Gets new game's start time from FlightLog to be compared with minTime#5263
Merged
sturnclaw merged 1 commit intopioneerspacesim:masterfrom May 20, 2022
Merged
Conversation
Member
Contributor
Author
Let see #5291 merged hopefully, and decide then. Probably the old code with small modification will be just ok. For now i cross my fingers on yours PR successful and fast merge. |
uses Game.GetStartTime() function from pioneerspacesim#5291 PR
8a066d4 to
cce74e3
Compare
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Since Game.time does not start when new game starts, in order to check if 6 months have passed since start of a new game, the oldest deptime from FlighLog is used instead.