1.20.6 beta
- If the software cannot load preference file. It will reset the preference and disable preference saving for the current session.
Interface
- Init log now record memory usage.
- [Animation Panel] Add animation setting to quantize keyframe on stretching.
- [Animation Panel] Adjusting keyframe will now update the node.
- [AreaBox] Link axis now working for center+span and two points type.
- [Graph Panel] Add ctrl to disable snapping while resizing node.
- [Graph Panel] Auto connect on build is now opt-in feature.
- [Graph Panel] Resizing node now also adjust preview height.
- [MKTree widget] Add basic tree content display.
- [Palette Editor] Add option to delete unselected colors.
- [Process Maker] Array output now render properly.
Node
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New MK Tree Leaves Particle node.
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New MK Tree Add Leaves node.
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New Array Partition node.
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New Multiply Alpha node.
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New UV nodes
- UV Height
- UV Area
- UV Blend
- Add more uv tiling options.
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Mask, UV junctions now look different from surface input.
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MK Tree Leaves
- Surface type now draw at middle left (0, .5) origin.
- Add Distribution remapping curve.
- Add Spread Flipping control.
- Add Mesh shape type.
- Add Twist control for complex geometry.
- Add Wiggle control for complex geometry.
- Add Curve control for shape gravity.
- Add secondary curve for complex leaf shape.
- Whorled setting now distribute leaves evenly.
- Add Color variable along whorled leaves.
- Add Curve control for whorled leaves.
- Add leaves output.
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MK Tree Branch
- Add separate “over root branch” curve control for some properties.
- Add Inherit parent color property.
- Wave Property now independent from segment amount.
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[MK Tree Render] Changed to array processor.
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[MK Tree Render] Added option to draw each tree into a separate surface.
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[MK Tree Grow] Add support for leaves array, add more leaf index control.
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[MK Trees Trunk] Curl amount now independent from segment count.
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[MK Grass] Add option to not draw original surface.
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[Ase File In] Layer opacity now apply to output surface.
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[Ase Layer] Add opacity output.
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[De-Corner] Add oversample setting.
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[Draw Line] Improve line wiggle control.
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[Draw Line] Line range now apply after path sampling.
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[Hough Transform] Add epsilon control, angle snapping.
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[Mesh Vertices] Add option to remove duplicate points.
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[Particle System] Add support for surface array.
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[Polar] Add angle shift property.
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[Repeat] Add fractional unit for circular radius.
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[Scatter Points] Add Golden Spiral distribution type.
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[Vector Math] Add distance and length operator.
Bugs
- Fix unmodified seed value shuffle on load.
- Fix text overflow outside tooltip box.
- Fix error when toggling expression the first time.
- Fix UV node flip y-axis.
- Add mouse detection fallback incase winman.dll cannot be found.
- [Canvas] Fix error when try to copy selection with no active selection.
- [Canvas] Hotkey trigger now only activate on focus.
- [Color Adjust] Fix hue not cycling after one rotation.
- [Displace] Fix enabling separate axis in vector or angle mode cause other mode to always wait for unconnectable value.
- [Displace] Fix iteration reduce strength.
- [Draw Line] Fix end caps sometimes not rendering.
- [Draw Line] Fix freeze when inputting compound path.
- [Draw Line] Fix inputting empty (e.g. trimmed [0,0]) path in segment mode draw single point.
- [Draw Shape] Fix output reset alpha to 1 when using surface bg.
- [Graph Panel] Fix node chord not working when hotkey is already assigned.
- [Grid] Fix gap size inconstancy when setting shift axis to Y.
- [Inspector Panel] Fix curve widget disappear when scroll up.
- [Krita File In] Fix crash on freeing memory.
- [MK Flare] Fix flare disappear when chromatic abbr. is turned on.
- [MK Trees Branch] Fix error on processing.
- [MK Trees Leaves] Fix leaves disappear when position range is the same value.
- [MK Trees Leaves] Fix offset apply in wrong direction.
- [MK Trees Truck] Fix color reset when setting curl to non-zero.
- [MK Trees] Fix fractional dimension not apply on create.
- [Particle System Spawner] Fix map distribution error when the provided map has no spawnable area.
- [Particle System Spawner] Fix map distribution scaled incorrectly.
- [Particle System] Fix first frame becomes empty after clearing cache.
- [Path Transform] Fix crash on previewing.
- [Transform] Fix static echo render in the wrong position.
- [VectorRangeBox] Fix error when displaying odd vector.
- [Warp] Fix Color Depth attribute not applying.
- [Warp] Fix inverted surface not show up in self-intersected shape.
- [Warp] Fix surface selectable when hovering on edge.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
| Status | In development |
| Category | Tool |
| Author | MakhamDev |
| Tags | 2D, Pixel Art, Procedural Generation |
| Languages | English |
More posts
- 1.20.8 beta2 days ago
- 1.20.7.4-5 patch12 days ago
- 1.20.7.3 patch15 days ago
- 1.20.7.1-2 patches16 days ago
- 1.20.7 beta18 days ago
- Pixel Composer Forum22 days ago
- 1.20.5 beta47 days ago
- 1.20.4 beta60 days ago
- 1.20.3.1 patch76 days ago

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