import Cocoa
let app = NSApplication.sharedApplication()
class AppDelegate: NSObject, NSApplicationDelegate {
func applicationDidFinishLaunching(aNotification: NSNotification) {
test()
}
func test() {
assert(1.second == 1.0)
assert(1.minute == 60.0)
assert(1.hour == 1.minute * 60)
assert(1.2.seconds == 1.2)
assert(1.5.minutes == 90.0)
assert(1.5.hours == 5400.0)
test2()
}
func test2() {
var fired = false
NSTimer.after(0.1.seconds) {
assert(!fired)
fired = true
self.test3()
}
}
var timer1: NSTimer!
func test3() {
var fired = false
timer1 = NSTimer.every(0.1.seconds) {
if fired {
self.test4()
self.timer1.invalidate()
} else {
fired = true
}
}
}
let timer2 = NSTimer.new(after: 0.1.seconds) { fatalError() }
let timer3 = NSTimer.new(every: 0.1.seconds) { fatalError() }
func test4() {
let timer = NSTimer.new(after: 0.1.seconds) {
self.test5()
}
NSRunLoop.currentRunLoop().addTimer(timer, forMode: NSDefaultRunLoopMode)
}
var timer4: NSTimer!
func test5() {
var fired = false
timer4 = NSTimer.new(every: 0.1.seconds) {
if fired {
self.timer4.invalidate()
self.test6()
} else {
fired = true
}
}
timer4.start(runLoop: NSRunLoop.currentRunLoop(), modes: NSDefaultRunLoopMode)
}
func test6() {
NSTimer.after(0.1.seconds, done)
}
func done() {
println("All tests passed")
app.terminate(self)
}
}
let delegate = AppDelegate()
app.delegate = delegate
app.run()