Nice little game. Some puzzles would be nice.
Shon-Shon
Recent community posts
At first I didn't once allow the corruption reach 100% until a quest required me to do so. The description of the bakery being consumed sounded like an endgame event, so I thought of it more as a timer for how long you could do each run before being required to ascend.
Also, random events happened very rarely, like, I only encountered golden cupcakes like 2 times, riddles 4 times, merchant 3, and I'm still looking for the other 12 void echoes.
Fun game, really liked the dynamic.
The health upgrades for the tower are generally pretty useless, once the enemies have gotten close to the tower, even if you panic spawn knights, because they can't block the enemies path they'll still reach the tower. Even the max health of 45 disappears in an instant when there are 10 goblins hitting it at the same time.
I would sugest instead to replace the health upgrades with blockades that impede the monsters from advancing or maybe slows them down, like having to cross a moat.
I'm stuck in 2005. There are a lot of numbers everywhere, so I don't know wich ones are relevant. I used all the numbers present in 2005 in every order, but couldn't open the right side's safe.
Edit: I found the solution, but I still stand that there are too many numbers without a clear indication of what they are relevant to.
