The Thomas case was confusing with the Secretary's picture and multiple names being used. Otherwise, the cases were interesting, and a lot was done for a jam. Good job.
Play Investigation
Epston Island's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #486 | 3.000 | 3.000 |
| Gameplay | #637 | 2.701 | 2.701 |
| Enjoyment | #673 | 2.805 | 2.805 |
| Overall | #684 | 2.829 | 2.829 |
| Visuals | #694 | 2.948 | 2.948 |
| Theme | #712 | 2.896 | 2.896 |
| Audio | #715 | 2.623 | 2.623 |
Ranked from 77 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It fits through the investigation on the strange island
What code and assets did you not make from scratch during the jam (if any)?
ui
How many people worked on the game?2
Comments
Well done! It could have several more cases though, and the two cases can also be more difficult, the time schedule and the other evidence would have more role to play for the investigation imo:)
Epston Island has an interesting investigative premise and a clear attempt to create tension through document review and decision-making. It gave me some Papers, Please vibes in terms of structure, but with a more narrative investigative framing.
A few notes from my experience:
The itch.io page itself is very minimal. Adding a short description, screenshots, or context would really help set expectations before players download and jump in.
The menu and pop-up font was difficult to read at times, which made it harder to stay immersed in the investigation. Improving readability would go a long way in strengthening the overall presentation.
There is also a usability issue with the How to Play section. Once I opened it, I couldn’t return to the main menu without refreshing the page. A simple back button would improve flow significantly.
From a design perspective, I found myself wanting stronger stakes. I understood that I was investigating something serious, but I wasn’t always sure why my role mattered or what consequences my decisions carried. Raising the tension through clearer outcomes or escalating pressure could elevate the experience.
Overall, the core investigative loop has potential. With stronger UI polish, clearer stakes, and more presentation on the itch page, it could feel much more impactful.
Was wayy better than i expected when i clicked on the Epstein picture ahahah. Well done!
bro the first time i see the picture i laught so much, thinking that this was just some joke. But FR this is FIRE, really unespected from the feeling that the initial photo gaves to me
It's definetly a game. And it's certainly about a weird place.
the text can be improved to read more other wise game is great.
I like it hope my name doesn't show up somewhere in those case files
lol nice game





Leave a comment
Log in with itch.io to leave a comment.