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The Namiverse

what even is it?

for lack of a better term, the namiverse is the shared universe that most of my games take place in! the name was coined by fans... alternatives include candyverse, syrupverse, treatverse, moxieverse, or [your favorite character here]verse. i'm sorry i couldn't come up with a less egocentric name, truly the single connection between all this stuff is that i made it, so... namiverse it is...

are you new here?! have you played any of my games yet?!?!? let this page serve as your guide, i hope it will be useful to some of you.

included games

listed in chronological order, these are all the games with overlapping characters and lore that are set in the same world. click on any of them to jump ahead and read about their place in the timeline!

  1. her tears were my light
  2. Charm Studies
  3. Sex Advice Succubus (18+)
  4. Astra's Garden
  5. Princess Poffin and the Spider Invasion
  6. Lonely Wolf Treat
  7. Syrup and the Ultimate Sweet
  8. Contract Demon
  9. First Kiss at a Spooky Soiree
  10. Syrup 2: Candy Alchemy RPG
  11. Starry Flowers
  12. Night with Timber (18+)

tangentially relevant games

these ones are considered to be set in their own closed universe with separate lore, but there are still connections to the main universe especially through cameo appearances.

  1. KAIMA
  2. drowning, drowning
  3. BAD END THEATER

that's a lot of games!!!

yes. but most of these you can get through in an hour or so, depending on how fast you read. you also don't have to play them in any specific order to be able to understand the story! i try to have everything make enough sense as a standalone work that you don't necessarily need the wider context, but knowing the recurring characters is definitely a huge bonus when you get to see them appear in unexpected places, or see where their story has taken them.

in short... you don't have to play every single game if you don't want to!!! i wanted to make this page to help people be able to pick and choose what they're interested in. they are games, you should be in it to have fun and not just absorb the lore.

anyway, read my webcomic too

another piece of candy

another piece of candy operates within its own separate canon, but includes all the major characters from the games listed above!!! it's a 3-panel gag comic, so you really don't need to know anything about any character to be able to enjoy it. APoC could be your first introduction to every single one of my OCs and you'd still be able to laugh along with them just the same.

some jokes that were established in APoC strips actually made it into the canon (like periwinkle's tax evasion), so i consider it to be good supplemental material even if the events from it can be largely disregarded. you get to see the characters comment on game releases, or interact in ways the canon doesn't really allow for! um, i love my webcomic??? please read it, thank you.


Canon Timeline

NOTE: the dropdown sections often contain spoilers for their respective games!

her tears were my light

cover image
place in the timeline:
the very beginning
featured characters:
Time, Space, Nil
important points:
  • the universe is created
  • it's gay, the girls KISS in this one
detailed summary

what if the universe was made of yuri

htwml is a timeloop love story about personified versions of time, space, and nothingness (nil). it uses ren'py's rollback feature as a time travel mechanic--when you rewind through the text, you make different outcomes possible since you already saw the future.

time starts in a dark and empty void, but she follows the starlight until she finds space, whose lonely tears produce stars. after meeting each other, they decide to try searching the vast emptiness to see if they can find anyone else, but eventually they fall asleep and when time wakes up, space has disappeared. she rewinds to see space again, vowing to stay awake this time... and when she does, she sees what caused space to disappear--she was consumed by her dark twin, nil!

ok, nil isn't literally her twin though. after a couple loops of falling in love with space and trying to protect her from nil, you actually TALK to nil, who reveals her backstory... she was the ORIGINAL space, whose light faded after time stopped. time started over in order to be with space again, meanwhile the copy (nil) was left behind in the darkness, sadly watching them fall in love all over again. hurt by being forgotten like this, she continues to erase every new version of space in hopes of taking her place to be with her beloved time again.

but there's a happy ending! you can convince nil that it's best for the three of you to coexist (time has two hands ;o) and the universe is born anew, with both space and nil getting to be together with time. there are two other endings, where you can be in an all-light or all-dark void with just one of them, but the ot3 ending is the true one.

connections / other appearances

what if we were reborn as witches and fell in love all over again

time and space appear as the witches thyme and spice in the lonely wolf treat series (and wider universe). they say they're cosplayers, but it's actually a sort of reincarnation AU, as revealed in another piece of candy (nil's explanation starts here). they were reborn and led pretty typical witch lives, each specializing in time and space magic. thyme and spice met and fell in love as teenagers (this isn't said anywhere in canon yet i don't think, but i imagined them starting to date during high school or something).

nil wasn't able to come into the world with them since she is the concept of "nothing" and doesn't really exist... but spice always carries a nil doll, and because some version of htwml is told as a creation myth in-universe, they still at least have the concept of her and feel love for her :) nil watches over them from the void, wishing she could be together with them... and eventually she does get a witch form (APoC spoilers lol).


Charm Studies

cover image
place in the timeline:
6 years before starry flowers, 2 years before astra's garden
featured characters:
Cassia, Senna
important points:
  • introduction of charms and expanding on the magic system
  • cassia graduates high school (yaaay)
detailed summary

help cassia study magic!

cassia is failing charms class. if she isn't able to pass her final, she won't be able to graduate! so she enlists the help of a younger student, senna, to tutor her... she works very hard to try to learn the basics as senna explains them to her, but she has a lot of trouble focusing. senna is very annoyed by her childish behavior, seeing her as somewhat of a spoiled and unserious person... they don't really get along at all, but a job is a job.

the tension in the story comes entirely from the relationship between these two! senna learns to be a little less harsh, and cassia makes up for her academic shortcomings... it turns out she just needed to go at a slower pace in order for the material to stick.

in the end, cassia is able to graduate thanks to senna's tutoring! the summary version leaves a lot of character stuff out, so i still recommend playing it... the soundtrack's great ;o and senna explains a bunch of stuff about the magic system in this game, so if you're really into the lore/worldbuilding side of things, you shouldn't skip this one.

what if doing magic was like playing a little puzzle game

charm studies is a picross game, because i really like picross and wanted to see if i could make it in ren'py. but this setup helped inform the lore of charms, which are sort of engravings drawn into objects that magic flows through. in most cases, you need to be a witch to activate/make use of them. i like the magic system to be sort of grounded in some kind of inner-workings rather than just handwaving all their tech, even though... i think charms are a bit of an advanced handwave... but it lets witches utilize types of magic they'd be otherwise unfamiliar with or unsuited to, so i REALLY LIKE IT!

the magic system is described as having 3 main pillars (which are the overarching types), then 3 sub pillars which are the combined versions of those. um... these were concepts that were floating around in my head for a while before making charm studies, so this game was partly an excuse to get to explain all of that stuff. but i like to think it's only one way of conceptualizing magic, and other witch cultures have alternative frameworks for it. this is just the main one that probably most people use.

seriously, you wouldn't think this lighthearted puzzle game was important to the lore, but it is!!!! cassia and senna are very cute too!!!!!!! go play charm studies!!!!!!!!!!

connections / other appearances

cassia and her two lovely partners

so, cassia is actually a character created for starry flowers that i wanted to put in a game of her own due to how much people loved her! she's a polyamorous witch who loves to hug everyone. she has two partners, angelica the witch and biscotti the cat.

cassia's partners don't appear in starry flowers, but they DO appear in one of the starry flowers COMICS, and also in Lonely Wolf Treat. their LWT cameo warms my heart, because treat herself wants to have the kind of relationship cassia and her partners have, so seeing and getting to talk to them feels very important for her.

cassia is also in Syrup 2! she comes in a bit later in the story, after pastille and periwinkle get together. i wanted to add her because, again, people just really love seeing cassia... and i think she's very cute and sweet. i'm glad she gets to hug gumdrop, so happy for her.

senna's future

I HAVE PLANS FOR SENNA. i can't explain them just yet, so please stay tuned for future games.


Sex Advice Succubus (18+)

cover image
place in the timeline:
4(00)* years before First Kiss at a Spooky Soiree
featured characters:
Qmin, Chloe, Baezel (more to come)
important points:
  • baezel finds comfort in his asexuality
  • i'm still writing more chapters, so more developments will be listed later on
detailed summary

UNDER CONSTRUCTION

connections / other appearances

it's just baezel right now

i wanted to add a baezel chapter for this story because i felt like it would be really interesting for qmin to help a client who's a sex-repulsed asexual. baezel means a lot to me as a fellow ace nerd with some gender stuff going on. you get to see him when he's a bit younger and even less confident than he was in spooky soiree, at a kind of pivotal moment in his life... the time when he starts being expected to become sexual (as an incubus), but it's scary to him and he doesn't want anything to do with it. ok i guess this is more for the summary section, but... the game isn't finished yet!!!! i still want to write more chapters. anyway if you like baezel i think you should play this game, it's ABOUT sex but it's not explicit other than just having a conversation about the topic.


Astra's Garden

cover image
place in the timeline:
4 years before Starry Flowers
featured characters:
Astragalus, Cassava, Periwinkle, Vinegar
important points:
  • periwinkle starts working for astragalus
  • vinegar is diagnosed with undeath, decides to pursue soul extraction as an alternative treatment
detailed summary

relax and grow some plants

the story starts back when astra had just opened up her apothecary~ it's an idle game where you plant and water seeds until they're fully grown, and the more you collect, the more cutscenes will unlock. if you're not very patient i think you probably won't enjoy waiting for the timers to count down, but there are ways to skip them if you're clever ;)

astra has a little storyline with each character, the main one being with her brother, cassava! um... i don't actually know how to summarize this one without massive spoilers. so i'll just say astra has some family drama that she's dealing with throughout this storyline, and in the end, gets to heal from it a little!

chronic illness and death are two major themes in this story, so if you're sensitive to those, proceed with caution! it gets pretty heavy but it IS meant to be a healing game, so maybe it can give you some catharsis too.

proper summary coming next time????

realizing i should say more about the peri and vinegar plotlines even if i don't really want to spoil the cassava stuff here, so um, PLACEHOLDER, i will write more for this section in the future maybe.

connections / other appearances

it's a starry flowers spinoff game!

this game was made a year after starry flowers! i was still thinking about peri and astra, and this game was a good excuse to go into their backstory, how these polar opposites became friends and started working together. astra was a full support role in peri's story, so i'm glad i got to give her the full spotlight this time so you could see more of who she is as a person, and how much her family means to her.

astra is also in Syrup 2, but she appears pretty late in the game! it's a similar situation to cassia, peri and pastille needed to get together so i could connect their friend groups... ahh, syrup and astra have a lot in common (as pastille and peri's best friends), the two pairs have a lot of interesting parallels so it was a blast finally getting to write syrup and astra interacting. syrup 2 isn't finished yet (as of typing this up anyway) so look forward to more astra scenes soon!

vinegar's first real character arc

vinegar came off as sort of a joke character in spooky soiree (the game she was created for), but i really love her and was happy to get to write more about a character who is chronically ill and making bad decisions for herself.

vinegar ended up winning the audition event for another piece of candy! so it's clear the fans love her too... she continues to have many jokes about being effectively a zombie, and i even got to bring her ghost form back... it's a good time.

i have plans for vinegar to have her own game in the future, but i'm not sure when i'll get around to making it. the title is Vinegar is Never Getting Better. please look forward to it if you also love vinegar!!!


Princess Poffin and the Spider Invasion

cover image
place in the timeline:
ambiguous, but i'm telling you it's before First Kiss at a Spooky Soiree but after Sex Advice Succubus
featured characters:
Poffin and her family
important points:
  • you get to play as poffin
  • there's also a bit of demon lore (if u even care) (all the insect people in my games are demons)
detailed summary

a fluffy game for little creatures

oh, poffin...! my little sock-eating moth princess!!! the story of this game is that a spider seems to have invaded the moth kingdom, and poffin is tasked by her parents to remove the spider webs and root out the intruder. they promise to reward her by replenishing her sock drawer (socks are her favorite food), and... poffin's motivation is entirely that, she just wants to eat more socks.

you find the spider princess posing as one of the moth servants, but no one seems to be able to see through her obvious disguise (she's just wearing a headband...). once poffin finally figures it out, she confronts her, asking why she covered everything in webs. the spider kingdom is in the basement, where no moonlight shines through... so she came to conquer the moth kingdom and claim the attic for herself. she started having too much fun toying with the gullible moths, though. no actual conquering took place...

poffin is pleased to realize that she and the spider princess have a love of light in common, and welcomes her to come and visit that corner of the attic whenever she likes! as long as she doesn't try to conquer her kingdom anymore, of course. it's a peaceful resolution! moth diplomacy win!

connections / other appearances

this one's pretty standalone

there are no direct connections to other games, except for poffin. her family and servants were mentioned/appear briefly in First Kiss at a Spooky Soiree, but the spider princess hasn't made a second appearance even though i think she's very cute.

the game takes place in baezel's attic, though! i want to make a sequel where you can actually fly over to baezel's room and chat with him. one day i will...


Lonely Wolf Treat

cover image
place in the timeline:
concurrent with Syrup and the Ultimate Sweet, Contract Demon, Syrup 2, and Starry Flowers. chapter 1 starts a couple months before the plot of SatUS.
featured characters:
Treat, Mochi, Moxie, Trick (and many, MANY more)
important points:
  • way too much to summarize, honestly....
  • this is the story of Treat, Mochi, and Moxie becoming girlfriends!
  • seriously you just have to play this one
detailed summary

YOU SHOULD REALLY PLAY THIS ONE

sorry, i will try to summarize later, writing it out is going to be so long... here's brickzo in the meantime

UNDER CONSTRUCTION

connections / other appearances

stories unfolding in the background...

the more you explore the world in LWT and talk to the various NPCs, the more you can piece together when things are happening in relation to each other throughout the various games! i did this because i liked having my faves make small appearances wherever it made sense to have them show up, and... it's a long game, so there were a lot in the end... more than i will even be listing here!

mainly, you get to play a small role in SatUS, contract demon, starry flowers! there are also cameos of characters from spooky soiree, drowning drowning, and (super secret spoilers!) BAD END THEATER.

thyme and spice (witch versions of the her tears were my light girls) can be seen as early as the chapter select screen, which is set inside of the insterail. you can talk to them throughout the game, and it's clear they have some awareness of the player and their actions.

overlap with syrup 1+2

as noted above, the plot of these games run concurrently! mount sorbet is within walking distance of the town atelier sweets is in, and you can see it from the screen south of frosting. during chapter 2, treat mentions meeting gumdrop earlier that day (while syrup is there to get the ingredients for the ultimate sweet). the rest of the encounters with the syrup cast are optional, and some are harder to reach.

during chapter 3, you can get a candy coupon and visit atelier sweets... but the line is too long and you can't get in. you can talk to butterscotch, toffee, and some starry flowers characters though. chapter 4 starts out further back in the timeline, so when you get to the town you can talk to syrup and pastille from before gumdrop was made.

chapter 5 is where you can actually finally buy some of syrup's candy!!! you just have to do a small sidequest for gumdrop first. this is where it starts overlapping with syrup 2 more, since treat and mochi are living together and thinking of starting a garden at that point.

in chapter 7 you can chat with periwinkle, who is implied to have started seeing pastille... and in chapter 8, you can see their conversation from starry flowers when pastille asks him not to show up at his workplace. will the boys be fully together by the epilogue?!!?!? (the answer is yes).

witness the plot of contract demon in real time?!

during chapter 2, there is a sidequest you can do for eleni who is living in frosting at the time. if you gather all the stuff she asks, she will summon kamilla and meet her for the first time! it's a sort of retelling of first contract (i don't consider the comic version canon anymore, it's more of the pilot for contract demon lol)

in chapter 3, you can find eleni on the insterail since she was forced to move out of frosting when it was discovered that she was a witch and not a rabbit. this is the point in contract demon where she's unable to summon kamilla, and is searching the netherworld to try to find her.

by chapter 4, they've found each other and are together again in the netherworld, so basically right after contract demon ends...

LWT's bad endings...

so, i usually call these "alternate endings" as not to spoil it too much, but you can visit BAD END THEATER in LWT if you jump through all the hoops to do so. inside you'll find the hero and underling on stage, fighting each other... and a pair of witches who have a vague resemblance to maiden and overlord. this is lilium and orchid, if the director of BAD END THEATER was a witch!

you can see entire bonus chapters worth of content if you tell lilium you like bad endings when she asks you. these are still in development, but you'll get to see more


Syrup and the Ultimate Sweet

cover image
place in the timeline:
concurrent with Lonely Wolf Treat (ch1-3)
featured characters:
Syrup, Pastille, Gumdrop, Butterscotch, Toffee
important points:
  • Pastille creates Gumdrop
  • Syrup starts making friends
  • Butterscotch stops using magic on her body to alter her appearance
detailed summary

introduction

syrup is a candy alchemist and complete recluse, she runs a candy store called atelier sweets with her best friend pastille. the main draw of it is that she uses alchemy rather than magic to create her candy (which makes it taste better). she's super elitist about her science being way cooler than what witches can do, and since she lives in a witch town, it's impossible for her to make friends because she looks down on basically everyone around her (except for pastille, who she doesn't know is also a witch.)

pastille, sick of watching his friend's slow decay into being a completely antisocial and uncaring person, CREATES a friend for her in secret: a candy golem, which they later name gumdrop! syrup assumes that her self-proclaimed rival, butterscotch, was the one to make her. butterscotch loves to seem cooler than she actually is, so she's happy to take credit for it... but because of this, syrup assumes gumdrop is a spy sent to infiltrate atelier sweets.

gumdrop is effectively an android with a human soul inside. golems are supposed to be given simple orders to fulfill tasks, stuff like manual labor, so when pastille asked her to "get along with syrup", she was very confused about what to do. due to a misunderstanding about the purpose of candy, gumdrop initially thinks that being eaten by syrup will accomplish her goal, but syrup refuses to eat a living candy person (except for in the bad ending where you can totally go ahead and eat her!)

there are 10 endings in the game, 5 good ones for each of the main cast members, and then 5 bad ones that range from atelier sweets shutting down, friendships breaking up, and syrup literally dying. there is no single canon true ending for this game, so syrup 2 instead assumes that a mix of the good endings were true and plays out from there.

the ultimate sweet, and adventure on mount sorbet!

oh right, i haven't gotten to the main part of the plot yet... okay so there's something called "The Ultimate Sweet", which is a recipe that syrup's grandma who taught her alchemy made, but it requires a mix of alchemy and magic working together to be able to make it. the key ingredient is frosted creamilla, a rare plant that blooms on mount sorbet that can really only be found by witches. syrup mentions wanting to make it for pastille a long time ago, but she had to give up due to the magic requirement. gumdrop is frustrated by this and leaves for mount sorbet to try to get the ingredients on her own.

syrup, realizing where gumdrop has gone, reluctantly asks butterscotch for help in bringing her home. they travel to mount sorbet together and find gumdrop there, frozen solid. treat (from lonely wolf treat!) is also there, she agrees to take gumdrop to her cabin and look after her while she thaws, so that syrup and butterscotch can continue on and find the plant they need to make the ultimate sweet!

they get chased by wolves. like, wolf-form wolves, not human-form wolves like treat. butterscotch tries to use her magic to fend them off, but the best she can do is turn one of them pink. syrup and butterscotch trap themselves in an ice cave, where they conveniently find a bunch of frosted creamilla growing! but they'll die in there unless butterscotch is able to calm down enough to melt the ice so they can escape. magic requires a clear mind to cast, but butterscotch has been focusing most of her magic on appearing small and thin, because she's ashamed of her body and was bullied over her looks in the past.

syrup helps convince her that stuff like that doesn't matter, explains her reasons for hating magic (she thinks it's all cheap tricks whereas science is HARD WORK), and also says she doesn't actually hate butterscotch for being a witch or anything. butterscotch really admires syrup's confidence and is happy to be accepted by her, so she stops using transformation magic on herself and embraces her natural body shape... and since her heart has been calmed, she's able to melt the ice and the pair make it back to treat's cabin and finally take gumdrop home!

ONE LAST REVEAL BEFORE THE END, THO... butterscotch was using a crystal ball to spy on syrup to try to figure out how she makes her candy so good. but because of that, she has a recording of when gumdrop was made, that shows pastille clearly being the one to make her. syrup watches this and is hit pretty hard by the realization that her best friend was hiding his insane talents from her, leaving her with all sorts of questions like why did he hide it, why did he make gumdrop, how do i even address this, etc...

ending(s)

depending on the choices you made, your affinity with different characters is raised. if you were nice to gumdrop, you get the gumdrop ending (easiest to get), where syrup confronts her about the truth (which pastille asked her to keep secret), and gumdrop gives her sincere feelings on syrup as a person. the next morning, the ultimate sweet is completed and you get to feed it to pastille. he loves it :)

for pastille's ending (kinda the hardest to get), syrup shows him the crystal ball and gets him to answer her questions. he gets to live openly as a witch after this point, and his friendship with syrup is deepened!!! she develops kind of a complex about pastille hiding things from her though, because they're supposed to be close friends and all, it really hurt her that he didn't feel like he was able to be open about everything from the start (but that's just the kind of person he is).

for butterscotch's ending, you go and feed her some of the ultimate sweet!!! i haven't mentioned toffee at all during this since they're not as relevant to the plot, but they are butterscotch's childhood friend and familiar who has always watched over her. they try to protect her ego while simultaneously making jokes to keep her humble... they're an extremely loyal sidekick, so they're a little jealous of syrup for hogging so much of butterscotch's attention.

okay, that's all the main appeal of SatUS i think!!! i didn't mean to write so much, you should've just played the game (assuming you haven't?!) ...but anyway, i really love this cast and i could write stories about them forever!!! which i absolutely went on to do after making this!!!!! highly recommend syrup 2 and my webcomic (another piece of candy) if you want to see more of these guys specifically.

connections / other appearances

this game has a sequel

i made a direct continuation of syrup's story, as a crafting rpg appropriately called Syrup 2! you get to DO CANDY ALCHEMY FOR REAL!!! if you've played syrup 1, why would you not play syrup 2??? seriously, buy the game on steam if you can.

tbh i put these guys in everything

syrup and co also make appearances in LWT! i already went over it in detail in the LWT section above, so just read that again if you're curious about when/where they appear. they also play a main role in my webcomic, making up a significant chunk of the cast... they have many, many cute interactions for you to read.

starry flowers features pastille as the main love interest, and syrup and gumdrop show up briefly in it too. the starry flowers plotline was something that actually developed as i was working on syrup 2, because i thought peri and pastille would have good chemistry... I DIDN'T KNOW HOW GOOD IT WAS GOING TO BE... so yeah, starry flowers is like the half-sequel that came before the real sequel. have you played starry flowers??? you should play starry flowers!!!!!


Contract Demon

cover image
place in the timeline:
concurrent with Lonely Wolf Treat
featured characters:
Kamilla, Eleni, Olog
important points:
  • Kamilla and Eleni become girlfriends!
  • there's lots of demon/netherworld lore in this
detailed summary

an angel and a demon fall in love

it's a straightforward yuri plot! gayforward...? anyway, eleni the angel has been regularly summoning the demon kamilla, because she's obsessed with the occult. she isn't actually an angel, but a witch who's roleplaying as one... meanwhile, kamilla is very concerned with appearances and trying to act super demonic and evil, but... she's not very good at it.

eleni's contracts with kamilla are usually just to hang out together so she can learn more about the netherworld. they read books and watch movies together and play games like "Capture the Princess" which is essentially just a flirtier version of tag... kamilla's brother (and also boss who got her this job), olog, warns her against dating her clients. kamilla denies that this is what's happening, but... when eleni stops summoning her, she can't get her off of her mind!

a month later, eleni finds kamilla in the netherworld. just like, literally runs into her on the street. she had been searching for her all this time because she'd lost her ritual gear, and realized during her search that she can't settle for just any demon... it has to be kamilla!

any wish in exchange for your soul

the thing about making a contract with demons is that it actually drains your life force, and when you die, you'll reincarnate as a demon in the netherworld. kamilla explains this to eleni, who is actually stoked to get to become a demon--but it's not that simple... she wouldn't be the same person. she'd lose all her memories and become someone entirely new.

because of this, kamilla doesn't want to do any more contracts with eleni. she'd rather just be her friend normally. eleni says that she hopes to be girlfriends, but romance is a little complicated for kamilla who tries to stick to demonic norms... eleni stays the night and they even hold hands... (gasp).... but kamilla tries to distance herself and sends eleni home in the morning.

but her confusion over her feelings doesn't last long! after getting some advice from her coworker mazaal and from olog, she decides to do what'll make her happy, which is to be with eleni. THEY BECOME GIRLFRIENDS!!! eleni says her new goal is to become the next overlord and make kamilla her secretary... so i guess we'll see if they can make it happen in the eventual sequel!

connections / other appearances

the original comic

i don't consider it canon anymore, but first contract was basically the "pilot episode" for kamilla and eleni's story! the characters were created for my friend's anthology back in 2014, i just liked them enough to keep using them haha.

see more of these girls in lonely wolf treat!

during chapter 2, you can help eleni find the materials for her demon summoning ritual. if you gather all the stuff she asks, you can witness her summoning kamilla for the first time! (this is a sort of alternate retelling of first contract haha)

in chapter 3, if you board the insterail you can talk to eleni during the point of the story where she lost her means of summoning kamilla and hasn't found her in the netherworld yet. by chapter 4, you can go to the netherworld yourself and find that they've reunited! that one takes place basically right after contract demon ends... and they have yet to reappear... but i'm sure i'll find a place for them in the epilogue!

you can kiss olog in spooky soiree

originally i put kamilla and eleni in as a cameo, with kamilla as someone you could try and fail to kiss (because she's taken)... but everyone wanted to kiss kamilla so badly that i ended up putting olog in to throw those fans a bone. it's technically a bad ending because marzipan's soul belongs to the netherworld, but i was happy to get to use olog in something again. i like him. i gotta put him in more things.


First Kiss at a Spooky Soiree

cover image
place in the timeline:
some time after Contract Demon, and before Starry Flowers
featured characters:
Marzipan, Jam, Poffin, Baezel, Chirval, Periwinkle, Strudel, Vinegar, Kamilla, Olog
important points:
  • marzipan gets her first kiss!
  • there are multiple endings, but only jam's is considered canon
  • vinegar's soul is reunited with her body (not necessarily thanks to marzipan...)
detailed summary

UNDER CONSTRUCTION

connections / other appearances

UNDER CONSTRUCTION


Syrup 2: Candy Alchemy RPG

cover image
place in the timeline:
after Syrup and the Ultimate Sweet, concurrent with Starry Flowers. overlaps with chapter 5 of Lonely Wolf Treat.
featured characters:
Syrup, Pastille, Gumdrop, Butterscotch, Toffee
important points:
  • so much... it's like a 6 hour story, please
  • this is another one you just have to play
detailed summary

this game's not done yet

i'll be writing up the summary later! early access JUST came out!!!

connections / other appearances

UNDER CONSTRUCTION


Starry Flowers

cover image
place in the timeline:
4 years after Astra's Garden, concurrent with Syrup 2
featured characters:
Periwinkle, Pastille, Astragalus, Cassia
important points:
  • Periwinkle and Pastille become boyfriends!
  • this is the love story of a lifetime, if you like romance this is the game for you
  • there's also a dressup feature for ur amusement
detailed summary

UNDER CONSTRUCTION

connections / other appearances

UNDER CONSTRUCTION


Night with Timber (18+)

cover image
place in the timeline:
ambiguous as to when the earliest events take place, but the major story developments take place the following winter after the conclusion of Lonely Wolf Treat
featured characters:
Timber, Tundra, Twigs, Osmanthus, Senbei
important points:
  • "haha date a funny wolf man" no just kidding, but it's too late, now you're strapped in for my darkest game yet
  • a deep dive into the grey morality of timber, a wolf who kills rabbits in order to feed his pack
  • the shift in dynamics is so extreme you're just going to have to read the full spoilers summary to believe it
detailed summary

ok! if you insist!!!

this is a self-insert game where you name your character and choose who you want to play as (rabbit, human, witch, etc). routes are locked by keys that you're given by completing certain endings, the first route is RABBIT where you can only get three short endings, all of which end in your death ambiguously at timber's hand.

the game opens up more during the witch and human routes. in these, timber is romanceable. there are many paths through the story, but again, only 3 endings: say goodbye and he takes your stuff, spend the night together and he takes your stuff, or show some interest in wolves and he opens up a little about his situation and past, then leaves without stealing anything from you. that last ending gives you the wolf key, which is where things REALLY start to get good!

this becomes clear later in the game but i'll tell you now: each ending of the rabbit, human, and witch routes are all things that have happened over the years when timber has gone out looking to bring home meat for his family. the wolf route is the first one where only one ending is canon: the twigs ending. twigs is hunted in the beginning just like the other characters, but when timber realizes they're a fellow dog, he invites them to stay the night in glaze.

importantly, you still assume this is a self-insert game at this point. but twigs has BACKSTORY. you meet a bunch of the wolves of glaze, and have a lovely time where timber cooks you a meal despite their limited food. to get the twigs ending, you have to choose all the romance options (except dodge the sex scene at the end lol that's just a fun bonus). when you do, twigs explains that they have a scar on their neck from when they were bullied in their childhood. timber is wearing neck bandages during the wolf route, which have gone unremarked on until this point--after drawing attention to them, he reveals what's underneath: a horrible scar he got from a magic collar that was put on him by some really bad dudes! twigs completely identifies with the feelings timber was left with after the incident, and starts to cry. this moment cements twigs as the only figure timber can really confide in about what happened to him, and their bond only grows from here!

by the next morning, twigs decides to join the wolves in glaze as soon as they can, discarding the name the player gave them in the beginning and choosing their new name, twigs. the art for them in illustrations was still a vague outline until they settle on their name and are given a defined portrait, no longer a self-insert character... and then you're given the captor key.

part 2: where shit gets really dark

captor route opens the same as the others, except this time you play as timber's captor: a cop named osmanthus. he's rude, violent, and very clearly corrupt. he puts the magic collar and wrist cuffs on timber and brings him to the rabbit town of frosting. during the wolf route, you hear a little bit about frosting, and how the rabbits there are the reason the wolves are dealing with food scarcity. they are persecuted by them and were chased off their land and deeper into the mountain where it's even harder to survive. many wolves were killed by them in the past, as touched on in the human/witch routes.

once you reach frosting, you're taken to a brick mansion that LWT fans will recognize... it's senbei's house. senbei is the rabbit with a witch father, the witch who built the wall surrounding frosting the previous spring. timber is led down to the basement and into a room full of gym equipment, where he is chained to one of the machines. osmanthus hands senbei a device with a big red button that delivers a shock to the collar, which he uses to torture timber over the next week or so.

senbei's goal in hiring osmanthus was to find the wolf he believes to be responsible for hunting rabbits each winter on mount sorbet. right now, all of the rabbit deaths have been classified as missing persons cases, but if he can pin all of those on the wolves, he will be able to get the backing he needs to basically exterminate the remaining wolves of mount sorbet. he makes this clear from day one of timber's captivity, which gives timber all the more reason to not cooperate and in fact be as shitty and annoying as possible to him.

but you're still osmanthus right now. there's a choice to be senbei, but it requires the torture key. you have to see this route through to the end, it's a linear story and i'm not letting you off this ride!

osmanthus gives senbei 3 days to get information out of timber. when he comes back, the collar has exploded from overuse and timber is dazed, bleeding a lot from his neck, but still alive. this freaks osmanthus out quite a bit--if senbei kills timber, he'll suddenly have to worry about being connected to a murder. he does what he can to conceal any evidence he was involved in the incident, giving timber some basic first aid in the process. senbei bargains for another 3 days to try to get a confession out of timber. osmanthus reluctantly agrees to it (for the money), but doesn't cast a new collar for him.

3 more days pass, and when osmanthus comes back, timber is uneventfully released. senbei couldn't get anything out of him. osmanthus takes timber back to the wilderness where he initially picked him up, then shoots him in the leg with his magic to make sure he won't be followed. osmanthus sucks!!!! BUT SENBEI IS SO MUCH WORSE.

torture route is gonna need its own section so here we go

i'm not gonna give you the play-by-play here. instead i will try to communicate the vibe. a slow descent to madness, teased by a near-confession of guilt--senbei was entirely correct in his theory that a wolf is responsible for the 30 or so missing rabbits he's pointing to from the past 15 years. timber explains, hypothetically speaking of course, how a rabbit might run away from a wolf on sight... and how running in the snow, near steep cliffs, could be very dangerous... senbei interprets this exactly the way timber intends him to interpret it: this is how he goes about killing rabbits, and exactly why senbei will never be able to get the proof he wants. because timber is careful to act indirectly and always make it look like an accident.

for the first three days, timber denies any wrongdoing and argues with senbei about the accusations and about his attitude toward wolves. the longer timber is stuck there, the more he tries to figure out what makes senbei tick, and says all sorts of things to get under his skin. senbei, meanwhile, does a lot of things that piss timber off, namely wasting food after timber makes fun of his lack of cooking skill.

what drives timber to give senbei the near-confession though, is... the night before osmanthus is supposed to come back to release him, senbei tries to offer a plea deal. he will return the remains of timber's father, who was killed by rabbits ~20 years ago and made into taxidermy. his head is currently mounted on the wall of an apartment building's lobby in frosting. it's timber's first time hearing of this, and he finds the offer to be quite offensive--there's no reason he would ever agree to something that would lead to the extermination of the rest of his pack, even if he was promised impunity for it. senbei, realizing timber is going to be released and there's nothing he can do to bend him to his will, starts feeling very desperate here. that's when timber rubs it in by effectively telling him he was right about his theory all along, but timber will never, ever give him exactly what he wants.

so senbei holds down the button to activate the collar, leaves the room, and doesn't let go until he falls asleep that night.

um, i should mention there's an underlying element of sexual tension throughout all of this! it's mostly coming from senbei's end but also egged on by timber. it's clear from the narration that senbei finds timber attractive, he just can't be normal about it. which timber finds a bit confusing, but he really doesn't want senbei to make a move on him either. they really hate each other, but senbei's growing obsession sure does twist it into something special.

the latter 3 days go by more quickly. on the fourth day, timber is no longer responding at all. he's mostly just sitting there in pain, much to senbei's frustration. senbei continues asking questions that won't be answered, until he gives up and starts talking about his own motivations. he just wants to exterminate predators, there's no particular reason for it, he just feels the world would be improved by doing that.

on day 5, he is desperate to shock timber out of his unresponsive state, and decides to let him take a shower. it works (I CAN'T GET INTO HOW IMPORTANT THIS SCENE IS OR I'LL BE THROWING ANOTHER THOUSAND WORDS AT YOU). timber gives irritated responses now, but still doesn't really engage, which means senbei still can't get anything out of him.

in the end, senbei is forced to give up. his parents are worried about him. they're asking him to please go outside. when timber makes him so angry that he wants to strangle him to death, he does decide to take his dad's advice and go outside, but it doesn't make him feel any better. he cooks timber one last meal before osmanthus comes to release him, and timber gets one last insult in. "the seasoning's better than last time."

OH, YOU THOUGHT WE WERE DONE? HOW ABOUT ONE YEAR LATER!!!

AFTER THIS I HIT U WITH THE BLACK RABBIT KEY AND YOU START FROM THE BEGINNING, BUT SURPRISE!! YOU'RE SENBEI AGAIN!!! he's been thinking about timber all year long, he couldn't let it go! going off of what little info timber did give him, he was able to find the rabbit corpse from the second ending, the one that died in a cave where timber couldn't safely retrieve it!

timber bolts as soon as he realizes you're senbei, and you chase him all around, echoing the original paths from the rabbit route, except timber is the prey now... he does what he can to try to get away, but senbei is relentless. you end up on the cliff, and timber pulls out twigs' pocket knife (which you'd recognize from the wolf route) to defend himself, but senbei doesn't back down.

his plan, this time, was to create the conditions timber specified to him in order to force an attempt on his life. if he lives, he will get to use his experience as evidence that timber is a murderer. the only problem is... timber laughs in his face for it. he's not stupid enough to try to kill senbei, he knows he can't win, so he folds up the knife and tries to walk away, telling senbei to go home.

senbei does not go home. he demands an explanation. but whatever timber says won't satisfy him. and then timber derides him for relying on witch's magic rather than his own power, something he picked up on about senbei during torture route... his complex about not having the power of a witch. this really strikes a nerve for him, and he snaps, grabbing timber by the throat and holding him over the edge of the cliff.

it's fucking action-packed, dude, a summary doesn't do it justice. timber kicks him in the chest and launches off of him, over the cliff and into the freezing lake below. IS HE FUCKING DEAD??? roll credits. no, he's ok, thank god, he's in wolf form and he's ok.

in the post credits scene, senbei laments what happened and figures out what to do next. he doesn't believe timber is dead (because he never thinks timber would die from anything) but because of what timber said, he also can't ask the witch who could help him make sure. TOTAL DEFEAT!!! OH, WE LOVE TO SEE IT!!!! that's the end of the game!!!!

except there's also epilogues for every route

*frothing at the mouth* i wrote 50,000 words for this game and i think you should hear all of them. the epilogues are really good, you get to see more from tundra's perspective, you get to see her reaction to her son getting hurt over and over again due to sending him out scavenging but she still doesn't back down, because she thinks if they don't scavenge the pack will have no other choice but to starve. it's so fucking sad.

most important is the black rabbit epilogue, which plays out from twigs' perspective. they see timber come home, he immediately passes out from exhaustion, he's still in wolf form and they keep him warm that night after tundra helps stabilize him and everything... it's scary for them because they were never told about the scavenging thing, and once timber is okay again he actually decides to go ahead and tell them everything.

and twigs, because they love timber so much, completely accepts him... he's been afraid to go out after what senbei did to him, and he wants to find an alternative. twigs is hit hard by having to grapple with the stuff timber has done for the pack's survival, but ultimately they're willing to become his accomplice because they don't believe he's a bad person. THE STRUGGLE!!! PAIN!!!!!! timber feels bad for hurting twigs in this way, but he doesn't regret a single thing he's done and doesn't make excuses for it.

if you enjoyed NWT, PLEASE look forward to the sequel, where twigs will continue to embrace their role as timber's accomplice (i mean, he's stopped killing rabbits but they still need to cover for him because senbei is not going to stop chasing his ass). i'm writing it now, it's happening. see you in a few months probably.

connections / other appearances

from the ashes of BAD ENDINGS...

this story was built directly off of what was established in the alternate endings of Lonely Wolf Treat! all of the characters featured in it also appear in LWT, except for osmanthus who is from Syrup 2. twigs is brand new, and the other wolves of glaze were unnamed until this game, except for pine who also appears in Syrup 2.

senbei only has like TWO LINES in the main story of LWT... but in bad ending 3, he's revealed to be the instigator who got mochi and treat's garden destroyed, and explains that he moved his family to mt sorbet in order to search for the wolf he believes to be killing rabbits each winter (timber). can you believe they never meet in LWT??? it's because they were destined to meet in this one. LWT was the calm before the storm, and we didn't even know.

spice also makes a small cameo in this, during the wolf epilogue! i put a lore glossary in this game so that people could enjoy the story without needing to go through all of LWT first. i'm working on the sequel, so please look forward to MORE CONNECTIONS LATER ON!


Extended Universe

KAIMA

cover image
featured characters:
SEARINA, ILLI, VIDO, EZEL
important points:
  • it's a small-scale demon apocalypse! eek!!
detailed summary

UNDER CONSTRUCTION

connections / other appearances

only EZEL has escaped...

KAIMA is an isolated and tiny netherworld, closed off from the wider universe... but EZEL breaks out in the bad endings and goes on to... potentially do evil?! she actually hasn't reappeared in a major way just yet. but you can see her in the background of First Kiss at a Spooky Soiree, in a portrait on the wall in baezel's house... the implication being she's just roaming around the greater netherworld, possibly just partying and stuff! maybe she calmed down after escaping the confines of the tiny KAIMA? it is yet to be seen...


drowning, drowning

cover image
featured characters:
Maia, Amphithoe, Clio, Eudora
important points:
  • underwater adventure about a depressed girl who makes new friends
  • this is a mermaid/fish people game which is not actually a thing in treat's world (outside of one cameo)
detailed summary

on the surface it's too hard to breathe...

maia sits on the beach, staring blankly out at the ocean... until a fish girl, amphithoe, pops her head out of the water! maia jumps in after being invited to play together, then am gives her a kiss to make it so she can breathe underwater. maia follows her into town where she meets all sorts of fish people and creatures, and you can do little quests for them like collecting shells and whatnot...

it's a lighthearted world where the protagonist has a hard time laughing and smiling with everyone. that's the point of the story, wanting to connect with others and accept their warmth but having a hard time with it. maia puts her life at risk to try to do a favor for the jellyfish princess eudora, but it just makes her friends concerned for her wellbeing, and they take her back to the surface to try to protect her.

in the true ending, clio (who was initially a little antagonistic toward maia), comes back for her, disagreeing with eudora's decision to keep maia out of the ocean for her own good. maia promises not to do dangerous things anymore as long as she can stay underwater and live happily with everyone. it's a little wish fulfillment story! i love the sprites i drew for it!! but yeah, pretty short game, you should play it if you enjoy that kind of fun underwater vibe with a hint of sadness.

connections / other appearances

an older version of maia appears in LWT as a witch! her dialogue suggests that the events of drowning, drowning were something she dreamed up in her youth in order to cope with a difficult life. i also drew her in the background of a starry flowers cg, so she's out there livin' her life... have a good one, maia!!!

as mentioned above, there's no actual fish folk in treat world... that's why this game is separate, i think it complicates the lore haha. frog people are the most you'll get outside of the small cameo of CiCi from mermaid splash!


BAD END THEATER

cover image
featured characters:
hero, maiden, underling, overlord, TRAGEDY
important points:
  • there exists a theater where you are invited to witness a variety of terrble fates for these four characters...
  • the playwright is obsessed with TRAGEDIES, but you as the participant in her story can always write her a happy ending
  • it's secretly a yuri love story (not very secret)
detailed summary

this game is actually pretty widely known

do i really need to summarize it??? i feel like it's best if you explore the bad ends for yourself. the final reveal feels more impactful when you're the one seeking out each ending. the true end has a sort of meta twist, but the kind that makes you cry and fills your heart with love rather than something that feels like it's trying to act cool for the sake of it... idk, BET is just as sincere as the rest of my games, please watch a let's play if you aren't able to buy it yourself.

connections / other appearances

TRAGEDY reborn!

so, BET has nothing to do with witches or animal folk, or any of that... the demons in it are separate from the rest of the netherworld stuff (similar to KAIMA), they have their own thing going on with the humans in the world of TRAGEDY's play. that's sort of the thing about BET, that the story and its four main characters are fiction-within-fiction.

but i really love TRAGEDY and her drive to write horrible outcomes for her beloved OCs!!! so i made her into the witch, lilium!!! her appearance is similar to the maiden's, because the maiden was her sort of self-insert character in the original story. and she has a companion, her partner orchid who looks similar to the overlord :) the yuri lives on!!!

lilium and orchid are very powerful witches, to the point where they're sort of deity figures. they can warp reality to their liking, so that you can see a twisted bad ending come out of whatever story world they wind up in. in LWT, you can find their theater in the netherworld and activate the extra dark bonus chapters, which are all pretty long! (things got out of control...)

in syrup 2, lilium comes to you in a dream and asks if you'd like to enable her bad endings. these are short scenes that play out after you lose certain boss fights, the despair endings to certain story moments... but the timeline is always reset after these, to effectively cancel out what happened. orchid does this to protect the sanctity of the true ending...! but she doesn't stop her girlfriend from messing around with everyone's lives either. she is... the ultimate enabler. they will remain together causing and solving problems for a long time to come!


footnotes

the netherworld timescale...

demon ages are written as being 100x their human counterparts. this is because time flows differently in the netherworld! demons have their own unique biology and stuff going on that causes them to grow differently than those in the human world, so time is less rigid and more loosely defined there...

if 400 years pass in the netherworld, then you can consider 4 years to have passed in the human world. so kamilla, for example, has NOT lived for over two thousand human years--she is basically a 24 year old, the same as eleni.

why did you make it confusing, nami?

because it's like this in disgaea, and i love disgaea. it makes perfect sense to me, so play disgaea and catch up!!!

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