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Dev Diary: the_screenshot_artist
From brainstorming a second class to include in my .dungeon project, I ultimately kept the_achievemen_hunter instead because I could think of more applications. Mechanically and thematically the_screenshot_artist is a sibling…
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Dev Diary: The Minecraft Mechanic Becomes A Patch Note Mechanic
[ SPOILERS FOR FFX IN THE VERY LAST SENTENCE ] Few weeks later and I’ve allocated the minecraft mechanic from my earlier post for the .dungeon project. I wanted a…
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Design Diary: Cover for a Dead MMO
Today I want to document the evolution of my cover designs for my ongoing Dead MMO project for the Savvy 2026 Design Challenge. Each cover iteration will be presented in…



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Mechanic Scrapyard: Push Your Luck AOE Circle Timers from FFXIV
The MMO Final Fantasy 14’s combat system often plays out like a rhythm game with a mix of positional tells, stacked timers, and chains of cycle-through-10-actions. I doubt that system…
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Burn the Fuel: getting unstuck on creative projects
moved from the end of the unblock list section. if you like reading in stream of consciousness then skip ahead to read about Killer Robots last if its not obvious…



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the minecraft mechanic i’ve been waiting to steal
prelude: 15 years of inspiration i thought the Minecraft 15 year anniversary map was pretty neat when it dropped back in 2024. there was a sticker hunt, multiple minigames, and…
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Summer of Gaming 2024: Raindrop Forest
Evangelical Chicken Game I just wanted a chicken sandwich. It was a day of walking in the rain, sitting in the rain, and arguing about the weather in the rain.…
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Dungeon Seeds: On the Cold Hard Ground
worm gang In honor of two titanic releases, The Shadow of The Erdtree and His Majesty The Worm, I’m back with another mini-dungeon for the Dungeon Seeds mega dungeon generator.…
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Radio Savvy Game Jam: Generation Ring
Intro Another year, another RADIO SAVVY game design challenge! This is my third fourth time participating in the annual tradition for a ttrpg discord server. Its typically a Secret Santa…








