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aaronkaa

16
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A member registered Apr 07, 2022 · View creator page →

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Very enjoyable, and visually pleasing.

I really like these style of games, and I rarely see one in a game jam. Well done, very enjoyable.

Nice one, I really liked the atmosphere and the camera effects. 

Nice one, but a hard one! After a while, I started to half guess the orders. 

Interesting combination of two games. 

(1 edit)

This is a really nice game. The fist one so so far that isn't frustrating. I like this micromanager mechanic.  A bit bigger visual would be great, and more visual clues. Some I have only discovered at the end of the game. Many potential for future expansion. Good job 😁

And well done with the cover art. I wanted to stop reviewing games, than it caught my eyes. 

Oh, this is one hard game

Interesting idea. Some polish would be great. When tiles float behind the door is a bit frustrating, and a tile switch would be great when the player wants to place a tile where there is already one.

It is nice! A controller support is usually good for these type of games.

Would you elaborate on your last thought? It is currently a valid tactic, that you don't kill the healer because he won't attack you. I can't really understand: is it a problem, is it not, or is it maybe a too-long process?

It says in the front page that you can, I'm just not sure of the caliber. "Game-breaking issues" as they write, and I don't know if missing rooms (60%) are in this category.

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Hello there!

I realized that I didn't changed one int in the code form 3 to 7.  It will allow the program to load the already created rooms, so it wont be as boring as it is now.
Is it legal to post a bug-fix like that during rating?

(1 edit)

I liked the overall idea, and it is well fitted to the theme. I would polish that hit-box, so that is not really about the stats, but a bit of skill, at least for me.

Really nice game! I like this wave system, it has a lot of potential.

I need more time!

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