Fix for commodity market in stock and demand reset#5633
Merged
sturnclaw merged 1 commit intopioneerspacesim:masterfrom Oct 6, 2023
Merged
Fix for commodity market in stock and demand reset#5633sturnclaw merged 1 commit intopioneerspacesim:masterfrom
sturnclaw merged 1 commit intopioneerspacesim:masterfrom
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Fixes commodity market in stock and demand reseting on save load
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I may not have a chance to properly test this for a few days, but the code looks correct. If someone is able to test and report back here, that'd be excellent - otherwise I'll merge once I've gotten a chance to ensure the solution functions correctly. |
sturnclaw
approved these changes
Oct 6, 2023
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Fixes #5582
This happened, because
transientMarketinSpaceStation.luawas never linked tostationMarketinEconomy.luaafter loading the save. AddingcreateCommodityStock(station)in loopfor station,list in pairs(loaded_data.shipsOnSale) doin theonGameStartevent will make sure to do that for every station player has visited in the system.Update
Changed to a more clean-looking solution.