Very cool

The polished presentation and cozy feel that your games have is truly unique
I think i never witnessed such a creative use of the gui/menu
The amount of care you put into forging every miniscule detail left me speechless
Getting to peel off the meticoulously crafted layers behind the secrets was a blast, brought me back to that pure sense of awe and curiosity that i remember from childhood
The mechanics are super fun and they just get better as you progress, extremely well though out
I forgot to breathe/drink/eat and finished this game in one evening, my eyes were glued to the screen

Luck plays a somewhat significant role here, but learning how to make full use of the pickups helps a great deal. Very clever mechanics, especially when you try using abilities in non conventional ways (you can use "jump" to get over walls, find hidden areas or straight up skip floor keys by jumping over the door/wall. "push"/"suplex" can be used to launch enemies into the traps etc...).
I'm sort of new to this kind of gameplay. I had a great time getting to floor 10 and it made me want to dig deeper into this niche. I think i'll fondly remember Porklike as the game that got me into this genre, as i get to discover other similar projects. Thank you for making this

Absolute hidden gem
Engaging mechanics, unique designs, colorful things flying/moving all over, banging tunes... Loved every second of it [including Hard Mode Boss Rush completion, hit dat Konami code people (shhh)]
Seeing this concept further developed into something even bigger would be interesting, i'd love to play more
Looking foward to your future work
