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Shon-Shon

193
Posts
2
Topics
5
Followers
205
Following
A member registered Jan 23, 2021

Recent community posts

Nice little game. Some puzzles would be nice.

Still, it would be preferrable to have an in-game option for that, even if all it does is save and load. 

It would be nice to have a force reset button. I've sometimes misclicked or was just trying options, and I would like to quickly try another route.

On the ping pong game the alert signs are a bit distracting. Just looking at the girls movement is kind of warning enough, it's also easier to predict the time at wich she'll hit the ball through her movements than through the warning sign.

On the room in front of the boss door, if you go to the left there is another room.

In the last level there is a multitude of ways to get stuck. If you are falling left and get stuck in the pit on the bottom left, there is no way out. But I guess that may be part of the game.

Nice! I managed to get them all.

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At first I didn't once allow the corruption reach 100% until a quest required me to do so. The description of the bakery being consumed sounded like an endgame event, so I thought of it more as a timer for how long you could do each run before being required to ascend.

Also, random events happened very rarely, like, I only encountered golden cupcakes like 2 times, riddles 4 times, merchant 3, and I'm still looking for the other 12 void echoes.

Nice inverse kinematics. They make it feel more alive.

I haven't found any of the lewd potions so far. It could use some hints, even if it's just the name of the potions.

Nice game. It took more effort to loose against fa-chan than to win agains succu-sama.

It's looking good, but the incremental progression goes by too fast. After 2 minutes of playing I'm at the last items and 1 minute later I've finished the game.

It was an interesting experience. I could see it getting more interesting with a bit of story.

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Finger numbing too.

That was quite the mind-numbing task.

Finally finished level 150! 🎉

I've been looking at level 140 con 40 minutes. I don't know who I am or what I'm doing.

Up to level 139, 11 more to go.

I liked the sensorial experience. It's the mix of doing it with the arrows and the last action you did taking effect while you hold the button, it felt like doing brushstrokes, you held the arrow down and released it just in time to only paint the pixels you wanted to paint.

For me 72 and 89 were really difficult.

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And another 2 just went by. I'm currently at level 48.

This is quite addictive. I sat down and didn't look away for about 2 hours.

Nice game, got 15 roses, I guess those are all there were.

Fun game, really liked the dynamic.

The health upgrades for the tower are generally pretty useless, once the enemies have gotten close to the tower, even if you panic spawn knights, because they can't block the enemies path they'll still reach the tower. Even the max health of 45 disappears in an instant when there are 10 goblins hitting it at the same time.

I would sugest instead to replace the health upgrades with blockades that impede the monsters from advancing or maybe slows them down, like having to cross a moat.

Finally got it, the trick is to strat with the most complex-shaped and big things, and then move everthing else around them. I even got to the point of writing a dlx solver for it, but in the process I learned what are the best trategies and came back here.

I'm not managing to get the last one. If anyone knows the solution and can post it here, I would be thankful.

I don't know how to finish the game. I have stakes, holy water, a functional crossbow and garlic, but it's still not letting me into the castle.

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Now I'm stuck at the letters puzzle ;-;

The conological order doesn't seem to be it.

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I'm stuck in 2005. There are a lot of numbers everywhere, so I don't know wich ones are relevant. I used all the numbers present in 2005 in every order, but couldn't open the right side's safe.

Edit: I found the solution, but I still stand that there are too many numbers without a clear indication of what they are relevant to.

After a certain point getting more upgrades becomes really difficult. Like having to throw the stone 3 to 4 times with clicks before being able to do a single upgrade.

Thanks, I just went stright into the grassland and died of starvation. I thought maybe if I kept going forward I would find something different.

I've found no way of getting branches, wich means  no tools or torches. Any idea what to do?

Really liked the game, it's not too long, but it's full of mistery and small revelations. The pressure of knowing that the resources are actually limited, even if somewhat common, also setted my mind in overdrive.

Could you do a changelog for the mayor update?

At least tell us what changed ;-;

I don't think I quite understand the gameplay. Who caught me?

It seems I'm really bad at all the minigames...

Maybe it's because this is still wip. The balls are the size of the earth, but the comments related to them are still stuck 5 or 6 orders of magnitude behind.

At some point the comments of the girl/boyfriend just get ridiculous. I don't think hiding the dick with a pillow is possible, nor do I think it even fits in the house either.

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