greeting.txt
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game dev, narrative designer, and writer
aboutme.pdf
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us-based game dev and writer
hi, i’m andie! here’s what i do:
game development (worldbuilding, character design)
creative writing (prose, dialogue, branching storylines - games-focused)
anything hands-on and creative!
if you'd like to work with me, please email me or use the contact form on this website!
education
master of fine arts in game design (nyu game center)
bachelor of architecture (university of arizona)
languages
english (native)
mandarin chinese (native, conversational)
other interests
VGM (video game music) arrangements
ai: the somnium files
attending conventions (i'm a newbie cosplayer!)
mybestwork.docx
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featured games

narrative lead
developed overarching story structure through worldbuilding and character design documents
created keyword system to ensure coherence between various narrative blocks regardless of the order they’re viewed in
implemented all text and dialogue into unity using frameworks set up by the coding lead
writing
C:\Users\azxzhou\portfolio materials
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game engines
tools
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tools
writing
games

main developer
expanded provided inform7 story template into a full-fledged story with a playtime of about 20 minutes
crafted story text to subtly nudge the player to draw conclusions about who the story's culprit is
programmed game logic to allow the player to choose various dialogue options in any order

main developer
developed story and player-npc interactions to serve and contribute to the overall narrative
designed various 2d maps from existing tilesets
implemented aforementioned narrative content into rpg maker mv

writer
adapted the short story of the same name (by donald barthelme) into an interactive digital + pen and paper experience
wrote and edited the introduction + several of the game's 14 branching scenarios
proofread and edited all other text in the game, as well as the original sin expansion

main developer
created cohesive narrative experience using mouse-only gameplay
designed and created all visual assets
implemented narrative and visuals in gamemaker studio
fan games!!

main developer
visual novel made to celebrate the vtuber group avallum's 1st anniversary
wrote parody script based off of alice in wonderland
compiled and edited composite character sprites from existing vtuber model images
implemented narrative, visuals, and sfx/bgm in ren'py
C:\Users\azxzhou\writing samples
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linktr.ee
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faq.txt
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are you looking for work?
i’m looking for both part-time/contract and full-time jobs! no need for the project to be new, i'm always happy to join in-progress projects.
do you take writing commissions?
i’m currently trying to work out the best way to do so, but in the meantime please let me know if you’re interested :)
hold on, you do video game music arrangements?
mostly as a hobby! i learned music by ear so it's a fun challenge for me.
i currently only arrange for press start orchestra in nyc (they're super cool, go check them out!)
contact.exe
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want to work with me? have a question? unable to staunch your inherent bloodlust and wish to challenge me to a duel?
send me a message below! keep in mind i may not be able to respond to all inquiries.