| Unnamed TCFS Game Prototype | | Title: | Unnamed TCFS Game Prototype | | Category: | Game/GTW | | Release Date: | Unknown | | Language: | (none) | | Size: | 64K | | Machine: | PAL Only | | Code Type: | Machine code | | Distribution: | Unreleased | | Game ending type: | (n/a) | | Code by: | TCFS | | Notes: | A working game prototype developed in 1993. The project was abandoned and is now lost, but video evidence exists (see below). The screenshot is a recreation based on the video (see below). Excluded from voting. | User comments: Read comments
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| Description | Nukepaper 08 (1993) talks about this game:
TCFS hat sich auch wieder mit dem PLUS/4 beschäftigt. Sein neues Game ist zwar noch nicht fertig, aber schon jetzt, nach wenigen Metern Screen der spielbaren Version, meinten alle, TCFS sei zurück! Ich konnte das nicht richtig deuten, doch alle meinten, dass die letzten Produkte echt SCHEISSE gewesen seien. Ich selber sehe das etwas anders...
Es handelt sich bei seinem Game um ein JUMP & RUN Game. Man lenkt eine kleine Ente, welche sich beim Laufen in einen Ball verwandelt. man muss über Krokodil-Mäuler springen, um andere Ufer zu erreichen und vieles mehr...
Diese Game wird er wohl seiner neuen Freundin widmen. Sie besitzt selber einen C-128 und ist wohl auch nicht schlecht in Sachen Coding. Sie hatte sich per englischen Brief bei der Gruppe CHAIN beworben. Wir sind jetzt um eine Grafikerin und Musikerin reicher. Sie hat viel Einfluss und von daher wird sein neuestes Werk wohl alle Anschuldigungen gegenueber ihm zurückschlagen. Es sah wirklich perfekt aus. | TCFS has also been working on the PLUS/4 again. His new game isn't finished yet, but even now, after just a few screen of the playable version, everyone's saying TCFS is back! I couldn't quite make sense of it, but everyone's saying his last releases were really awful. I see things a bit differently...
His game is a jump & run game. You control a little duck that turns into a ball when you run. You have to jump over crocodile mouths to reach other shores, and much more...
He'll probably dedicate this game to his new girlfriend. She owns a C-128 herself and is apparently quite good at coding. She applied to the group CHAIN via an English letter. We're now richer by one graphic designer and musician. She has a lot of influence, so his latest work will probably deflect all the accusations against him. It really did look perfect. |
There's video evidence of the prototype (see below), but otherwise the game was abandoned by the author and is lost. He decided to can the prototype after "not feeling the vibe", and not having ideas for what the narrative should be.
The prototype has 8 screens (see map). The player could move left/right and jump. There's a bonus coin which can be collected.
Most graphical elements in the game map were taken from other games:
- The player's graphic is taken from Dork's Dilemma (the author said this was to avoid having separate running animation) - The palm trees are taken from Commando - The ground and some bushes are taken from the C64 game Creatures - The spinning "B" coin (see on the second screen) is taken from Creatures 2
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| Screenshot | Since the game is lost, we have no way of creating a "proper" screenshot for the game. The one currently used is a recreation based on the video. Most elements are probably right, but the colors could only be guessed. It's used with the author's blessing.

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