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Translated a little bit of the document into Chinese (#268)
Translated some documents into Chinese Co-authored-by: liximi <liangxiangming@aquilatech.ai>
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docs/docs/glossary.md

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You can improve the docs by [expanding it](./contributing).
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| Term | Definition |
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| ------------------------------- | ----------------------------------------------------------- |
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| [Avatar](./tools/paint#avatar) | The object that you control when playing the game. |
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| [Sprite](./tools/paint#sprite/) | Object that you can 'talk' to when playing the game. |
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| [Tile](./tools/paint#tile/) | Objects that act as decoration, but are not interactive. |
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| [Item](./tools/paint#item/) | Objects that can be 'picked up' and stored in an inventory. |
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| Drawing | A general term to describe avatars, sprites, tiles or items |
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| Term | Definition |
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| ---------------------------- | ------------------------------------------------------------ |
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| [Avatar](./tools/paint#avatar) | The object that you control when playing the game. |
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| [Sprite](./tools/paint#sprite/) | Object that you can 'talk' to when playing the game. |
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| [Tile](./tools/paint#tile/) | Objects that act as decoration, but are not interactive. |
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| [Item](./tools/paint#item/) | Objects that can be 'picked up' and stored in an inventory. |
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| Drawing | A general term to describe avatars, sprites, tiles or items. |
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{
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"version.label": {
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"message": "Next",
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"description": "The label for version current"
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},
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"sidebar.tutorialSidebar.category.Introduction": {
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"message": "介绍",
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"description": "The label for category Introduction in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Introduction.link.generated-index.description": {
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"message": "Bitsy是一个用于制作小型游戏或小型世界的小编辑器。其目标是让制作能够四处走动、与人交谈并置身于某个地方的游戏变得简单。",
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"description": "The generated-index page description for category Introduction in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Tools": {
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"message": "工具",
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"description": "The label for category Tools in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Tools.link.generated-index.description": {
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"message": "工具栏包含所有Bitsy编辑工具。点击工具按钮可以在工作区中切换该工具的显示与隐藏。点击“新建游戏(new game)”按钮将会让你开始一个新的Bitsy游戏。请注意,这会覆盖你当前的所有工作。如果你想先保存当前的工作,可以考虑使用下载或游戏数据工具导出你的游戏。",
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"description": "The generated-index page description for category Tools in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Dialog": {
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"message": "对话",
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"description": "The label for category Dialog in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Game": {
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"message": "游戏",
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"description": "The label for category Game in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Paint": {
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"message": "画图",
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"description": "The label for category Paint in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Room": {
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"message": "房间",
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"description": "The label for category Room in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Advanced Topics": {
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"message": "高级话题",
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"description": "The label for category Advanced Topics in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Advanced Topics.link.generated-index.description": {
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"message": "高级话题",
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"description": "The generated-index page description for category Advanced Topics in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.FAQ": {
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"message": "常见问题解答(FAQ)",
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"description": "The label for category FAQ in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.FAQ.link.generated-index.description": {
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"message": "一些被经常提问的问题!",
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"description": "The generated-index page description for category FAQ in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Technical": {
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"message": "技术文档",
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"description": "The label for category Technical in sidebar tutorialSidebar"
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},
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"sidebar.tutorialSidebar.category.Technical.link.generated-index.description": {
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"message": "技术文档",
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"description": "The generated-index page description for category Technical in sidebar tutorialSidebar"
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}
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}
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import Changelog from '../../../../../CHANGELOG.md';
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# 更新日志
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<Changelog />
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---
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tags: [stub]
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---
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import Contributing from '../../../../../CONTRIBUTING.md';
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# 贡献
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<Contributing />
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import Credits from '../../../../../CREDITS.md';
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# 致谢
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<Credits />
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---
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sidebar_position: 6
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tags: [stub]
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---
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# 术语表
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:::info 此页面内容尚未完善。
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你可以通过[扩展它](./contributing)来改进文档。
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:::
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| 术语 | 定义 |
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| ---------------------------- | ----------------------------------------------------------- |
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| [角色(Avatar)](./tools/paint#avatar) | 您在玩游戏时控制的对象。 |
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| [精灵(Sprite)](./tools/paint#sprite/) | 玩游戏时可以与之“交谈(交互)”的对象。 |
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| [瓷砖(Tile)](./tools/paint#tile/) | 充当装饰但不具有交互性的对象。 |
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| [物品(Item)](./tools/paint#item/) | 可以“拾取”并存储在物品栏中的对象。 |
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| 图画(Drawing) | 描述角色、精灵、瓷砖或物品的通用术语。 |
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---
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sidebar_position: 1
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---
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# 关于 Bitsy
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> 嗨!Bitsy 是一个用于制作小型游戏或小型世界的小编辑器。其目标是让制作能够四处走动、与人交谈并置身于某个地方的游戏变得简单。
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>
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> 祝你用 Bitsy 创作愉快!
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>
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> &ndash; <cite>[adam](https://www.twitter.com/adamledoux)</cite>
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## 开始
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以下是一些学习Bitsy的好资源! :)
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- 从Bitsy编辑器的[概览](introduction/overview)开始
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- 或者阅读由Bitsy社区成员编写的[教程](introduction/tutorial)
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- 或者查看[常见问题解答(FQA)页面](category/FAQ),了解常见问题的答案!
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## 社区
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- [用Bitsy制作的游戏 (Made with bitsy)](https://itch.io/games/made-with-bitsy)
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- [论坛](https://ledoux.itch.io/bitsy/community)
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## 项目
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- [博客](https://ledoux.itch.io/bitsy/devlog "itch.io 开发日志,包含Bitsy的更新和新闻")
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- [致谢](credits "Bitsy贡献者名单")
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- [更新日志](changelog "Bitsy版本说明")
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- [报告Bug](https://github.com/le-doux/bitsy/issues)
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- [如何贡献文档](contributing)
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- [源码](https://github.com/le-doux/bitsy)
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# 概览
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## 描述
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当你第一次打开Bitsy时,你会看到工作区中打开了一组“工具”。在这些工具的上方是工具栏,它允许你打开和关闭这些Bitsy工具。如果你看不到工具栏,请点击屏幕右上角的“工具”按钮。在工作区的顶部,你可以编辑游戏的标题,它。
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Bitsy游戏由一些[房间](../tools/room)组成,你的[角色](../tools/paint/#avatar)可以在它们之间行走。当你的角色在Bitsy世界中行走时,他们可能会与[精灵(Sprite)](../tools/paint/#sprite)(一个术语,可以与之交谈的人物、物体等)和[物品(Item)](../tools/paint/#item)进行互动。房间中任何不可交互的元素都被称为[瓷砖(Tile)](../tools/paint/#tile),它们被用于装饰。在Bitsy中,你可以使用工具栏中的不同工具创建你的精灵、物品、瓷砖,以及行为,比如[对话](../tools/dialog)[房间间的转移](../tools/exitsandendings)等。然后将它们放置在房间工具中进行组合。房间工具还可以用来玩你正在制作的游戏,方便在编辑和测试之间切换。
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你可以随时下载你的游戏,以在Bitsy编辑器之外游玩它们。
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## 特性
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![Bitsy的主界面](.images/mainScreen.JPG)
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1. **游戏标题。** 你写在这里的文本将在游戏开始时显示。
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2. **工具(tools)按钮。** 显示/隐藏工具栏。
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3. **播放(play)按钮。** 点击“播放(play)”按钮播放并且测试你的游戏。然后“停止(stop)”点击按钮继续编辑它。
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4. **工具栏。** 通过点击这些按钮来开/关每一个[Bitsy工具](../category/tools)。显示为深蓝色的工具是已经在工作区中被打开的。
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5. **工作区。** 查看你启用的所有Bitsy工具。点击并拖拽来重新排列它们。通过点击每个工具窗口右上角的“X”来关闭它们,或者通过工具栏里的按钮来开/关它们。
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# 教程
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此页面链接到Bitsy社区编写的各类教程。如果你编写了教程或有想要添加的教程,请点击下方的 *编辑此页* 按钮!
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## 如何开始
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- 关于Bitsy的通用介绍和教程,请查看[Claire Morwood的教程](https://www.shimmerwitch.space/bitsyTutorial.html)
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- [bitsy-handout](https://rahji.github.io/bitsy-handout/web/):包含教程、工具及其他Bitsy相关资源的有用链接的列表。
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## 高级话题
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- 有关使用Bitsy变量的指南,请查看[ayolland编写的教程](https://ayolland.itch.io/trevor/devlog/29520/bitsy-variables-a-tutorial)
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- [Bitsy对话教程(视频)](https://youtu.be/pbz1hWEJelc): 在这个YouTube视频中,Rob Duarte讲解了关于对话(dialog)的高级话题,如分支列表(branching lists)。
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## Hacks与更多
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- [Bitsy Museum Hack 2.0](https://itch.io/blog/515981/bitsy-museum-hack-20): Marlowe Dobbe编写了一个更新的教程,介绍如何使用与当前版本的Bitsy兼容的[Bitsy Museum Hack](https://odd-hours.itch.io/bitsy-museum-hack)

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