The game is fantastic. The urge to keep going till level 10 is to good. The art is simple and amazing! Good job
Play game
Risk-o-matix's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4 | 4.469 | 4.469 |
| Gameplay | #5 | 4.250 | 4.250 |
| Overall | #83 | 3.836 | 3.836 |
| Innovation | #222 | 3.594 | 3.594 |
| Theme | #236 | 3.750 | 3.750 |
| Visuals | #468 | 3.781 | 3.781 |
| Audio | #578 | 3.172 | 3.172 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You need to select the difficulty before each fights.
The further away from the recommended difficulty, the greater the rewards.
If you lose a fight: you lose a life, half or your coins and get a worst ranking in the leaderboard.
In classic mode you have 3 life and in hardcore mode you have only 1, so you shouldn't make mistakes!
What code and assets did you not make from scratch during the jam (if any)?
m6x11: a font by Daniel Linssen
Leaderboard: by Danial Jumagaliyev
How many people worked on the game?1








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