So, I decided to change a few things just to see how they test out with folks, and a few things I can easily change back as needed. First is a terminology chang...
I figured it was high time to make Non-Windows version of the game, so, here they are - Demos for Mac, Linux, and Android/iOS! Hopefully they work, if not, plea...
Nothing new in the game, but new with me in general! After working on it for a while and mentally grappling with it, I decided to wiggle a Patreon: https://www...
Thanks to some help from Aimi - a new friend - I got some tips and assets to pretty up the page some! Hoping it looks good, and, expect a few more touch-ups to...
After getting multiple notifs from folks that 'the encounter rate is too damn high', I have decided to go and make all the maps require more steps on average. M...
That has no concept of when he should 'stop'. So. I did something extremely silly. I went and decided 'hey, because two characters have two skillsets, maybe I s...
What? No. Silence, Title. But, yes. I had the bright idea to add something to the game, and, well, that kind of made everything not look right, so I had to go i...
So! This is a bit of an update to the current build - added one new sidequest prior to the end of the demo (it starts in Cevian) ... And the bigger deal - I dec...