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The King of Fighters: Final attack

KOF 2002um Remade and updated with new characters and Boss Rush · By United By Games, Bigruss91

Update List - "Stuff we fixed"

A topic by United By Games created Sep 02, 2024 Views: 7,735 Replies: 100
Viewing posts 1 to 20 of 153 · Next page · Last page
Developer(+1)

Changed amandas movelist to relect her new move motions

Remade the team select options due to user feedback

Lowered hitspark on moes light kick. Remade Amandas charge move to hit when close and not far away. 

fixed the ai when mai does her rekka. 

Developer (1 edit)

Fundamentals of the game are now fixed. Please send more fundamentals


Developer

rewrote dans ai

rewrote gonitz fan moves 

rewrote gonitz ai

fixed takumas back dash

Developer (2 edits)
  1. Fixed Chizuru's taunt
  2. Fixed Momokos's taunt 
  3. Fixed Elizabeth's air CD
  4. Fixed Mr. Big's run 
  5. Yuri's MAX super now keeps player 2 in stun state 
  6. Hwa Jai rapid punches no longer keep player 2 in hit state
  7. Raiden poison cloud slowdown reduced and added more frames
Developer

New default resolution set. Previous one was to big. 

Developer (2 edits)

fixed malin's pallet issues and did the rest of the seperation

fixed melcores max2 missing at the end

fixed chonshu ai to be toned down more

fixed shen woo CD not working

fixed janets MAX2 losing combo
fixed amanda getting stuck after her super

Developer

Fixed mai's walking 

Added new sprites for Melcore's buddy

Developer (2 edits)

centered all info screens better

hwa jai air CD better timed

Maki MAX 2 damage lowered

Zero Clone super is now invincable 

Terry super has proper pushback on block 

Terry ground wave no longer combos from normal attacks. 

Terry hard crackshoot no longer hits on juggle

Terry light crackshoot now ends juggles 

Bosses added to the end of team modes. You wanted it, you got it! Good luck! 

Lee is now unsafe on spinning supers

added button key to options

Developer

Fixed Whip's height. she was a massive giant!

Fixed blue Mary's AI getting stuck

Chonshu and Chonrei throws where they put someone in a weird position is now fixed 

Fixed typo in Kyo movelsit

Added guiles new moves to the move list

Added pushback to Kula's freeze breath on guard

Fixed Kyo super sounds

Fixed Kyo not doing a super cancel

Fixed evil Ryu not doing rage demon explosion at the end on win 

Fixed vice forward light punch

Fixed Sakura forward dodge

Issue with Orochi Team switching back and forth on intros fixed. 

Fixed Raiden's new throw 

AI updates

Developer

Fixed more Kyo combos

Fixed Leona's intro with orochi team

Updated Melcore's intro

Fixed Chang who was crashing the game

Fixed Kula intros with foxy and k (could use more work but is working again)

Fixed Lin having no block stun for himself

Brian cd is now fixed

Developer

Lin poison MAX2 now works

Geese does not lose combo in supers

Kasumi super no longer can be done in air 

Orochi Shermie supers retimed

Benimaru spinning kick damage fixed

Benimaru anti air move does not knockdown now 

Benimaru wiff into super cancel fixed 

Hinako combos fixed however still need to fix a weird one 

Redone Ash's AI

As forward punch now connects in that weird way 

Redone Cao Long's AI

Tung's air moves now need to be higher in the air before he can do them

Kim has to be higher in the air to do stepy stepy

Cao Long's air move has to be higher in the air to do it 

Developer

Alfred throw issues are fixed

Mary's spin heel kick adjusted

Saisyu intro now works

Seth Hitboxes fixed 

New intro with Yamazaki and Terry

Developer

Alfred throw issies are fixed

Mary's spin heel kick adjusted

Saisyu intro now works

Seth Hitboxes fixed 

Seth Ai remade. 

Gai AI remade. 

Akuma raging demon issue fixed

Honda AI throw issue hot fixed

Fixed Chris flame taunt

Ryu's normals all combo like SF Alpha 3

Fixed the name on Ryu's super

Gato damage rebalance. No more easy 95% combo

Developer (3 edits)

Added a new AI mechanic

Ryu normal cancels and chain hits updated

Ken normal cancels and chain hits updated

Chun Li normal cancels and chain hits updated

Guile normal cancels and chain hits updated

Sakura normal cancels and chain hits updated

Guile now has better control over his forward and back roundhouse kick.

Sakura back dash improved. 

Readded a throw for Hinako

Sagat updated to be more like Sagat alpha 3. Some cancel into specials will be taken out later. 

Syo super connects better

Daimon super throw now connects better

Developer

Fixed Iori Forward + Light Punch cancel

Sagat's fireball super now goes forward right away

Sagat's Tiger Raid now workslight and hard kick. 

Iori's fireball would sometimes be unblockable. fixed. Nobody reported this btw >_>

Sagat's chains are now in and removed all distance cancels. Sorry :) 

Vega is better to control from off the wall special

Vega moves now connect better during fixed cancels

M.Bison max2 less damage 

M.Bison has a new start to his MAX2

Hugo's chain combos added

E honda's chains updated

Developer

chonrei and chonshu uppercut damage nurfed

chonshu couching a and b infinite. fixed

Chonshu given pushback on dash attack

Benimar, Daimon, and Kyo supers damage redone

Nameless supers damage set to 2k2um

Iori, Chizuru, Kusinagi's supers damage redone

Added missing move to Chizuru's page 

Nakoruru now kills 

Developer

wilverportella fixed Iori EX Pallets! 

Mature supers damage rebalnce

Vice supers damage rebalnce

Terry supers damage rebalnce

Andy supers damage rebalnce

Ryo supers damage rebalnce

Robert supers damage rebalnce

Yuri supers damage rebalnce

Fixed Mr. Big making white stages

Viewing posts 1 to 20 of 153 · Next page · Last page
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