This game is really fun and cute. My name is lexi and I smile every time I open the game! Would love if the layout was a little better for mobile browser as the text and floating windows are all a bit small when playing vertical. Thank you for this really cool game!
SO FUN. I wish it was an app so I could play it wherever. My only critique is sometimes the gem instructions stay up too long and I can't see the letters behind it. Great job.
The lexicopedia doesn’t seem to be scrollable. Mouse scrolling, clicking or dragging the scrollbar, and clicking or dragging the content, all did not work.
I assumed additive was supposed to accrue a bonus that applies to every word you play but that is not how it works. Can it either be made more clear or bugfixed depending on intention?
After playing some more I clicked the feedback button. Several of the required questions ask for things that weren't applicable. Like the first I encountered asked if I used a Steamdeck, Windows PC, or Apple PC. I used an Android tablet. One of the next questions asked what I thought of the Steam page. I've never seen it, I found this on the front page of Itch and had never heard of it before.
It seems pretty fun. Playing on an android tablet with touch controls, it was kind of hard to see what special characters did. If I touched them in a word it would just deselect them. If I tried to hold it the explainer tip would come up, but it wobbled around a lot and lowered the opacity to the point it was basically unreadable despite all the other game text being clear.
Otherwise it seemed good. In the speed mode, the letters fell pretty quickly, but I've never been great at these kinds of games. It might be nice if the overflow timer didn't start until the letters had settled, as it's difficult to start spelling when the letters are still merging and moving around.
Thanks for your feedback. I know touch controls are not optimal right now. It’s not yet my focus as I’m targetting PC first. I’ll definitely make it better in the future.
The game feels too easy at first but gradually, almost without noticing it, the bar rises until it becomes a challenge and then seems nearly impossible. Then, after you've lost you start rethinking those earlier purchases and realizing that they only seemed superfluous at first because their purpose is for that later time. Unexpected depth.
I put this in the feedback survey but I found a bug! when the tutorial is asking you to put a letter in the backpack, you can use the remaining letters which soft locks the game, since you cannot request more letters while in that stage of the tutorial
Ah ok, then maybe the icon should have a pigeon icon in it, otherwise it just looks broken! Btw why does pip have one green leg and one purple? Fashion accessory?
Wow! Huge roguelike fan here (pretty much the only genre I play because of my OCPD attention span) and OMG! That was so good! I loved it! Thank you!!!!! Will definitely be wish listing. No notes! <3 XD Sorry I can't be more helpful in that regard. Maybe more music? I guess that was the only thing I noticed. Genuinely though, great work!
The key is to spell long words if you can. Don’t hesitate to request more letters initially using the button on the right of the cauldron (but be careful of overflow). More letters == more multiplier so the score will grow quite a lot
Loved the Demo. The aesthetics, sound effects, and UI juice are just right.
2 things I encountered:
1. When you are removing letters from your word by clicking on them, the submit button moves. I accidentally submitted a word by clicking in the same spot where a letter used to be, hitting the submit button that now moved to that location, and was unlucky enough that the shorter word was valid, thus submitting it unintentionally. Ideally the most important buttons would stay in predicable locations.
2. A more accurate prediction of expected points would be nice, currently the estimate given seems nowhere close to the end result. Even if you don't want to show the effects of scrolls, it would be nice to the expected points if you had a purple gem which doubles other gems in your word.
The UI is quite nice. Cohesive aesthetic throughout. Quite enjoyed the color palette, and responsive UI touches throughout the game. Being able to interact with the falling letters on the main menu for example.
The gameplay is pretty clean and intuitive. The special characters are confusing / disruptive, but maybe that is intentional (so you could use a power to get rid of them or something).
It would be cool to see the point benefit for spelling longer words - or something to make longer words feel more satisfying to complete.
Being able to compare your score to a previous run would be nice as well - so you could see if you were ahead or behind your previous score.
I probably should have mentioned this last time I commented but the title screen has a visual bug with flickering between having the stars pattern and not having them, that'd probably be a good thing to fix. I'm using firefox on macos but idk if that's relevant
Thanks for the feedback. Unfortunately this is problably a web specific bug so I don’t know if I’ll be able to do anything about it but it’s good to know. Ill fix the sellout bug too, thanks for reporting :)
Classic issue with a word game where for some reason the extremely simple step of adding the scrabble dictionary (Excluding the silly 2 letter words that wouldn't even work too well in this one) hasn't been taken. Not sure where you pulled your list of words from but I ran into quite a few odd ones that were not included.
Quire/Quires was when I decided to put the game down.
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This game is really fun and cute. My name is lexi and I smile every time I open the game! Would love if the layout was a little better for mobile browser as the text and floating windows are all a bit small when playing vertical. Thank you for this really cool game!
That’s awesome, glad you like it! I’ll think about a proper mobile version after the PC release :)
Fantastic game.
Arachnoid, arachnophile, and a bunch of other medical and scientific terminology aren't in the dictionary. though.
Don’t hesitate to submit them in game (pause menu > missing word). I’ll add them to the list
Are you really advertising your own project on the page of someone else’s ? ._.
SO FUN. I wish it was an app so I could play it wherever. My only critique is sometimes the gem instructions stay up too long and I can't see the letters behind it. Great job.
Thank you! I’m focusing on PC release first but I’m not against a potential mobile release too ;)
would love to play mobile!!!!!!!
The lexicopedia doesn’t seem to be scrollable. Mouse scrolling, clicking or dragging the scrollbar, and clicking or dragging the content, all did not work.
You’re right thanks for reporting! I already have a fix, I’ll push asap
I assumed additive was supposed to accrue a bonus that applies to every word you play but that is not how it works. Can it either be made more clear or bugfixed depending on intention?
After playing some more I clicked the feedback button. Several of the required questions ask for things that weren't applicable. Like the first I encountered asked if I used a Steamdeck, Windows PC, or Apple PC. I used an Android tablet. One of the next questions asked what I thought of the Steam page. I've never seen it, I found this on the front page of Itch and had never heard of it before.
You might want to adjust the form a little bit.
Thanks for your comment, I’ll take a look
It seems pretty fun. Playing on an android tablet with touch controls, it was kind of hard to see what special characters did. If I touched them in a word it would just deselect them. If I tried to hold it the explainer tip would come up, but it wobbled around a lot and lowered the opacity to the point it was basically unreadable despite all the other game text being clear.
Otherwise it seemed good. In the speed mode, the letters fell pretty quickly, but I've never been great at these kinds of games. It might be nice if the overflow timer didn't start until the letters had settled, as it's difficult to start spelling when the letters are still merging and moving around.
Thanks for your feedback. I know touch controls are not optimal right now. It’s not yet my focus as I’m targetting PC first. I’ll definitely make it better in the future.
I adore this cute art style, and the pigeon
The game feels too easy at first but gradually, almost without noticing it, the bar rises until it becomes a challenge and then seems nearly impossible. Then, after you've lost you start rethinking those earlier purchases and realizing that they only seemed superfluous at first because their purpose is for that later time. Unexpected depth.
PS. but "creamsicles" is totally a word.
Just did a round of Letter Rush. My word list went out of bounds.
Lol, I might put that into a scrollContainer! Thanks for sharing :)
I put this in the feedback survey but I found a bug! when the tutorial is asking you to put a letter in the backpack, you can use the remaining letters which soft locks the game, since you cannot request more letters while in that stage of the tutorial
Oh yeah that should not be possible, thanks!
cool game :)
the most fun ive had in a while!!! can't wait for the full version to be out!!
also petrichor not accepted as a word? T T
Thank you so much, glad you enjoyed :) hmmm, I’m adding it to the list
Balatro x Scrabble!
Btw the mute button doesn't seem to work, nor does pressing E
The mute button is just to mute Pip during the tutorial so he doesn’t do pigeon noise when talking
Ah ok, then maybe the icon should have a pigeon icon in it, otherwise it just looks broken! Btw why does pip have one green leg and one purple? Fashion accessory?
está divertido y ni siquiera se inglés XD
Very enjoyable - I love spelling and merge games. My only crit was mentioned before, the submit and cancel buttons moving can be a bit confusing.
I tried submitting two words to the thing in the pause menu, but it wouldn't let me. The words are nocturnal and nocturnally.
I would also like to add skinwalker and skinwalkers, as I lost a run due to them not being words
thanks for submitting! I think itch might restrict my api request somehow, I’ll check what’s happening!
Same, I tried adding strikest, and even it showed up in the dictionary, it wouldn't let me submit it.
Yeah, 'weaponize' and 'weaponized' didn't work for me
hey! just thought i'd let you know this game showed up when i searched "horror," might wanna check the tags!
itch is broken then lol
Hoarder seems to only add one point instead of the actual calculated value
Oh, I’ll take a look thanks for reporting!
Wow! Huge roguelike fan here (pretty much the only genre I play because of my OCPD attention span) and OMG! That was so good! I loved it! Thank you!!!!! Will definitely be wish listing. No notes! <3 XD Sorry I can't be more helpful in that regard. Maybe more music? I guess that was the only thing I noticed. Genuinely though, great work!
Sellout is probably too overpowered.
the only scroll really adding to my score yeah
It’s quite powerful compared to the rest yes. I’ll work on balancing very soon!
I don’t know if I am doing it wrong or what but I cannot even beat the first level
The key is to spell long words if you can. Don’t hesitate to request more letters initially using the button on the right of the cauldron (but be careful of overflow). More letters == more multiplier so the score will grow quite a lot
Loved the Demo. The aesthetics, sound effects, and UI juice are just right.
2 things I encountered:
1. When you are removing letters from your word by clicking on them, the submit button moves. I accidentally submitted a word by clicking in the same spot where a letter used to be, hitting the submit button that now moved to that location, and was unlucky enough that the shorter word was valid, thus submitting it unintentionally. Ideally the most important buttons would stay in predicable locations.
2. A more accurate prediction of expected points would be nice, currently the estimate given seems nowhere close to the end result. Even if you don't want to show the effects of scrolls, it would be nice to the expected points if you had a purple gem which doubles other gems in your word.
Great work!
Oh yeah submitting a word by mistake is painful, I’ll see what I can do!
I don’t want to show the scrolls effect indeed but I understand that seeing the purple gem only when you validate can be frustrating. I’ll fix it :)
Thanks a lot for playing :)
the gameplay is fun and the overall design is pleasing to the eye but
its a bit inconvenient for the descriptions of the special letters to pop up onto the playing field(maybe there's room under the items inventory?)
i was afraid that the game was gonna crash bc its a bit choppy at times(but that might just be me or a consequence of playing in browser)
i did try "nunchuck" in a desperate attempt at using the k but it wasnt accepted
(take this with a grain of salt obvi bc i dont make games i just play em)
kudos for the linux build
will be watching this game
Thanks a lot! I might make the popup on letters optional. Once you know the game they’re not really needed anymore.
yeah unfortunately playing in the browser is not ideal especially the first time as some shaders have to compile and it can get quite choppy.
I’ll verify that and add it to the words ;) You should be able to submit it using the built in tool in the pause menu
wow
Jeu très sympa, bonnes mécaniques, et prenant. Top !
Merci beaucoup!
the style reminds me of is this seat taken?
Yeah I used a similar palette, I love the game
The UI is quite nice. Cohesive aesthetic throughout. Quite enjoyed the color palette, and responsive UI touches throughout the game. Being able to interact with the falling letters on the main menu for example.
The gameplay is pretty clean and intuitive. The special characters are confusing / disruptive, but maybe that is intentional (so you could use a power to get rid of them or something).
It would be cool to see the point benefit for spelling longer words - or something to make longer words feel more satisfying to complete.
Being able to compare your score to a previous run would be nice as well - so you could see if you were ahead or behind your previous score.
Overall well done! Nice tidy game :)
Thanks a lot for your feedback :)
Just passing by, but I wanted to say that your work on the Itch page is incredible, very beautiful. I loved the color palette.
Thank you! I recently redid it to make it more alive so I’m glad you enjoyed it
This is so cute!!!!!!
Thanks!!!!!
I probably should have mentioned this last time I commented but the title screen has a visual bug with flickering between having the stars pattern and not having them, that'd probably be a good thing to fix. I'm using firefox on macos but idk if that's relevant
minor bug: incorrect value shown in the store for sellout after starting a new run and not having any scrolls yet:
Thanks for the feedback. Unfortunately this is problably a web specific bug so I don’t know if I’ll be able to do anything about it but it’s good to know. Ill fix the sellout bug too, thanks for reporting :)
The cauldron just exploded. My merged letter is gone as well as 3/4 of the cauldron
Unrelated: the backpack seems bugged? I only have 1 letter in there but I can't add more (3/3)
cant seem to submit words that are missing? i get an ERROR: 0 in red text.
"wisened" is missing, btw
Could be that my request fails on the web build? I’ll investigate. Thanks for your comment
Demo way too short; makes me wonder if the game is even complete.
You can go into endless mode or retry with a higher difficulty!
A bunch of the scrolls seem to not really work, or don't clearly display working, like valuable and copier. otherwise, quite amusing.
Thanks for your comment, I’ll make sure to verifiy its working
Classic issue with a word game where for some reason the extremely simple step of adding the scrabble dictionary (Excluding the silly 2 letter words that wouldn't even work too well in this one) hasn't been taken. Not sure where you pulled your list of words from but I ran into quite a few odd ones that were not included.
Quire/Quires was when I decided to put the game down.
StudentProductivityUltimate by huthayfah@gmail.com this is really helpful app for $1 11-18
Made a video
Thank you for playing!
bug report: i played a word starting with p with the lexiphile scroll and it only counted the p but didnt trigger lexiphile
Thanks, I’ll check it out asap!