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get_python.cmake
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33 lines (26 loc) · 1.16 KB
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#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
# to use this script, invoke it using CMake script mode (-P option)
# with the cwd being the engine root folder (the one with cmake as a subfolder)
# on the command line, define LY_3RDPARTY_PATH to a valid directory
# and PAL_PLATFORM_NAME to the platform you'd like to get or update python for.
# defines must come before the script call.
# example:
# cmake -DPAL_PLATFORM_NAME:string=Windows -DLY_3RDPARTY_PATH:string=%CMD_DIR% -P get_python.cmake
cmake_minimum_required(VERSION 3.24)
if(LY_3RDPARTY_PATH)
file(TO_CMAKE_PATH ${LY_3RDPARTY_PATH} LY_3RDPARTY_PATH)
cmake_path(NORMAL_PATH LY_3RDPARTY_PATH)
endif()
if (LY_ROOT_FOLDER)
file(TO_CMAKE_PATH ${LY_ROOT_FOLDER} LY_ROOT_FOLDER)
cmake_path(NORMAL_PATH LY_ROOT_FOLDER)
endif()
set(PAL_HOST_PLATFORM_NAME ${PAL_PLATFORM_NAME})
string(TOLOWER ${PAL_HOST_PLATFORM_NAME} PAL_HOST_PLATFORM_NAME_LOWERCASE)
string(TOLOWER ${PAL_PLATFORM_NAME} PAL_PLATFORM_NAME_LOWERCASE)
include(cmake/LYPython.cmake)