Revert change to use Assembly.Load(Byte[])#50
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tonyroberts merged 3 commits intopythonnet:developfrom Jun 9, 2014
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This reverts commit b65fa30.
…rom a file. This fixes problems when trying to import pre-loaded assemblies that are embedded as resources.
…rary dirs for python built with --enable-shared.
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@adamklein, would you mind checking this actually fixes your original problem please? :) |
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Yes, sorry for the delay - will check today! |
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Confirmed this works! |
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Excellent! :) I'll go ahead and merge this then. |
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* add cache for extensions * Use out --------- Co-authored-by: Trygve Wastvedt <trygve.wastvedt@autodesk.com>
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Using Assembly.Load(Byte[]) created problems loading assemblies containing unmanaged code.
http://stackoverflow.com/questions/2945080/how-do-i-dynamically-load-raw-assemblies-that-contains-unmanaged-codebypassing
The change to use Assemble.Load(Byte[]) was originally made as a workaround to fix a problem where the Python.Runtime would get loaded multiple times when using nPython (once from the resource, and then later from the file on disk). The change forced it to go through the resolve mechanism, which found the embedded resource.
This change fixes the same problem much more simply, while using the normal Assembly.LoadFrom(path) method. Before attempting to load an assembly from disk it checks to see if an assembly with the same name is already loaded.