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Piggward

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A member registered Feb 10, 2025 · View creator page →

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Super cute game, nice 8bit sound effects, the horses are adorable and I appreciate like the upgrades.


I missed your score with a few hundred points! It was hard remembering which colors you had flipped, a real challenge! I liked the music, it was very fitting theme for this game. Also those walk animations in the start screen were dope! 

Ahaa I missed those instructions! thanks, I will try again

I managed to win this short game :) Minimalistic gameplay, but it was engaging and felt great to successfully hit the red bar.

Cool and challenging game! I ended up playing multiple times to beat it. The mario kart style powerups were a great addition, adding some strategic choices to the race! I liked the sound effects for the horses, I wish there was some sound effects when using powerups :D

I was a bit confused by the perspective, it's a mix of top down (when running up/down) and from the side (when running left/right). Other then that the visuals were really charming!

Great game!

Nice take on the T-rex game! There are no collisions however, so you can win without pressing anything. 

I'm a true knight of the kingdom! I liked the setting, the music fit well to the theme. I didn't have anyone to play with, but I really like that you added a multiplayer version :D 

I'm not sure what to do! How do I deduct if it's beef or horse? :D 

Hilarious game! Ioved sending this poor horse into space. Poor guy just kept going haha

Adorable visuals, nice work! 

Such a smart idea to compete against other players! Awesome music as well, great job! 

I managed to win! I liked the art, but I was a bit confused about the rules

Hahaha, we took the sound from people doing the cinnamon challenge!

I love the setting, I think you nailed the horse racing theme with the visuals and sounds. Is it purely chance or is there a way to know which horse to bet on? I lost all my races haha. 

Nice visual feedback on clicking the button and getting gold.

Great idea, whacking a pinata as a incremental game! I dont think I have seen a clicker game with physics before. The animations of the UI was really smooth and I liked the color scheme. Minimalistic and clean! 

Nice use of the limitation, in rodeos you just control the horse with one hand! I got to the 6th horse and felt like it became impossibly fast haha! I dont want to know how fast the last one is.

You managed to pack a lot of content in only a weekend! With interiors and shops as well, very impressive!

Nice game! Satisfying sound effects and clear and cute visuals! 

Ah I thought I was able to fix that bug, apparently not. Thank you for playing!

Awesome, glad you had fun! Thanks for stopping by! :)

Uh oh, that does not sound good :D What do you mean by death spiral?

Never mind, it just took a minute

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I have submitted our game twice now, and a window appeared saying that the game was submitted. 
But I cannot see anywhere else that it has been submitted? Any way to confirm it was successful? 

Thank you for writing such helpful reviews on the games you play, it's great for improving! 

I agree with all of your criticisms, especially your wish about the sushis always being visible (but I couldnt find the space). Thanks for playing! 

I hope you enjoyed, thanks for playing! And you are probably right, I might have shrinked the collision sizes at one point and forgot to resize them. 

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It was satisfying trying to navigate the platforms while switching colors, it makes for a great puzzle game. The colors were just a bit harsh which made me dizzy when switching between them. Other than that, a really smart idea!

Great implementation of the theme! Good job! 

The final fight was too hard for me! It was fun though, took a little while to get into it but the gameplay loop is solid. 

Cool game! The ball mode was great, and cute sound effects when picking up coins. 

Thank you for playing! Hopefully it was not too dizzying :D 

ARIGATO, Nullnae-san.

Thank for your review! I agree with you, there should be some kind of goal! I think I set the win condition at 80 orders which is way too high. 

My goal was to have 0 text in the tutorial and make the game intuitive :) so you can cancel with right click but I missed to convey that. 


Thanks again! 

Congrats! Worthy winner!! 

Godot <3

Completely understandable, I am surprised you managed to fit so much into the game with the short timespan already! 

I tried it once more and could proceed! Interesting mechanics and soothing puzzle game, I felt so relaxed while figuring stuff out, haha. 

If you want a tip about the lagging in the web build: The godot web builds lag a lot when loading gpu particles for the first time. So every time a new gpu particle is instantiated, the lag will occur. So what I do is I have a scene with all of my gpu particles and I make the scene completely black. When the game first starts, this scene loads for ~1 second, plays all gpu particles in the dark, then the actual game starts. 
When playing no lags will appear from gpu particles :) 

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Thanks, now I got it!

Thank you I learned a lot about juice this jam! I didn't have that much time this weekend so my goal was to have a simple game and then juice it up as much as possible! Tween it, baby! And add sound effects for everything!

Thank you! I used this shader: https://godotshaders.com/shader/distortion/ Im not sure if it only works in godot or not. But I highly recommend that website if you do :) 

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