A project about cellular automata, running using compute shaders in Unity.
The project features both 2D and 3D automata, with some presets, such as Conway's Game of Life, or all the 3D automata found in this article.
Also, here's a link to a video showing all of the 3D automata in the project.
- 2x2
- 3-4 Life (only French page is available)
- Anneal
- Brian's Brain
- Day and Night
- Diamoeba
- Game of Life
- High Life
- Life without Death
- Morley
- Replicator
- Seeds
- 3D Brain
- 445
- Amoeba
- Architecture
- Builder 1
- Builder 2
- Clouds 1
- Clouds 2
- Construction
- Coral
- Crystal Growth 1
- Crystal Growth 2
- Diamond Growth
- Expanding Shell
- More structures
- Pulse Waves
- Pyroclastic
- Sample 1
- Shell
- Single point replication
- Slow Decay 1
- Slow Decay 2
- Stable structures
- Symmetry
- Von Neumann Builder

