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Devlogs

Steam Key sent !
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Hi ! To all people who preordered, the keys have been sent to the mail you used to pay ! Please check it as soon as possible if it's not in your spam folder ! E...
Meet the characters of Tavern Talk - #4 Rogue & Melina
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Game Design
Dear Innkeepers! More mysterious characters from Tavern Talk are coming your way. They are lovely duo - don't you think? Rouge [Redacted] (he/they) is a mysteri...
2 files
Update 0.7.0
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Major Update
Our first major post-Kickstarter update to Eat God focuses on replacing placeholder elements of previous drafts with full-featured – or, at least, greatly exp...
10 files
Coconut Gaiden - still in early development!
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Yes, lots of work to do. The town is getting remade bit by bit for the second game. Soon, I hope!...
Back in the development mines
I'm back after many years of chewing over mechanics I wasn't happy with and additions that I never got around to. 2.0 is going to overhaul most mechanics, but s...
Directory Dungeon is OUT NOW!
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Major Update
Hello! The full version of Directory Dungeon is now released and available to purchase and play on Itch and Steam for the incredible price of $1.30! (That's $...
4 files
Updated Demo on Steam!
If you've enjoyed the demo of Crownbreakers here on itch, you might want to head over to Steamto give it another go! The updated demo for Crownbreakers has JUST...
Wesnoth 1.19.21
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A bit belated again, but 1.19.21 has been released. Of particular note is the additional of the new Of Pearls and Pirates campaign, which is focused on Peasants...
2 files — 1.19.21
Chapter 7 "Equipoise" Update
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Major Update
Greeting Internet Void, I had to slow down a bit in February due to IRL issues and trying to avoid future burn out. Since game development for me is more of a m...
4 files
🍋 Lumiterra Dev Log #125 · things at work, a door getting close
A focused week. One idea kept surfacing across everything we explored: the things you earn in Lumiterra should do more than sit still. The PvEP dungeon is getti...
2025 Playdate Community Awards Nomination
Pine is up for a Playdate Community Award this year: Outstanding Visual Achievement in a Pulp Game. Tune in to the awards this week: Youtube channel: https://ww...
Community Copies Refilled
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Hello, Just letting anyone interested know that community copies have been refilled. It's been a few slow weeks so I let them accumulate a bit. Now's your chanc...
Freshly Squeezed Progress Report: Universal Mac Builds and CMake
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A blog post about automating building Mac releases that can run on multiple architectures: https://www.gbgames.com/2026/03/09/freshly-squeezed-progress-report-u...
Outhold is out now on Mobile!
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Major Update
Play Outhold on-the-go with the mobile version available as of today! The game features no in-app purchases or ads. It costs $3.99 and offers the same content a...
3 files
Mutiny Island → Fortune's Favor: The 3D reimagining is now on Nintendo Switch
Hey everyone, If you picked up Mutiny Island in a bundle a while back, here’s an update on what’s happened since. From Mutiny Island to Fortune's Favor Last...
The Android Port Comes Out Tomorrow
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I had some techincal issues, so the android version of Gravity Storm gets delayed until tomorrow...
Version 0.9.50
Version 0.9.50 Features Expandable Logic Blocks : Buy extra Condition and Effect slots for Logic Blocks in the shop. DPS Display : New live DPS meter during gam...
3 files — v0.9.50
Fixed Layout Issues
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Sooo have you ever released a tabletop RPG without double-checking it and you realize (more than a full calendar year later ) there's several very obvious layou...
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Update 2.31.158 - Target Formation Direction for Troops
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Latest Update: Target Formation: right-dragging a target location can set the formation and direction of troops at the target location. Squad Movement: stopping...
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1.20.8 beta
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Interface [Animation Panel] Add node animation summary bar. [Animation Panel] Alt drag key now duplicate keyframes. Key stretch change to ctrl+alt. [Animation P...
2 files
DAY TWO BUILD BUG FIX FOR DAY ONE
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hello again! this was a bug missed from day one, this mostly will not affect players who do not choose the option that pisses off roommate knight at the beginni...
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Chapter 3 its here!!
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After a year and a half of delay, it's finally here! We had a lot of problems, including the departure of our original writer and our programmer getting overwhe...
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Update v4.35
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Major Update
What's new in Update v4.35 Updated the Twitch API calls to the current version. Improved overall app stability during Twitch/chat activity. Fixed rare command-r...
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Added some animations and a cat
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I kept tweaking things because I'm like that. This update includes a couple more variant parts for the slush and slurp machines, so you can do different combina...
Triple win at the 8th Annual Atari Homebrew Awards!
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This year started great for Cosmic Hero 2: Prologue . First, our game was featured on itch.io front page and now (or rather 2 weeks ago) our game won awards in...
Handling Performance - TCPD Update #13!
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Major Update
It's that time of year: fresh TCPD build available now! Hey, it hasn't been a full year at least! Here's a new update for Tristan Cole's Pro Driver which includ...
1 file — 0.6.1
Minor Fixes
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-Fixed a final score bug that sometimes occurred when doing a second or third playthrough. - made pause menu text more noticeable - also made the bomb projectil...
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Steam Page is UP + New Demo Release Date
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Hi, folks! Our steam page is up, check it out here and wishlist it when you can~ We plan to release a new demo in the upcoming otome jam featuring: The day Emma...
​🌸 Game Update — Lihiman! (We’re Almost There! ❤)
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🌸 Game Update — Lihiman! (We’re Almost There! ❤) Great news! All chapters are now completed , and we’ve officially entered the final stage: Fixes & I...
Please don't fall for scams!
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I recently published an article on my personal blog about the history of WigglyPaint, how it works internally, and my feelings regarding the flood of unscrupulo...
Version 1.7
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- Removed the new enemy status because it was probably bad - Actually fixed the crash mentioned in the previous update - Buffed two later-game enemies to make t...
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1.8.0: blueprint editor
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Major Update
The land painting thing is officially released and it is now called Blueprint editor because it's quite similar to the blueprint editor in Dwellings and Procgen...
Purple Forest Background
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Major Update
Added Purple Forest Background Happy Gamedev!...
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RPG / Top-Down Adventure Pixel-Art Assets
Tester Recruitment!
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It's almost time to head back into the summer of 2007, but before that, we have to make sure everything's ready for your trip! If you would like to help out as...
Hi everyone, small update, bug fixed
Hi everyone, a bug was reported, and that update should fix it. Try it, have a nice play...
2 files
IMPORTANT NEWS
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I first started writing Esper many years ago. If memory serves, I believe I was 14 when i wrote the first very terrible draft. Unsurprisingly, I have changed a...
🌐Update v6.1.0: Global Expansion & Security
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Update v6.1.0: Global Expansion & Security Multi-Language Overhaul • Enhanced Card Security • UI Perfection Version 6.1.0 focuses on bringing PokaIdle to a...
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February Devlog ദ്ദി(。•̀ ,<)~✩‧₊
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Greetings, everyone! With February already coming to an end, here is the February devlog! We’ve been hard at work, especially with our Beta Access build being...
1.1.0 Darkest Depths - Dev Log
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1.1.0 'Darkest Depths' Dev Log - The Tomek! What's coming in the next 1.1.0 update. Hey everyone! You guys have been waiting so patiently for the next update an...
Update 1.0.2
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Warning: this update will break your save files! New Stuff: Daily notes/articles will change depending on your performance Note Sheet V2 Notes will not fill in...
1 file — 1.0.2
Quick Demo update 2!
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Oops! We bungled it! Quick demo, Update! I forgot to turn off some of my dev. Tools, the last time I updated the game, if you accidentally pressed tab and the g...
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Doce Fim 2.0: Out on Early Access!!
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‼️IT IS TIME. ‼️ Doce Fim’s MAJOR update that adds 70k words of content, new CGs, voice lines, and a whole lot of other stuff is now available on Earl...
Retelling planned
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Major Update
Roses and Thorns is a project that is very near and dear to my heart. I really loved working on this project and and it's one of the first visual novels that I'...
Go Big day 1 patch
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A new version of Go Big is out now! - Added a new zip download option, hopefully making installing and running the game easier. Please let me know if you have a...
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BOTFALL Mercenaries Change Log v0.4.1
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BOTFALL Mercenaries Change Log 0.4.1 pa (487) (07 Mar 2026) Hi, This version mainly focused on polishing up a few loose ends, fixing issues and adding essential...
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Darkheart Forest: Daggerheart Hexcrawl
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Major Update
I adapted one of my exploration systems to create framework for a daggerheart hexcrawl...
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Update 1.1!
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Major Update
Howdy!!!! Just pushed a new version of the project with some MAJOR changes, so if you're still on the old one then give 1.1 a whirl! Changes include: 1. Complet...
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#2. Creating the Art Style for RebelZ
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Game Design
Art style goals For researching and experimenting with the visual style, I set the following goals: It should be clean, noise-free, and fully support the gamepl...
Text only version done! Plus few tweaks
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Major Update
Text-only version is out. Also, added a pt-br version of the pdf, whille also fixing some minor typos and what-not overall. POD should be available by the end o...
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Update 2.1.3
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Hello all, Version 2.1.3 is now available for download! 2.1.2 introduced a whole bunch of typos and formatting mistakes that I needed to clean up, so this updat...
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