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xbud2

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A member registered Apr 17, 2019 · View creator page →

Recent community posts

Small nitpick: each page should have independent memory of scrolling: for example, on the resources page, if I've scrolled down to the bottom generators, and I go back to the units tab, those are scrolled too. And if I scroll up for archer, then tab over to resources, those are once again scrolled up.

Paused music will sometimes enable itself on its own, leading to issues if volume is turned up on another piece of media.

(3 edits)

Honestly, it all comes down to not being able to override the Hero's automatic movements. If the way the commands worked was Player issueed commands overrode automation, it would fix itself. That way I can either choose to let it happen or manually make adjustments.
This would also address witchaywoman's concerns.

Possible fix: If Hero is moving in direction A, pressing key for diretcion B stops Hero Movement. If Hero is at a standstill, pressing key for a direction starts Hero moving in that direction.

(2 edits)

Flag 34 needs a longer distance on the battlefield, otherwise it requires player to play from the flag behind that - and to remember to turn off auto-forward prior to before it gets set - else otherwise the only way to move the hero back a flag is if the boss comes near the portal - which doesn't trigger on the enemies.

Same for the broodmother boss fight.

Does the 2nd level investment into the units do anything besides provide the ability to turn them off?

Sorry, that's what i meant. I couldn't get him to move left.

(1 edit)

so, after a hard fought battle with a boss, i don't think all the previously captured territory lost should be instantly granted back. This creates the problem where hero doesn't listen to defend and rushes out to meet the waves of monsters barreling down on it and dies.

sorting for unit colors in the top left?

(1 edit)

Saw the guard post benefit of -3% respawn timers. On soldiers for example, that amounts to 0.18 seconds - I don't think I can perceive the difference.

hotkeys for active skills?

Units don't listen to subsequent orders. Ie, I was defending, pressed attack by mistake and tried defending again, but no dice. No matter how many times I clicked it after that, they just kept going until dead.

Also, looking at my screen again, i seem to have more hp than hp points

dead units frozen on screen

I had to disable it. Then manually move the flag forward 3 times, and then re-enable it.

Autoforward doesn't work when I've retaken a base back from Wraith King

Hey so, i've unlocked archer, knight and bombard. Prob is, bombard is so far down the units list, I keep having to scroll down. If a unit is unlocked, it should stack rank before the still locked unit/units not in the current army.

Tooltips tend to cover the battlefield

(1 edit)

Hmm, well, it would help in active gameplay. I assume that's the intention - Since, right now if i switch tabs the game doesn't just keep going, it seems to me that the game rewards being active with it. Therefore it would be a QOL upgrade.

Unless your concerns are for bosses? if So, can make that a feature of boss flags or an automation upgrade, or something?

For idle purposes, If I planned to step away but wanted to leave the game running, I could just move the hero left and have him stand at the flag.

(2 edits)

So, when i have my hero on set on moving forward, and he stops while the flag finishes capturing, he doesn't resume moving forward once it is done.

why do i have the ability upgrade units that are turned off?

Wow, just got done with a no money run - it is actually possible!

Just beat this score with 11,220,000 on another run. I LOVE THIS GAME.

Why did you take the direction you did?

uh wow, this game is not even half as fun as the jam version. I'll just stick to replaying that one.

(2 edits)

Score: 6,474,600 with 4 medals left to go. Also, my car has frozen because i guess the numbers are too large. This is wild.

It tends to fall off though by the time you get to mid-game if not earlier. The only time I see to want to use it is when I don't have any coin cards in my hand and I have an overkill situation.

I didn't even know that was a thing

need instructions, i cant collect any ai points, how to play?

first time minesweeper has lagged my browser so hard

you realize the arrows are the in-flight enemies right???

MacOS (15.7.4 to be exact).

I like this game quite a bit.

uh, game locked to sector 5...what? so, unless I buy a windows machine, neither can I join the playtest nor keep playing here. I...sigh.

would be cool if the freebie unit at the start of the game was the collector rather than an ant :)

Glass trident + chalice + hourglass. GG on all kinds of runs

Just switched to chrome, still seeing it frozen

2x multiple prestige is huge, blowing through the tree at this rate.

...i think i'll reset my data, the struggle to eke by somehow was half the fun.

(2 edits)

restart at full at that level even after all the tick marks are checked.

I do remember that when i was making character selection, and even now if i try to start a new game, i don't have the arrow to downgrade to ascension 0, just permanently locked to 1.

I keep looping on the boss even after i beat him.

(1 edit)

yeah, thats what i meant by endgame version, ie, all trees opened.

I did think about leaving the game on all night on level 1 to just farm money and then buy all the Ranged, but that felt too much even for me.

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