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Introduction:

  • General Concepts
    • What is Laigter for?
    • What are normal maps?
      • Normal Map Example
    • Why choosing Laigter?
    • Game Example
    • Support Laigter!
  • Installing Laigter
    • Installing on Windows
    • Installing on Linux
    • Running on Mac
  • Laigter’s Main Window
    • Toolbar buttons
    • Dock Widgets
    • Sliders
  • Support Laigter’s development!
    • Economic Support
    • Non economic Support
  • Contact, Community and Development news!

How to:

  • First steps with Laigter
    • Importing Sprites
    • Selecting Sprites
      • Textures Dock Widget
    • Moving and Rotating the canvas
    • Sprite Properties Dock Widget
      • Transformations
        • Sprite position
        • Sprite rotation
        • Sprite scale
      • Properties that affect the map generation
      • Image information
    • Visualization Mode
  • Normal Map Generation
    • Enhance controls
      • Height Control
      • Soft Control
    • Bump controls
      • Height Control
      • Distance Control
      • Soft Control
      • Soft/Abrupt radio buttons
    • Axis Controls
  • Specular Map Generation
    • Introduction
    • Bright Control
    • Contrast Control
    • Threshold Control
    • Soft Control
    • Invert Control
  • Parallax Map Generation
    • Binary Mode
      • Threshold Control
      • Focus Control
      • Soft Control
      • Min Height
      • Erode/Dilate
      • Invert
    • Height Map Mode
      • Soft Control
      • Brightness Control
      • Contrast Control
      • Invert Control
  • Occlusion Map Generation
    • Controls
      • Distance Control
  • Real-time lighting preview
    • Preview Settings
      • View
        • Mode
        • Pixelated Option
        • Toon Option
        • Blending Control
        • Parallax Controls
      • Light
        • Diffuse Light Controls
        • Specular Light Controls
        • Ambient Light Controls
        • Light Color
        • Light Height
        • Lights per texture
    • Adding and removing lights
Laigter
  • Docs »
  • Welcome to Laigter’s documentation!
  • Edit on GitHub

Welcome to Laigter’s documentation!¶

Introduction:

  • General Concepts
    • What is Laigter for?
    • What are normal maps?
    • Why choosing Laigter?
    • Game Example
    • Support Laigter!
  • Installing Laigter
    • Installing on Windows
    • Installing on Linux
    • Running on Mac
  • Laigter’s Main Window
    • Toolbar buttons
    • Dock Widgets
    • Sliders
  • Support Laigter’s development!
    • Economic Support
    • Non economic Support
  • Contact, Community and Development news!

How to:

  • First steps with Laigter
    • Importing Sprites
    • Selecting Sprites
    • Moving and Rotating the canvas
    • Sprite Properties Dock Widget
    • Visualization Mode
  • Normal Map Generation
    • Enhance controls
    • Bump controls
    • Axis Controls
  • Specular Map Generation
    • Introduction
    • Bright Control
    • Contrast Control
    • Threshold Control
    • Soft Control
    • Invert Control
  • Parallax Map Generation
    • Binary Mode
    • Height Map Mode
  • Occlusion Map Generation
    • Controls
  • Real-time lighting preview
    • Preview Settings
    • Adding and removing lights
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© Copyright 2020, Pablo Ivan Fonovich (Azagaya) Revision c966753e.

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