Got Ending 3, Dayshift Girl my beloved. Thank you for the skip difficulty, I have never had a good head for Triple Triad.
Yuzu Adagio
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I filled out the feedback form last night, but I played a bit more today (won a round!), and additional thoughts:
-It might be nice to have a way to sort cards by type, on screens that show your deck. Especially for shop actions.
-I put $10 as my price point, but that was assuming a longer game and maybe some meta-progression. I'm not sure it actually needs that though, maybe it's like a $7 game that's just this with a couple more cards, or something.
-For cards with triggers like "two or more actions have been played" or "three or fewer cards in hand" maybe specify that it's counted BEFORE that card is played. Had to guess wrong and learn the hard way on those.
Very well done! I love seeing a deckbuilder that doesn't feel like one I've played before, and you did that with the ore/score duality!
Feel free to hit me up, I like working with old-school synths! Here's my portfolio so far! I can be reached by discord at yuzuadagio.
This was really cool, and I hope it continues to go well! Couple things: the large groups of enemies were pretty dang hard, but maybe that's just my not being used to games where I can't just indiscriminately slaughter everything in the first dungeon. Also Floralize seems a bit glitchy- one time it got stuck until I alt-tabbed in and out of the window, and sometimes the animation just didn't quite go off right. Good work though!