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(+3)

My only quibbles / constructive criticism with this otherwise fascinating experience:

  • The rat king bossfight is Extremely long if your weapons happen to fail, and particularly frustrating to slog through due to the item-theft mechanics. I gave up my third time through.

  • The tutorial starts almost immediately on game-open, giving no time to fuss with sound settings or get your bearings. Having the option to set the accessibility / speed settings -before- that would be nice.

  • The tutorial auto-advances with no option to pause or go back, so it is very possible to miss things.

  • I think the tutorial is unskippable and unrepeatable?

  • It would be nice if shop dialogue did not repeat after you finish buying/selling things, before it allows you to exit the shop.

  • At some point my screen started going colors and then never stopped for the remaining 30 minutes of my playthrough, both in town and in levels, regardless of what I ate or did.

  • No baloney sandwich? Also slightly sad I could not make worse baloney by cutting it with disgusting quantities of dust or wood.

I adore the setting choices, and the recipes, and unlocked everything I was capable of unlocking in the demo (to my knowledge), minus the sewer mother quest.

Wishlisted!

(+1)

Hey, thank you so much for the feedback!These are all really excellent points (and re: the zippy color effect bug, yeah haha I have seen that a couple times - I think I know where that is breaking...) - I'm working toward a new demo as I continue to build out the game, and I'd love to hear your thoughts when it comes out!

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