Feature Update
Knight on The Moon [NES] » Devlog
Game Updated! This update brings some UI/QOL improvements (updated demo as well)
- Rocket Ammo will now display red when full
- Health Bar, Bomb Ammo Bar, and Sword Beam will show empty spots when below max
- pause menu now silences both square channels leaving just the triangle and noise
- there is a beep sound when pausing and a beep sound when paging through the pause menu
If you've already purchased the game, you can redownload it and simply replace the old ROM files with the updated ones
Files
KnightOnTheMoon.zip 9.4 MB
Jul 02, 2025
KOTM-Demo.zip 462 kB
Jul 02, 2025
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Knight on The Moon [NES]
New Adventure Game for the NES
| Status | In development |
| Author | kn56k |
| Genre | Adventure |
| Tags | 8-Bit, Homebrew, Indie, NES (Nintendo Entertainment System), NES ROM, Pixel Art, Singleplayer, Top-Down |
More posts
- Knight on the Moon – Important NoticeOct 23, 2025
- Knight on the Moon Physical ReleaseAug 25, 2025
- Minor UpdateJul 17, 2025
- Physical Cartridge UpdateJul 11, 2025
- Minor UpdateJul 07, 2025
- Minor UpdateJul 01, 2025
- Updated GameJun 28, 2025
- Demo UpdatedJun 24, 2025
- Fix for the Bug found by abraxas86Jun 22, 2025
![Knight on The Moon [NES]](https://img.itch.zone/aW1nLzIwMjU4NjE3LnBuZw==/original/51NOET.png)
Comments
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Great update. I really like the QOL improvements. I also noticed or maybe I'm crazy, that the bombs refill a bit slower and the worms that come out of the ground are much faster now. Both are good tweaks for just a bit more difficulty without being unfair.
I appreciate the feedback and thanks again for your help.