::maligna kodera;
Relive a coder's fever dream.
A coder never thought a change could lead to a sacrifice. Can they reclaim what was once lost? Is their prison the only way to survive? Why does it all feel... unusual?
::maligna kodera; is a puzzle game prototype created for Bevy Jam #7. It's a manifestation of a fever dream I once had, which answers a question noone asked: what if our perception of reality was formed through IDE of a programmer?
In this world, you navigate by typing. Typing more moves you further into unknown. On your way, you'll learn to move towards new directions (not only right, but also up, left and down!). You'll need to master this ability in order to maneuver through the maze of an architectural world you found yourself stuck into, while constantly feeling like there's something missing...
If you ever get stuck, remember that you can always revert your mistakes using backspace and Ctrl+Z (it might not work for non-QUERTY layouts, sorry, will fix it eventually).
Special thanks:
- dazeeeed, who composed the first "theme" you hear in the game, but couldn't make more. I hope your exam went well!
- Creators and contributors of Bevy game engine who made an interesting piece of software I had an opportunity to know more during the past week.
- 4mat for creating "Paper Dolls", which kept me company during the most productive session of this jam! I hope it's okay for me to have a small snippet of it as an easter egg!
- Everyone who uploaded sound effects to freesound.org under CC0 license, which allowed me to put together very cool soundscapes you can hear in this game.
- Everyone who was willing to playtest this thing!
- You, for playing it!
| Updated | 4 days ago |
| Published | 21 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 4.9 out of 5 stars (52 total ratings) |
| Author | Krzyhau |
| Genre | Puzzle |
| Made with | Bevy Engine |
| Tags | Abstract, Sokoban, Typing |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard |
| Links | Source code |


Comments
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Saw 5 seconds of this game and had to try it, really compelling idea and awesome exploration of it!
Really original mechanics, very cool.
Dark theme: Good game!
Very beautiful and creative game!!! I enjoted it a lot.
I sign up to itch.io just to leave a comment.
What a neat concept, and a lovely game.
Well done!
ahh, yes. my favorite code "wwwwwwwwwwwwwwupwwwwwwwwright"
I enjoyed it a lot...
Awesome!!!
Delete did not work for me :( on a Japanese keyboard. Game is very interesting, hope I am able to play a fixed version in the future
Edit: nevermind i think maybe i did not think outside the box enough
Awesome game! Revived my interest in making games :)
Yo okay, very interesting!
I feel like if we joined forces we could have a very interesting game huh. I recently made a game which pulled on some similar elements in a well, very different way — well, you’ll see. (Game in question)
Curious of your own thoughts
Absolute blast to explore around outside of the map in search of s e c r e t s.
Kinda reminds me of those MUDDrpgs from back in the day that you had to type each action out for.
10/10, would play more like this. :)
This is incredibly creative!!
Fun puzzle! I made a script in AHKv2 to speed run it for no reason, in 3.4 seconds and 1081 moves!
In AutoHotkey V2:
Love how all the coders keep being cut off :
"ok its fine what did i do last time to leave....A I KNOW I JUST HA {WAKE UP!}"
"okay lets see still nothing oh wait i just remembe {WAKE UP!}"
"SWOOOOOO wait wha {WAKE UP!}"
"Please return I belive okay they probably can't see it now oh w {WAKEUP!!!!}"
Amazing game, took me a long time to solve two of the later puzzles, but then I blew right through the last one after having gained my knowledge!
wow this was amazing!
that was fun! Got stuck on the puzzle before the last one but got it in 50mins
Saw the youtube video, stopped it in the middle because I knew I had to play it
Same
Very impressive game!!
Best Game Ever! Took me watching the tutorial/showcase to complete the 3 last puzzles, but I'm going to ply this again and again until I master, so I can be ready for when this becomes a full-on game. IT WAS PERFECT!
Fun demo!
insanely good mechanics, very very fun, and the atmosphere is incredible!! 32:48 with 3768 characters
Its brilliant! Needs to be a full game!
wow, this is really really good
Got stuck on the house puzzle >:(
This breaks my brain lol. I blame Rust which has always been my mortal enemy.
local comment = {} comment.chars = 3233 comment.time = {mins:25,secs:34.02} comment.compliments = { "Very interesting puzzle concept!", "Well executed puzzle design.", "Yeah if i was programming and fell asleep, would probably happen to me" } comment.critique = "sometimes i had to undo the start of a puzzle, and then would be sent like a hundred characters back. mostly a 'my bad' thing." comment.other = "what was the yellow sparkly '>' about? just introducing the yellow coder?" -- in other words, 8/10 comment.rating = math.max(8,10) return commentLua detected (flashback to spending 300 hours messing with love2d trying to make a good ui)
What a unique puzzle
1695 characters at 12:36.524 time
and it was a beautiful dream.
1558 chars, 19:06.298 time
I almost got the same as you, hah
All hail the round numbers B)
really fun! hope you expand more on this
Banger. 1304 chars is my current record
1903 - 16:45.72
really really beautiful game
woo, 2005 chars!!
HELL YEAHHHHHHHHH, 1629 CHARS
2079, 37:57
This was a lot of fun, thanks for making!
2691, 21:05
absolutely amazing idea! love the execution and story throughout! wish there was more but this is already great on its own :]
Very sweet and enlightening little experience
2314
23:12
2777 28:50
Amazing game
#[derive(Amazing, Game)] enum WordsIWouldUseToDescribeThis { Clever, Inspiring, LeftMeWantingMore, } fn first_playthrough() { let characters_used = 2504; let time_taken = "34:18.577"; let mut easter_eggs_found = 1; println!("thank you for making this!"); }2121 20:33 cool game to play before going to sleep