Station Police view has tabs: 1. crime records, + new: 2. rules & regulations#5863
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impaktor merged 4 commits intopioneerspacesim:masterfrom Aug 23, 2024
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thoughts:
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Will review this after the UI theme PR is merged. I like what I'm seeing here, but some areas could have improved formatting - I'll see if I can address that. |
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Looks nice! I would consider sorting the lists. |
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sturnclaw
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Aug 23, 2024
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Going to be cheeky and approve my own changes here too - made stylistic and textual changes as needed for a uniform standard of quality across the entire tab. This PR is definitely a good change, but the whole station view UI is desperately in need of a redesign in the long term.
Final(ish) appearance:
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And yes, the faces are different in each screenshot because every time you do a debug reload of the police tab, the station gets a different constable 😄 |
- If a transformer function returned a modified key, that key was accidentally fed back into the next call to the underlying iterator - Fix occurrences of two-space indentation / mis-indentation
- Render crime lists as tables - Use ui.tabBarFont() for consistent styling of the tab bar - Show fine cost on payment button and change state based on player monetary state - Sort criminal records by count of crimes committed - Sort list of illegal commodities alphabetically - Add introductory text to illegal commodity list - Tweak rules/regulations text to mention that the distance pertains to laws enforced within the station's sensor coverage.
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I found this 4 year old branch. I figured I could fix it up and PR it.
This aims to show more clearly what rules the player need to be weary of. Changes:
(Never mind my Evarchart facemod)

