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A downloadable game for Windows and Linux

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You wake up in a bunker after a nuclear strike.

The access tunnel is sealed. The surface is unreachable. The Chief is dead.

Moved by optimism and poor decision-making, you decide to drill your way out.

The drill was never fully calibrated. It burns oil too fast. Consumes propane unpredictably. Destroys bits under load.


Sustained vibration attracts something. You have about five minutes.

Good luck.

About

An experimental tactile horror game about manually operating an unstable industrial drill to escape a failing underground bunker.

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Credits

People who make great 3D art:

The game also takes some degree of inspiration from early work of Mike Klubnika.

Updated 6 hours ago
Published 1 day ago
StatusReleased
PlatformsWindows, Linux
Rating
Rated 4.7 out of 5 stars
(3 total ratings)
Authornotsospecialgames
GenreSimulation
Made withBlender, Godot, Audacity
TagsHorror, PSX (PlayStation), Psychological Horror
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

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Click download now to get access to the following files:

OVERBURDEN-1-0-2-WIN.zip 139 MB
OVERBURDEN-1-0-2_LINUX.zip 130 MB

Comments

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Hi notsospecialgames! I'm a beginner translator interested in voluntarily localizing your game into Brazilian Portuguese (PT-BR). If you're interested, I would love to help :)

(+1)

So i dropped key under the chair and now i cant pick it up

Thank you for reporting the bug!

You can also lose the oil cans behind the table with the radio, not sure about the fuel cans though as I didn't try.

Thanks! I have updated the dropping system in 1.0.2, it should be more difficult to lose something now.

(+1)

It was quite enjoyable, could have used a bit more tensity i think but not bad overall.

(+1)

r
really enjoyed the game!

Thank you!

(+1)

looking forward to what you make next!

(+1)

Really enjoyed playing and trying to escape as fast as possible! Great job!

Thank you for playing!

(+1)

What a greeeat job you've done here! Really good atmosphere and very complete, I got the A ending. The game feels really polished and the concept is great. I had the brilliant idea to cram almost every interactive object into the room with the control panel, so I didn't have to go out and see who was wandering around hahahah. Excellent work!!!

This sounds like a valid strategy, haha. Thank you for playing!

(+1)

Looks awesome just like the last game I played from you - I'll be sure to record it as soon as possible!

Keep up the awesome work

Thank you for the support!

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