This concept is very well done! I also love how your first few levels acted as a sort of tutorial which made it super easy to pick up
Play game
Place it here's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #141 | 3.563 | 3.563 |
| Enjoyment | #164 | 3.688 | 3.688 |
| Overall | #207 | 3.542 | 3.542 |
| Audio | #244 | 3.406 | 3.406 |
| Innovation | #263 | 3.406 | 3.406 |
| Theme | #321 | 3.563 | 3.563 |
| Visuals | #375 | 3.625 | 3.625 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are tasked with placing peoples belonging in strange ways and you can apply your own strange placements as well as long as you meet the clients criteria
What code and assets did you not make from scratch during the jam (if any)?
3D models, music and sound effects
How many people worked on the game?1
Comments
Nice work, super cute style and interesting concept. I feel like the addition of a narrative to guide the player through the game could be beneficial, even if its minor. Since the game is about satisfying clients, maybe you engage the audience more in the strange decorating company they are working for, more info about the clients, etc. I also see potential for some increased difficulty in later levels. Would love to see more of this!
Very nice introduction/tutorial-ization! Very well polished!
Nice puzzle game. I've played similar one in this jam, but this one has extra verticality. Camera rotation with hideable walls is a good addition.
An fun puzzle game, could be a little “stranger” and perhaps a little more difficult.
I had to do a second take because I played almost the same game from another submission. Great visuals and design, but maybe a bit simplistic
Fun concept and neat visuals! I only wish there were some more difficult level in late game.
A cool, chill game. Would love to see more. Just some notes: there should be some indication when the player has an item selected, I kept having to click the furniture tabs over and over because I couldn't figure out if I had picked them unless I hovered my cursor over the room layout. Also not sure if it was just me, but I was not able to stack the plant on the coffee table when it was on the ceiling.
Enjoyed playing this. Found it a very relaxing experience. Would love to see more levels and more items to place in each one. Everything felt really good, hope you continue to work on this so I can play more. Very well done
Nice puzzle game! I can see it having tons of potential if the core idea is expanded
Super cozy! The dialogue was fun, and I had a good time coming up with the perfect layouts. Excellent work!
Its so calm and relaxing, definitely a fun game I got to check out while combing through so many options in the submissions!!! I love it!
Fantastic visuals and good soundtrack. However the gameplay feels like it needs some more thought. It doesn't feel like a sandbox game because you have levels and objectives, but it also doesn't feel like a puzzle game because the objectives are trivial. Another thing that could make this work better is some sort of narrative or overarching structure to connect the different levels and make them feel meaningful.
The idea is nice, but maybe it needed a twist like Visitor Aprooved. anyway nice work
I really liked the sound effects, and the animations are very juicy and very cozy nice job:).
Wow. Game is so cool. How did you manage to make such a high-quality game in just a week?
Nice and cozy. Works great. Everything fits together. The only thing I found was that I couldn't press back button in the settings, it was behind the menu. Other than that, good job!





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