crazy cool accomplishment. fun little puzzler, and a little evil but not frustrating!
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Hop 'n' Revoke (Game Boy/ PC)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #41 | 4.407 | 4.407 |
| Artwork | #701 | 4.111 | 4.111 |
| Creativity | #917 | 4.037 | 4.037 |
| Audio | #1806 | 3.272 | 3.272 |
| Narrative | #2220 | 2.741 | 2.741 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You find a device called the revoke pad, this allows you to place a portal and return to it at a press of a button, this allows you to loop back around to areas that were closed off previously.
Comments
Hello! It's always cool finding someone going for the GB look, and this game kinda felt something like that! I liked the revert mechanic, and also the bossfight was kinda cool!
Though I don't feel like the feature got explored that much here, but I suppose it's kinda expected since 4 days are not a lot to develop a game. So good job!
If you want to check it out again, here's the VOD: https://www.twitch.tv/videos/2534538364
Love this! Great retro aesthetic like a true Game Boy game. My only critique is that some of the puzzles feel a little repetitive where the solution is simply to place your portal at the end gate, that one came up quite a few times. Boss fight was a little tricky too, I think the hitbox on the back side of the spikes is a tad unfair. But still really fun and had some genuine platforming elements which was nice to see! Great job
apart from the boss fight feeling a bit tedious the game was quite solid. I would say more but I forget and you were watching me play anyways so you should have fair Idea on what I forgot.
Feels like a TRUE GameBoy game! Great gameplay. Intuïtive, easy to understand, still challenging. Artwork and audio just fits the game style. Portals are pretty common in the jam, but this game implemented it very well. Great game. Would hop 'n revoke again.
Crazy game, I kind of struggle to properly review this one. As a whole it's a very good, maybe a little simple platformer, with a fun portaling mechanic used for puzzles and platforming challenges. The jumping and immediate portaling to effectively get extra height is a very cool mechanic I quite enjoy. While very well designed, its adherence to the theme is a little weak, BUT it IS a freaking gameboy game. I don't know how these are made (and I can't imagine it's particularly easy) but the aesthetic matching those of a gameboy, on top of being playable on an actual gameboy, is incredibly impressive, but not something I can easily rate, so my numbers might be skewed a little higher for that alone. Still, I quite enjoyed the gameplay of it!
for someone who is not into jump & runs i had a very good time with it. felt nostalgic and i could see myself playing a full game like this on a gameboy (probably while taking a dump). you really nailed the gameboy aesthetics and gameplay feeling. the teleporting back in time was a good mechanic for some well crafted riddles. nothing too hard or too time consuming perfect lenght for a gamejam game. well done. only thing i might have to add is that its a bit weak on the theme. timeloop i guess but at the end i dont mind its a good game.
I love the central mechanics so much (you levitating down and the teleporter), they combine so nicely. While I do feel that the game could had looping a bit more centrally. I fell that this the type of platformer that you could keep expanding to make a larger game, which means it has a REALLY good core. Congrats!
Really fun puzzle game. I was pleasantly surprised by the creativity of the puzzles around the recall mechanic, well done!
I played this on stream, here is the highlight in case you find watching first playthough useful:
I don’t enjoy puzzle games that much and I still enjoyed it! Congrats for your entry








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