Bones - Update 6 : Unlockable Decks for Replayability38 days ago
- 13 Bones - Update 5: More choices & Bug report45 days ago
- 13 Bones - Update 4: Run Recap & Discord !52 days ago
- 13 Bones - Post jam update69 days ago
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