This review will be in english since my spanish sucks at the moment. It's been a minute since I've played "To Eat a God." So I'll probably edit this in the near future. But based off of what I have played. The game has an interesting concept right off the bat. I've seen plenty of games in this genre, specifically, break-the-fourth wall but not so much in the way TEG does it. I went in thinking ACT 1/2 would be short and sweet. Now, come to my surprise when just playing one route for one character took me on a whole journey. The amount of content and work put into both ACTS alone was awe-inspiring. Following the story with each character helped me understand them a little more. Each have their own motives for what they do. Which can be such a conflicting feeling depending on who you choose. I look forward to seeing the rest of the game.