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HOW TO PLAY:
Place your possessions around the room, and try to retrieve the correct one when asked for it.
Dragging your home behind you, you'll pass through seven gates and be asked for a specific possession each time.

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My Prototype Studio 2025 students gave me the prompt of "Mind Palace" at the end of the semester, and I tried to adhere to the constraints of the class to complete it.

Generally I consider memory or "remembering things" to be a pretty bad game mechanic, so that's what I tried to use -- just to confirm! Gambling really had a big year in 2025, and it'll probably continue being the mechanic of the moment for some time, but... maybe memory could be good? Maybe you should try making a memory game.

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
AuthorLawra Suits Clark

Comments

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Very unique! Hated the memory mechanic as predicted :D I guess the biggest part is: once you forget, the whole rest of the game is screwed, no way to recover.

neat mechanics, and i love the visual style

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