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Overhaul World Creator#238

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FoeFear wants to merge 7 commits intorudderbucky:masterfrom
FoeFear:Fix-World-Creator-UI
Open

Overhaul World Creator#238
FoeFear wants to merge 7 commits intorudderbucky:masterfrom
FoeFear:Fix-World-Creator-UI

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@FoeFear
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@FoeFear FoeFear commented Feb 26, 2026

These are a bunch of fixes and missing features. Be cautious with the testing.

  • Add vendor builder.
  • Add clear world prompt window.
  • Add find json option to search window.
  • Adjusted the popup when deleting canvases. The window will hide.
  • Adjusted meta data for the ship builder grid.
  • Adjusted the canvas editor grid sprite.
  • Allowed search window to change dimensions when finding items
  • Reorder main menu buttons.
  • Redesigned ItemType list to be more clear.
    • Changed each item's type to be more consistent and different.
  • Redesigned wave builder ui.
  • Reworked select mode. Holding 'E' or 'F' keys will focus on selecting entities or flags.
    • Confirm and cancel keys are now the same ('Return').
  • Redesigned the manual.
    • Added a scroll bar (more information can be added).
    • It should be much easier to customize.
    • Images can now be included (example provided).
  • Renamed all vending sprites. This is to make it much easier to remember.
  • Replace old pixel sprites with remastered sprites in the game files.
  • Fix warning messages in main menu and background spawn UI.
  • Fix select mode when cursor is over an object even when the canvas editor is open.
  • Fix world not displaying the correct dimension number after clearing a world.
  • Fix custom vendors with more than 10 options.
  • Fix the last key for custom vendor's tenth option.
  • Fix an error where players could delete worlds in the world window.
  • Fixed MediumCenter7 symmetry.
  • Fixed fusion station display in world creator.
  • Fixed credit list in the main menu.
  • Moved all world creator prefab sprites into the Sprite Prefabs folder.
  • Moved most of the world creator sprites into the World Creator Sprites folder.
  • Moved part fusion closer to other stations in Item Mode.
  • Moved drone light and drone core out of ResourceData text file.
  • Storing vendor blueprints in the entity folder will no longer work. Use the vendor folder.
  • Viewing the character creator or faction builder should display the correct header.
  • Viewing the ships, worlds, waves, or canvases should display the correct header.

- reorder main menu buttons.
- fix warning messages in main menu and background spawn UI.
- moved all world creator prefab sprites into sprite prefabs folder.
- redesigned ItemType list to be more clear.
- moved part fusion closer to other stations.
- reworked select mode. Holding 'E' or 'F' keys will focus on selecting entities or flags.
- fix select mode when cursor is over an object even when the canvas editor is open.
- viewing the character creator or faction builder should display the correct header.
- viewing the ships, worlds, waves, or canvases should display the correct header.
- add clear world prompt window
- add find json option to search window
- allowed search window to change dimensions when finding items
- moved most of the world creator sprites to World Creator Sprites folder
- redesigned the manual
	- it should be much easier to customize
	- images can now be included (example provided)
- fix world not displaying the correct dimension number after clearing a world
- fix custom vendors with more than 10 options
- fix the last key for custom vendor's tenth option
- Fix an error where players could delete worlds in the world window.
- Adjusted the popup when deleting canvases. The window will hide.
- Adjusted meta data for the ship builder grid.
- Adjusted the canvas editor grid sprite.
- Replace old pixel sprites with remastered sprites in the game files.
- Renamed all vending sprites. This is to make it much easier to remember.
- Moved drone light and drone core out of ResourceData text file.
- Fixed MediumCenter7 symmetry.
- Fixed fusion station display in world creator.
- Fixed credit list in the main menu.
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