3D City Builder without a grid
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Updated
Jun 2, 2025 - Rust
3D City Builder without a grid
Learning to Communicate with Deep Multi-Agent Reinforcement Learning in PyTorch
a collection of computational playthings.
Artificial life. Particles driven by neural networks, fighting on a grid and evolving through genetic algorithms.
A narrative-focused agent-based settlement simulation framework.
Artificial life. Particles driven by cellular automata, fighting on a grid and evolving through genetic algorithms.
This is a Boids Simulation, written in Python with Pygame.
Craig Reynolds' Boids model for simulating the flocking behavior of birds.
A Swift Playground Book that explores the Apple's Metal technology on iOS.
Inner Self is an AI Dungeon mod that grants memory, goals, secrets, planning, and self-reflection capabilities to the characters living in your story!
Simulating complete lives of different cellular animals and plants. Evolution, inheritance, predation and more.
Unity3d project that visualizes force-directed graphs. This project is created using Unity3d.
ALife simulation with Python: patterns, behavior, and cognition.
isometric software vivarium that simulates a mini civilization
RL environment replicating the werewolf game to study emergent communication
Small world networks in Cellular Automata
IDE for modeling and simulation of Cellular Automata (CA)
simple ABM program to simulate a moving danger (e.g., fire) and people in a confined space trying to escape the danger
TypeScript runtime for adaptive AI agent intelligence.
A substrate-native digital consciousness engine where prediction errors about self-survival become causally efficacious qualia, driving closed-loop recursive self-evolution.
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