This game is actually so addicting. Also nice touch how the music gets more intense as the levels progress.
Play game
Ship Scrap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1163 | 2.563 | 4.250 |
| Enjoyment | #1293 | 2.563 | 4.250 |
| Innovation | #1360 | 2.261 | 3.750 |
| Visuals | #1464 | 2.412 | 4.000 |
| Overall | #1468 | 2.261 | 3.750 |
| Audio | #1494 | 1.960 | 3.250 |
| Theme | #1789 | 1.809 | 3.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Every round, the player can risk it for the biscuit and upgrade one part, but have to fight more enemies. Or they can leave it. The player also can take soft risks as well, such as by leaving an explosive part on the edge of their ship where it is at risk, but this may be the only way to safely attach the part.
What code and assets did you not make from scratch during the jam (if any)?
Font
How many people worked on the game?3





Leave a comment
Log in with itch.io to leave a comment.