Physical game Devlogs
Our first major post-Kickstarter update to Eat God focuses on replacing placeholder elements of previous drafts with full-featured – or, at least, greatly exp...
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I'm back after many years of chewing over mechanics I wasn't happy with and additions that I never got around to. 2.0 is going to overhaul most mechanics, but s...
Hello, Just letting anyone interested know that community copies have been refilled. It's been a few slow weeks so I let them accumulate a bit. Now's your chanc...
Sooo have you ever released a tabletop RPG without double-checking it and you realize (more than a full calendar year later ) there's several very obvious layou...
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I adapted one of my exploration systems to create framework for a daggerheart hexcrawl...
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Text-only version is out. Also, added a pt-br version of the pdf, whille also fixing some minor typos and what-not overall. POD should be available by the end o...
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Hello all, Version 2.1.3 is now available for download! 2.1.2 introduced a whole bunch of typos and formatting mistakes that I needed to clean up, so this updat...
Heyooooo Little update :D The basics of creating locations and the map generation mechanics are ready to play test!!! Check it out and let me know your feedback...
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Just got third party publisher approval to use the DCC compatibility logo. This adventure was originally written for DCC...
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Actualitzem el producte, en homenatge als 30 anys de la publicació en català de La Crida de Cthulhu i el sarau celebratori que van organitzar els nostres amic...
As a test run of the Mission/Sector framework of DANGER CLOSE, I created an interpretation of Halo: Combat Evolved's The Silent Cartographer , setting-neutral...
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Found some formatting errors and typos in the printouts, and some formulas were inconsistent in the keeper. These are fixed now. If you took these files already...
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The following changes have been made: Included a pdf in spanish (my native language). The pebble throwing mechanic is now limited to two uses per downed conditi...
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The esteemed game of TerraClash ™ did not spring fully formed from the ether, but was born of humble, yet necessary, labour. In the beginning was Chris , a vi...
Hace poco descubrí un programa estupendo para escribir librosjuegos ( el Story Manager de José Tamayo: una joya ) y fue justo el empujón que necesitaba para...
With this release, the core spec matures and the add-on ecosystem officially comes online. What happened since 1.1.0 After v1.1.0 clarified licensing and inline...
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March 8th 2026 Session 10 *** Our party of adventurers made it to face the Origin. Now armed with spell stones and heal stones the group sets out back down the...
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Starting off the post with a Spongebob meme yet again. Hey gamers. I'm back with updates, big and small. Not only am I going to be talk about ghost cops, the Of...
remove post-combat mana deduction for aura, mana now only lost when spent...
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The Garden Grew Twigs I had a Dream of Arrows. I woke up with an image in my head: finches landing on branches, twigs bending under their weight, leaves pointin...
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I have uploaded a new version of the “table-ready” LstBB that fixes some typos & inconsistencies identified by Francesco Catenacci ( https://thisis.mymagic...
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I gave into temptation and ended up using Mixam to make a proper booklet. Very pleasantly surprised by the result, particularly the colors. Found a few small er...
The Refraction Feed // 002: The Omen & The Culling Doctrine The Refraction Feed: A Note from the Architect After exploring the verticality of the Node in our la...
Here's the "Splash Page" for one of the factions I'm working on The Wyrmwood Gospel We knew the heavens would burn when the Wyrmwood star came, but we were wron...
The latest "playable" version V9.2 Is the version that've been playtested for about a year. The reasons why I ended up not launching is due to several reasons...
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I'm so excited, y'all! It's finally done. Haghorse Run sees your players board a luxury passenger train with two very valuable pieces of cargo: a book of prophe...
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I updated the print-and-play cards to use white backgrounds so they are easier to print at home. Thanks to feedback from Reddit for pointing this out...
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A quick note for those following along with the project. The store page is now live on itch.io. I neglected to provide a direct link on Friday. If you are inter...
I introduced both Jokers and balanced. (v2.0 FINAL)...
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A Fast-Paced Single-Player Solitaire Card Slinger
I changed a couple things to balance the math. (v2.0 MAY OR MAY NOT BE FINAL)...
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I just made it much easier to read. (v2.0 FINAL)...
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Descend into the Ribcage, a subterranean cathedral.
Hi everyone! I recently published a new game, Rift Town MMUGS Edition. You may remember another game called Rift Town that I published last year. Think of this...
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Kids of Cairn – Devlog #1 | Prima bozza pubblica Oggi pubblico la prima bozza giocabile di Kids of Cairn . È ancora un work in progress, ma ho deciso di rend...
I decided to take an axe to the old store page and update the text of it. I have received several thoughts on that the previous text buried the lead on what the...
The First Expansion for Wizards Duel is now available. The Expansion is one page of concentrated new content for the game. The Expansion features: - The Astral...
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Two changes to the Pickpocket action card: 1. An X result on the noise roll doesn't fail, instead it allows you to take your pick of the four items and better y...
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Hard to get a group together? This 2-pager document gives ideas and instructions for telling stories where you are playing as both the Referee and the Player us...
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The original uploaded version had an older version of the screen readable pdf that had some incorrect monster stats. The correct version has now been uploaded...
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Bonjour à tous! Nous avons finalement mis à jour la version française de la démo du jeu! Vous pouvez-donc vous faire une idée avant de l'acquérir! Cette D...
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fixed a typographical error...
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A corporate-climbing mission for FIST Ultra Edition.
After nearly three years of work, Dying Hard on Hardlight Station: Anthology Edition is officially live on Kickstarter. As a fan of the original zine, thank you...
To celebrate the release of our new companion set of centauroid Gáldaethra figures, the fabled Griskynne of the Gáldaethra we are giving people who have alrea...
Hello everyone! Bonedust has just been released! I hope you enjoy!!!! Kindest Regards, - Fledge...
Estoy en proceso de reescribir el capítulo 2. El objetivo es que tenga la menor información posible y que se componga más de citas o fuentes que parecieran s...
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Meatframes is a roleplaying game in which young robots train to operate human bodies for use in responding to an impending threat. You play as the robots. The h...
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The Refraction Feed // 001: A Note Welcome to the first entry of what I’m calling The Refraction Feed . For me, game design isn't just about balancing numbers...
Our kickstarter campaign has officially come to a close! Thanks to all of you, this Zine Month project has been a resounding success, surpassing our first stret...
Added critical hits...
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My rule system for lightweight RPG games (both tabletop games and tabletop-feeling video games).
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