-
-
Notifications
You must be signed in to change notification settings - Fork 81
Expand file tree
/
Copy pathgraph-item.cpp
More file actions
508 lines (458 loc) · 20 KB
/
graph-item.cpp
File metadata and controls
508 lines (458 loc) · 20 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
// Hyperbolic Rogue -- item graphics file
// Copyright (C) 2011-2025 Zeno Rogue, see 'hyper.cpp' for details
#include "hyper.h"
namespace hr {
EX shiftmatrix face_the_player(const shiftmatrix V) {
if(GDIM == 2) return V;
if(mproduct) return bobbing ? orthogonal_move(V, cos(ptick(750)) * cgi.plevel / 16) : V;
if(mhybrid) return bobbing ? V * zpush(cos(ptick(750)) * cgi.plevel / 16) : V;
transmatrix dummy; /* used only in prod anyways */
if(embedded_plane && !cgi.emb->is_same_in_same()) return V;
if(nonisotropic) return shiftless(spin_towards(unshift(V), dummy, C0, 2, 0));
#if CAP_VR
if(vrhr::enabled) {
shiftpoint h = tC0(V);
hyperpoint uh = unshift(h);
return shiftless(cspin90(1, 2) * rspintox(cspin90(2, 1) * uh) * xpush(hdist0(uh)) * cspin90(0, 2) * spin270());
}
#endif
return rgpushxto0(tC0(V));
}
EX hpcshape& orbshape(eOrbshape s) {
if(vid.orbmode == 0) return cgi.shRing;
switch(s) {
case osLove: return cgi.shLoveRing;
case osRanged: return cgi.shTargetRing;
case osOffensive: return cgi.shSawRing;
case osDirectional: return vid.orbmode == 2 ? cgi.shSawRing : cgi.shSpearRing;
case osFriend: return cgi.shPeaceRing;
case osUtility: return cgi.shGearRing;
case osPowerUtility: return cgi.shPowerGearRing;
case osWarping: return cgi.shHeptaRing;
case osFrog: return cgi.shFrogRing;
case osProtective: return cgi.shProtectiveRing;
case osTerraform: return cgi.shTerraRing;
case osMovement: return cgi.shMoveRing;
default: return cgi.shRing;
}
}
EX void queue_ring(const shiftmatrix& V, hpcshape& sh, color_t col, PPR p) {
queuepolyat(V, sh, col, p).outline = 0;
auto& p1 = queuepolyat(V, sh, col, p);
p1.cnt = cgi.orb_inner_ring;
p1.color = 0;
auto& p2 = queuepolyat(V, sh, col, p);
p2.color = 0;
p2.offset += cgi.orb_inner_ring;
p2.cnt -= cgi.orb_inner_ring + 1;
}
EX color_t orb_auxiliary_color(eItem it) {
if(it == itOrbFire) return firecolor(200);
if(it == itOrbWater) return 0x000060;
if(it == itOrbFriend || it == itOrbDiscord) return 0xC0C0C0;
if(it == itOrbFrog) return 0xFF0000;
if(it == itOrbImpact) return 0xFF0000;
if(it == itOrbPhasing) return 0xFF0000;
if(it == itOrbDash) return 0xFF0000;
if(it == itOrbFreedom) return 0xC0FF00;
if(it == itOrbPlague) return 0x409040;
if(it == itOrbChaos) return 0xFF00FF;
if(it == itOrbAir) return 0xFFFFFF;
if(it == itOrbUndeath) return minf[moFriendlyGhost].color;
if(it == itOrbRecall) return 0x101010;
if(it == itOrbLife) return 0x90B090;
if(it == itOrbSlaying) return 0xFF0000;
if(it == itOrbSide1) return 0x307080;
if(it == itOrbDigging) return 0x606060;
if(it == itOrbEnergy) return 0xFFFF80;
return iinf[it].color;
}
EX color_t orb_inner_color(eItem it) {
if(it == itOrbWater) return 0x0070C0;
if(it == itOrbEnergy) return 0x8B4513;
// if(it == itOrbDash) return 0xFF0000;
if(it == itOrbSide1) return 0x00FF00;
// if(it == itOrbPhasing) return 0xFF0000;
if(it == itOrbDigging) return 0x00FF00;
if(it == itOrbLife) return 0x306000;
return iinf[it].color;
}
EX bool drawItemType(eItem it, cell *c, const shiftmatrix& V, color_t icol, int pticks, bool hidden) {
if(!it) return false;
char xch = iinf[it].glyph;
#if MAXMDIM >= 4
if(c && GDIM == 3)
addradar(V, xch, icol, kind_outline(it));
#endif
if(WDIM == 3 && c == centerover && in_perspective() && hdist0(tC0(V)) < cgi.orbsize * 0.25) return false;
if(!mmitem || !CAP_SHAPES) {
draw_ascii_or_zh(V, iinf[it].glyph, iinf[it].name, icol, 1, 0.5);
return true;
}
#if CAP_SHAPES
auto sinptick = [c, pticks] (int period) { return c ? sintick(period) : sin(animation_factor * vid.ispeed * pticks / period);};
auto spinptick = [c, pticks] (int period, ld phase) { return c ? spintick(period, phase) : spin((animation_factor * vid.ispeed * pticks) / period + phase * TAU); };
int ct6 = c ? ctof(c) : 1;
hpcshape *xsh =
(it == itPirate || it == itKraken) ? &cgi.shPirateX :
(it == itBuggy || it == itBuggy2) ? &cgi.shPirateX :
it == itHolyGrail ? &cgi.shGrail :
isElementalShard(it) ? &cgi.shElementalShard :
(it == itBombEgg || it == itTrollEgg || it == itCursed) ? &cgi.shEgg :
(it == itFrog || it == itWhirlpool) ? &cgi.shDisk :
it == itHunting ? &cgi.shTriangle :
(it == itDodeca || it == itDice) ? &cgi.shDodeca :
xch == '*' ? &cgi.shGem[ct6] :
xch == '(' ? &cgi.shKnife :
it == itShard ? &cgi.shMFloor.b[0] :
it == itTreat ? &cgi.shTreat :
it == itSlime ? &cgi.shEgg :
xch == '%' ? &cgi.shDaisy : xch == '$' ? &cgi.shStar : xch == ';' ? &cgi.shTriangle :
xch == '!' ? &cgi.shTriangle : it == itBone ? &cgi.shNecro : it == itStatue ? &cgi.shStatue :
among(it, itIvory, itEclectic) ? &cgi.shFigurine :
xch == '?' ? &cgi.shBookCover :
it == itKey ? &cgi.shKey :
it == itRevolver ? &cgi.shGun :
NULL;
if(c && doHighlight())
poly_outline = kind_outline(it);
shiftmatrix Vit = V;
if(embedded_plane && c && it != itBabyTortoise) Vit = orthogonal_move_fol(V, cgi.STUFF);
if(c && mproduct)
Vit = orthogonal_move(Vit, sin(ptick(750)) * cgi.plevel / 4);
else if(c && sl2 && !embedded_plane)
Vit = Vit * zpush(sin(ptick(750)) * cgi.plevel / 4);
else
if(GDIM == 3 && c && it != itBabyTortoise) Vit = face_the_player(Vit);
// V * cspin(0, 2, ptick(618, 0));
#if CAP_SHAPES
if(mapeditor::drawUserShape(Vit, mapeditor::sgItem, it, darkena(icol, 0, 0xFF), c)) return true;
#endif
if(c && history::includeHistory && history::infindhistory.count(c)) poly_outline = OUTLINE_DEAD;
else if(it == itSavedPrincess) {
drawMonsterType(moPrincess, c, V, icol, 0, icol);
return true;
}
else if(it == itStrongWind) {
queuepoly(Vit * spinptick(750, 0), cgi.shFan, darkena(icol, 0, 255));
}
else if(it == itFatigue) {
queuepoly(Vit * spinptick(750, 0), cgi.shFan, darkena(icol, 0, 255));
}
else if(it == itWarning) {
queuepoly(Vit * spinptick(750, 0), cgi.shTriangle, darkena(icol, 0, 255));
}
else if(it == itCrossbow) {
queuepoly(Vit, cgi.shCrossbowIcon, getcs().bowcolor);
queuepoly(Vit, cgi.shCrossbowstringIcon, getcs().bowcolor2);
}
else if(it == itBabyTortoise) {
int bits = c ? tortoise::babymap[c] : tortoise::last;
int over = c && c->monst == moTortoise;
tortoise::draw(Vit * spinptick(5000, 0) * ypush(cgi.crossf*.15), bits, over ? 4 : 2, 0);
// queuepoly(Vit, cgi.shHeptaMarker, darkena(tortoise::getMatchColor(bits), 0, 0xC0));
}
else if(it == itCompass) {
shiftmatrix V2;
#if CAP_CRYSTAL
if(cryst) {
if(crystal::compass_probability <= 0) return true;
if(cwt.at->land == laCamelot && celldistAltRelative(cwt.at) < 0) crystal::used_compass_inside = true;
V2 = V * spin(crystal::compass_angle() + M_PI);
}
else
#endif
if(1) {
shiftpoint P1;
if(mark_compass(c, P1)) {
V2 = V * lrspintox(inverse_shift(V, P1));
}
else V2 = V;
}
if(GDIM == 3) {
queue_ring(Vit, cgi.shRing, 0xFFFFFFFF, PPR::ITEM);
if(WDIM == 2) V2 = orthogonal_move_fol(V2, cgi.STUFF);
V2 = V2 * cspin(1, 2, M_PI * sintick(100) / 39);
queuepoly(V2, cgi.shCompass3, 0xFF0000FF);
queuepoly(V2 * lpispin(), cgi.shCompass3, 0x000000FF);
}
else {
if(c) V2 = V2 * spin(M_PI * sintick(100) / 30);
color_t hider = hidden ? 0xFFFFFF20 : 0xFFFFFFFF;
queuepoly(V2, cgi.shCompass1, 0xFF8080FF & hider);
queuepoly(V2, cgi.shCompass2, 0xFFFFFFFF & hider);
queuepoly(V2, cgi.shCompass3, 0xFF0000FF & hider);
queuepoly(V2 * lpispin(), cgi.shCompass3, 0x000000FF & hider);
}
xsh = NULL;
}
else if(it == itPalace) {
#if MAXMDIM >= 4
if(GDIM == 3 && WDIM == 2) {
ld h = cgi.human_height;
dynamicval<qfloorinfo> qfi2(qfi, qfi);
shiftmatrix V2 = V * spin(pticks * vid.ispeed / 1500.);
/* divisors should be higher than in plate renderer */
qfi.fshape = &cgi.shMFloor2;
draw_shapevec(c, V2 * lzpush(-h/30), qfi.fshape->levels[SIDE::FLOOR], 0xFFD500FF, PPR::WALL);
qfi.fshape = &cgi.shMFloor3;
draw_shapevec(c, V2 * lzpush(-h/25), qfi.fshape->levels[SIDE::FLOOR], darkena(icol, 0, 0xFF), PPR::WALL);
qfi.fshape = &cgi.shMFloor4;
draw_shapevec(c, V2 * lzpush(-h/20), qfi.fshape->levels[SIDE::FLOOR], 0xFFD500FF, PPR::WALL);
}
else if(WDIM == 3 && c) {
ld h = cgi.human_height;
shiftmatrix V2 = Vit * spin(pticks * vid.ispeed / 1500.);
draw_floorshape(c, V2 * lzpush(h/100), cgi.shMFloor3, 0xFFD500FF);
draw_floorshape(c, V2 * lzpush(h/50), cgi.shMFloor4, darkena(icol, 0, 0xFF));
queuepoly(V2, cgi.shGem[ct6], 0xFFD500FF);
}
else if(WDIM == 3 && !c) {
queuepoly(Vit, cgi.shGem[ct6], 0xFFD500FF);
}
else
#endif
{
color_t hider = hidden ? 0xFFFFFF20 : 0xFFFFFFFF;
shiftmatrix V2 = Vit * spin(pticks * vid.ispeed / 1500.);
draw_floorshape(c, V2, cgi.shMFloor3, 0xFFD500FF & hider);
draw_floorshape(c, V2, cgi.shMFloor4, darkena(icol, 0, 0xFF) & hider);
queuepoly(V2, cgi.shGem[ct6], 0xFFD500FF & hider);
}
xsh = NULL;
}
else if(it == itRose) {
for(int u=0; u<4; u++)
queuepoly(Vit * spinptick(1500, 0) * spin(30._deg * u), cgi.shRoseItem, darkena(icol, 0, hidden ? 0x30 : 0xA0));
}
else if(it == itBarrow && c) {
for(int i = 0; i<barrowCount(c); i++)
queuepolyat(Vit * spin(TAU * i / barrowCount(c)) * xpush(.15 * cgi.scalefactor) * spinptick(1500, 0), *xsh, darkena(icol, 0, hidden ? 0x40 :
(highwall(c) && wmspatial) ? 0x60 : 0xFF),
PPR::HIDDEN);
}
else if(xsh) {
if(it == itFireShard) icol = firecolor(100);
if(it == itWaterShard) icol = watercolor(100) >> 8;
if(it == itZebra) icol = 0xFFFFFF;
if(it == itLotus) icol = 0x101010;
if(it == itSwitch) icol = minf[active_switch()].color;
shiftmatrix V2 = Vit * spinptick(1500, 0);
if(xsh == &cgi.shBookCover && mmitem) {
if(GDIM == 3)
queuepoly(V2 * cpush(2, 1e-3), cgi.shBook, 0x805020FF);
else
queuepoly(V2, cgi.shBook, 0x805020FF);
}
PPR pr = PPR::ITEM;
int alpha = hidden ? (it == itKraken ? 0xC0 : 0x40) : 0xF0;
if(c && c->wall == waIcewall) pr = PPR::HIDDEN, alpha = 0x80;
queuepolyat(V2, *xsh, darkena(icol, 0, alpha), pr);
if(it == itZebra) {
shiftmatrix Vx = Vit * spinptick(1500, .5/(ct6+6));
if(GDIM == 3)
Vx = Vx * cpush(2, -1e-3);
queuepolyat(Vx, *xsh, darkena(0x202020, 0, hidden ? 0x40 : 0xF0), PPR::ITEMb);
}
}
else if(xch == 'o' || xch == 'c' || it == itInventory) {
if(it == itOrbFire) icol = firecolor(100);
PPR prio = PPR::ITEM;
bool inice = c && c->wall == waIcewall;
if(inice) prio = PPR::HIDDEN;
color_t icol1 = icol;
icol = orb_auxiliary_color(it);
color_t col = darkena(icol, 0, int(0x80 + 0x70 * sinptick(300)));
if(it == itOrbFish && vid.orbmode == 2)
queuepolyat(Vit * spinptick(1500, 0), cgi.shFishTail, col, PPR::ITEM_BELOW);
if(xch == 'c')
queuepolyat(Vit * spinptick(500, 0), cgi.shMoonDisk, darkena(0x801080, 0, hidden ? 0x20 : 0xC0), prio);
else if(vid.orbmode < 2) {
icol1 = orb_inner_color(it);
queuepolyat(Vit, cgi.shDisk, darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : 0xC0), prio);
}
else {
icol1 = orb_inner_color(it);
auto dark = darkena(icol1, 0, inice ? 0x80 : hidden ? 0x20 : (it == itOrbBeauty) ? 0xA0 : 0xC0);
auto dark1 = darkena(icol1, 0, inice ? 0x40 : hidden ? 0x10 : (it == itOrbBeauty) ? 0x50 : 0x60);
if(c && GDIM == 2) Vit = rgpushxto0(tC0(Vit));
auto Vit1 = Vit * spin90();
if (it == itOrbBeauty) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
for(int u=0; u<3; u++)
queuepolyat(Vit1 * spin(40._deg * u), cgi.shSmallRose, dark, prio);
}
else if (it == itOrbLife) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shSmallPBody, dark, prio);
queuepolyat(Vit1, cgi.shDiskM, dark, prio);
}
else if (it == itOrbBull) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shTinyBullBody, dark, prio);
queuepolyat(Vit1, cgi.shTinyBullHead, dark, prio);
queuepolyat(Vit1, cgi.shTinyBullHorn, dark, prio);
queuepolyat(Vit1 * lmirror(), cgi.shTinyBullHorn, dark, prio);
}
else if (it == itOrbFrog && false) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shSmallFrogBody, dark, prio);
queuepolyat(Vit1, cgi.shSmallFrogRearFoot, dark, prio);
queuepolyat(Vit1, cgi.shSmallFrogRearLeg, dark, prio);
queuepolyat(Vit1, cgi.shSmallFrogRearLeg2, dark, prio);
queuepolyat(Vit1, cgi.shSmallFrogFrontFoot, dark, prio);
queuepolyat(Vit1, cgi.shSmallFrogFrontLeg, dark, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallFrogRearFoot, dark, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallFrogRearLeg, dark, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallFrogRearLeg2, dark, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallFrogFrontFoot, dark, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallFrogFrontLeg, dark, prio);
}
else if (it == itOrbSpeed) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
drawSpeed(Vit, 0.3);
}
else if (it == itOrbStunning) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit, cgi.shDiskM, dark, prio);
for (int i=0; i<5; i++) {
shiftmatrix V2 = Vit * spin(TAU * i / 5 + ptick(300));
queuepolyat(V2, cgi.shSmallFlailBall, dark, prio);
}
}
else if (it == itOrbDragon) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shSmallDragonHead, dark, prio);
queuepolyat(Vit1, cgi.shSmallDragonNostril, 0xFF, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallDragonNostril, 0xFF, prio);
queuepolyat(Vit1, cgi.shSmallDragonEyes, 0x60, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallDragonEyes, 0x60, prio);
}
else if (it == itOrbDomination) {
queuepolyat(Vit1*MirrorX, cgi.shSmallWormHead, dark, prio);
queuepolyat(Vit1*MirrorX, cgi.shSmallWormEyes, 0x60, prio);
queuepolyat(Vit1*MirrorX*lmirror(), cgi.shSmallWormEyes, 0x60, prio);
}
else if (it == itOrbMorph || it == itOrbChaos || it == itOrbPlague) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shSmallTreat, dark, prio);
}
else if (it == itOrbWinter) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shSnowflake, dark, prio);
}
else if (it == itOrbLuck)
queuepolyat(Vit1, cgi.shSmallerDodeca, dark, prio);
else if (it == itOrbAether) {
queuepolyat(Vit1, cgi.shHalfDisk, dark, prio);
queuepolyat(Vit1*lmirror(), cgi.shHalfDisk, 0xFF, prio);
queuepolyat(Vit1*MirrorX, cgi.shHalfHumanoid, dark, prio);
queuepolyat(Vit1*lmirror()*MirrorX, cgi.shHalfHumanoid, 0xFF, prio);
}
else if (it == itOrbFlash)
queuepolyat(Vit1, cgi.shFlash, dark, prio);
else if (it == itOrbMatter || it == itOrbStone) {
queuepolyat(Vit, cgi.shDisk, dark1, prio);
queuepolyat(Vit1, cgi.shDiskSq, dark, prio);
}
else if (it == itOrbSummon) {
queuepolyat(Vit1, cgi.shHeptagon, dark, prio);
queuepolyat(Vit1, cgi.shHeptagram, dark, prio);
}
else if (it == itOrbSafety) {
queuepolyat(Vit, cgi.shDisk, dark, prio);
dynamicval<color_t> p(poly_outline, dark);
queuepolyat(Vit1, cgi.shHeptagram, 0, prio);
}
else {
bool jump = (it == itOrbPhasing || it == itOrbDash || it == itOrbFrog);
auto shape = (it == itOrbFriend) ? &cgi.shTinyBird :
(it == itOrbSide1) ? &cgi.shSmallPSword :
(it == itOrbDigging) ? &cgi.shSmallPickAxe :
(it == itOrbSword || it == itOrbSword2) ? &cgi.shSmallSword :
(it == itOrbThorns) ? &cgi.shSmallHedgehogBlade :
(it == itOrbSide2 || it == itOrb37 || it == itOrbLava) ? &cgi.shDiskT :
(it == itOrbGravity) ? &cgi.shTinyArrow :
(it == itOrbFreedom || it == itOrbRecall) ? &cgi.shDiskSq :
(it == itOrbEnergy) ? &cgi.shHalfDisk :
(it == itOrbSpace) ? &cgi.shSmallPirateHook :
(it == itOrbChoice || it == itOrbMirror || it == itOrbMagnetism || it == itOrbEmpathy || it == itOrbDiscord) ? &cgi.shEccentricDisk :
(it == itOrbPsi || it == itOrbSide3) ? &cgi.shDiskS :
(it == itOrbPurity) ? &cgi.shSmallEgg :
(it == itOrbLightning) ? &cgi.shLightningBolt :
(it == itOrbShield) ? &cgi.shShield :
(it == itOrbTime) ? &cgi.shHourglass :
(it == itOrbAir) ? &cgi.shSmallFan :
(it == itOrbWoods) ? &cgi.shTreeIcon :
(it == itOrbNature) ? &cgi.shLeafIcon :
(it == itOrbIllusion || it == itOrbInvis || it == itOrbTeleport) ? &cgi.shHumanoid :
jump ? &cgi.shDiskSegment :
NULL;
queuepolyat(Vit, cgi.shDisk, dark, prio);
bool reversed = (shape == &cgi.shTreeIcon || shape == &cgi.shHumanoid || it == itOrbSword2);
bool left90 = (shape == &cgi.shLeafIcon || shape == &cgi.shLightningBolt);
if (shape)
queuepolyat(reversed ? Vit1 * MirrorX : left90 ? Vit1 * spin270() : Vit1, *shape, (it == itOrbInvis || it == itOrbTeleport) ? 0x20 : 0x80, prio);
if (it == itOrbSide1 || (shape == &cgi.shEccentricDisk && it != itOrbDiscord))
queuepolyat(Vit1*lmirror(), *shape, 0x80, prio);
if (jump || it == itOrbEnergy)
queuepolyat(Vit1*lmirror(), *shape, col, prio);
if (it == itOrbIntensity || it == itOrbImpact)
queuepolyat(Vit1, cgi.shDiskM, 0x80, prio);
if (it == itOrbHorns) {
queuepolyat(Vit1, cgi.shSmallBullHead, 0x80, prio);
queuepolyat(Vit1, cgi.shSmallBullHorn, 0x80, prio);
queuepolyat(Vit1*lmirror(), cgi.shSmallBullHorn, 0x80, prio);
}
if (it == itOrbUndeath) {
dark = darkena(fghostcolor(c) /* minf[moFriendlyGhost].color */, 0, inice ? 0x80 : hidden ? 0x20 : 0xC0);
queuepolyat(Vit1, cgi.shMiniGhost, dark, prio);
queuepolyat(Vit1, cgi.shMiniEyes, 0xFF, prio);
}
if (it == itOrbSlaying) {
queuepolyat(Vit1, cgi.shSmallFlailTrunk, 0x80, prio);
queuepolyat(Vit1, cgi.shSmallHammerHead, 0x80, prio);
}
if (it == itOrbShell)
for(int i = 1; i<8; i++) {
queuepolyat(Vit1, cgi.shTortoise[i][2], 0x80, prio);
if (i>=5 && i<=7)
queuepolyat(Vit1*lmirror(), cgi.shTortoise[i][2], 0x80, prio);
}
}
}
queue_ring(Vit * spinptick(1500, 0), orbshape(iinf[it].orbshape), col, prio);
}
else {
draw_ascii_or_zh(V, xch, iinf[it].name, icol, 1, 0.5);
}
return true;
#endif
}
EX void queue_goal_text(shiftpoint P1, ld sizemul, const string& s, color_t color) {
#if CAP_VR
if(vrhr::enabled) {
auto e = inverse_exp(P1);
e = e * 3 / hypot_d(GDIM, e);
auto T = face_the_player(shiftless(rgpushxto0(direct_exp(e))));
queuestrn(T, sizemul * mapfontscale / 100, s, color);
return;
}
#endif
queuestr(P1, vid.fsize * sizemul, s, color);
}
EX bool mark_compass(cell *c, shiftpoint& P1) {
cell *c1 = c ? findcompass(c) : NULL;
if(!c1) return false;
shiftmatrix P = ggmatrix(c1);
P1 = tC0(P);
if(isPlayerOn(c)) {
queue_goal_text(P1, 2, "X", 0x10100 * int(128 + 100 * sintick(150)));
// queuestr(V, 1, its(compassDist(c)), 0x10101 * int(128 - 100 * sin(ticks / 150.)), 1);
queue_goal_text(P1, 1, its(-compassDist(c)), 0x10101 * int(128 - 100 * sintick(150)));
addauraspecial(P1, 0xFF0000, 0);
addradar(P, 'X', iinf[itCompass].color, 0xFF, true);
}
return true;
}
}