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I Want To Know Your Opinion/Experience With Unity and Godot

A topic by ReyGameDev created 30 days ago Views: 112 Replies: 4
Viewing posts 1 to 5
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Hello, everyone! It's been a while since I didn't make any games again. I'm currently re-learning Unity and starting to try Godot. I want to know if any of you are using/have used both engine and your opinion/experience on those.

(+2)

I prefer Godot more. I feel like it is much easier to prototype and get started with a game, but there is a huge issue with it, and that is its web exporter. It does not support a lot of shaders, and also Godot's particle system.

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If youre interested in more overall options what engines to use check this: What game engines are you all using? - General Discussion - itch.io

and now'll quote myself, as there also was another smaller engines questioning not too long ago....

HORROR video (games) becasue in this case ive got the right thing for you: (free useable, but fpr 8.50 free per month you gain access to about 100.000 already incluided 3d assets and even gameplay elements, there is a lua scirpt possibility as well as using visualstudio code with extensions to be able to access visual scripting  Yahaha - Horror Game Kit
further:  easy retro-fps engine, thou can ne enhanced with scripting additions  (completely free): Easy FPS Editor CE v1.10.5 by Clark
last but not least: GameGuru MAX on Steam i started with this one i supports lua and many premade behaviouse to attadch to charchters and object, althou i started with the classic edition, thou max aint that cheap, if you're waiting for a sale, i suggest ti try it its rather straughtforward, but be aware poeiple tend ti see this not as a "real" engine :O
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i feel like comparing unity and Godot is like comparing, apples and oranges. i personally prefer Godot, its easy to learn, and being open-source it provides all you need to make something solid. last but not least, when you create a Godot project, unlike unity, it doesn't eat a 2GB of memory.

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I Use Godot and i didn't use Unity before, but i think Godot is easier to learn and it's open-source... And I am thinking about trying Unity someday. Last but not least, Engine dosen't make the Game, YOU make the game.

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