Miscellaneous fixes and improvements#5455
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sturnclaw merged 4 commits intopioneerspacesim:masterfrom Dec 25, 2022
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- Add type information for body:exists(), :isa(), :setprop(), :hasprop() methods
- Jumps to the currently selected sector map target
- Add StarSystem.numberOfBodies attribute - Add StarSystem.numberOfStations attribute Avoids having to generate an entire table of body paths just to check whether there are in fact bodies inside the system
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Expect a short shelf-life before merge.
This PR adds more type information to Lua autocomplete files, fixes one unreported UI error when pumping fuel in hyperspace, and adds a debug utility to hyperjump to the star selected in the Sector Map. As usual, this debug button is present in the Ship Spawner for lack of a better place to put it right now, and requires the player to be undocked. It ignores maximum range and fuel costs, and can happily hyperjump you directly to Sag A* if you scroll long enough to get there...
This also adds two new attributes to LuaStarSystem to avoid having to generate a potentially expensive Lua table just to query the number of bodies or spacestations in a system.