Fixing Skipjack gun tag not having a _0 at the end#5269
Merged
sturnclaw merged 1 commit intopioneerspacesim:masterfrom Sep 20, 2021
Merged
Fixing Skipjack gun tag not having a _0 at the end#5269sturnclaw merged 1 commit intopioneerspacesim:masterfrom
sturnclaw merged 1 commit intopioneerspacesim:masterfrom
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Fixes #5177
The gun tag was just
tag_gunmountinstead oftag_gunmount_0The tag was picked up properly upon buying/switching ship, but would not work after a reload. The weapon sound is audible, but nothing fired. Which might be good to investigate though. This PR fixes the gun not firing after a reload.