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Dialobic

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A member registered Nov 13, 2015 · View creator page →

Creator of

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very good. ... but what's on the head of N-E-Racoons ?

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this is fabulous ! love it

looks good... any instructions on how to play? is there any interaction or the game just play itself?

hey, sorry to hear that... can you try to play on different browsers/devices?

please help

oh! yes.... but what? i'm stuck at the lightbulb wandering if the game is ended or there is more?

very strange and disturbing and biutiiifull... i love it!

great atmos! brrrr....

I'd like to participate to this jam but i'm a little nervous about rules:  if it doesn't cause problems I already have a point-and-click engine ready for a hide-and-seek game written all by me.
For the jam, I want to create all the levels, puzzles, and story adapted to the theme from scratch (no reuse of pre-existing content). Is it okay by the rules? (Pre-made but generic engine/code is fine?) Thank you!

Shmabaluxury ! i love it !

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Shweebe!!! this time... you BIRTHED the Bonus Ball Dance into existence!! Luig saw it and immediately started breakdancing behind the next puzzle like "FINALLY someone gets it!!" Your energy + that surreal celebration = pure gold. Thanks for making the bonuses feel like winning the lottery. Keep being iconic!!

hahah... (°0°)...

strange and beautiful

...(°0°)... Luig says hi... from right behind your dignity (he's judging the chaos, promise)

could be.. . soon. what's your OS?

yep, i'm working on it

Hey! Thanks for being open about how you're feeling—first jams can feel intense, and it's cool you spoke up kindly.

I get why it might seem off with multiple Luig games. Just to clarify super quick: I checked with the jam organizers beforehand and got the green light to enter, since I reuse my own engine/style as a base (like many do with tools/assets), but build a fresh game each time around the theme in the jam window.

No worries at all if it doesn't sit right with the "brand new every time" vibe for you—that's valid, and jams mean different things to everyone. Your entry is awesome though, and I'm stoked you're here creating!
Congrats on finishing, seriously. You've got this!

Supportive hugs (Luig-free, promise 😂)

thankyousomuch! 

ಠ__ಠ ... is this even legal ?? ... hahaha... great game!

??? i'm stuck at level 4 ... please help, i'm pixelhunting like a desperate... please...

hahahh.,,, this was a real mess... i should delete it

thank you ❤️ ... and the series keep growing, thank to the love and care of YOU and all the beautiful community...

thank you very very much!

thanx! Sorry but the one-item-inventory is the feature Luig's most proud of and is not negotiable ... <_< ... for this episode i used Godot but i will return back to my custom game engine written in java/typescript for the next one... Thankyou 4 playing!

very scary and lovely! ... good game

damn freaking fricatives! ... thank you sir , very much.

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now this is a Superb Good Game (... but almost pissed my pants)

Aha! So that’s how it’s done! Thanks a million for the audio lesson. I’m blown away by the professional delivery, but I’m also slightly concerned for your vocal cords.

Is there a specific training program to master that many 'ggggg’s', or should I just have a glass of water and a doctor on standby? 😂

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oohhhh!

Finally, the truth is out! Thank you very very much ❤️❤️❤️

I must say, the professional vibe of the recording is top-notch—it’s like a masterclass in Dutch phonetics.

I’m just wondering if a mere mortal can survive pronouncing Luig’s name with all those 'ggggg’s' without some sort of throat injury. It sounds like a workout!

fast and polished, good game!

genius

YES! please PLEASE! I would be very honored if you (or she herself) could record the real pronunciation of her name. \(◎o◎)/

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Thanks for the report, I'll have to investigate... I was rushing for the gamejam and didn't have time to fully debug and check on all types of devices

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Thank you so much (≧∇≦)/  Knowing that Luig still make you smile every time… that’s literally the best fuel an indie dev could ask for.  Big hugs and thank YOU for being part of the Hide and Luig family!

personally i call him Pog. thank you for playing!

a real Luig ? please please can he give us a class to pronounce his name? https://dialobic.itch.io/hide-luig/devlog/1322757/luigs-official-pronunciation-c...

initially made in javascript/typescript /Phaser , then lately ported to Godot, with  LevelEditor written in python. Everything is opensource on github

ok. now i have jetleg

wooow! this is so satisfying ... found all the strange secret things.,, GG

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