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map_widget.py
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929 lines (735 loc) · 43.4 KB
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import requests
import math
import threading
import tkinter
import tkinter.ttk as ttk
import tkinter.messagebox
import time
import PIL
import sys
import io
import sqlite3
import pyperclip
import geocoder
from PIL import Image, ImageTk
from typing import Callable, List, Dict, Union, Tuple
from functools import partial
from .canvas_position_marker import CanvasPositionMarker
from .canvas_tile import CanvasTile
from .utility_functions import decimal_to_osm, osm_to_decimal
from .canvas_button import CanvasButton
from .canvas_path import CanvasPath
from .canvas_polygon import CanvasPolygon
class TkinterMapView(tkinter.Frame):
def __init__(self, *args,
width: int = 300,
height: int = 200,
corner_radius: int = 0,
bg_color: str = None,
database_path: str = None,
use_database_only: bool = False,
max_zoom: int = 19,
**kwargs):
super().__init__(*args, **kwargs)
self.running = True
self.width = width
self.height = height
self.corner_radius = corner_radius if corner_radius <= 30 else 30 # corner_radius can't be greater than 30
self.configure(width=self.width, height=self.height)
# detect color of master widget for rounded corners
if bg_color is None:
# map widget is placed in a CTkFrame from customtkinter library
if (hasattr(self.master, "canvas") and hasattr(self.master, "fg_color")) or (hasattr(self.master, "_canvas") and hasattr(self.master, "_fg_color")):
# customtkinter version >=5.0.0
if hasattr(self.master, "_apply_appearance_mode"):
self.bg_color: str = self.master._apply_appearance_mode(self.master.cget("fg_color"))
# customtkinter version <=4.6.3
elif hasattr(self.master, "fg_color"):
if type(self.master.fg_color) == tuple or type(self.master.fg_color) == list:
self.bg_color: str = self.master.fg_color[self.master._appearance_mode]
else:
self.bg_color: str = self.master.fg_color
# map widget is placed on a tkinter.Frame or tkinter.Tk
elif isinstance(self.master, (tkinter.Frame, tkinter.Tk, tkinter.Toplevel, tkinter.LabelFrame)):
self.bg_color: str = self.master.cget("bg")
# map widget is placed in a ttk widget
elif isinstance(self.master, (ttk.Frame, ttk.LabelFrame, ttk.Notebook)):
try:
ttk_style = ttk.Style()
self.bg_color = ttk_style.lookup(self.master.winfo_class(), 'background')
except Exception:
self.bg_color: str = "#000000"
# map widget is placed on an unknown widget
else:
self.bg_color: str = "#000000"
else:
self.bg_color = bg_color
self.grid_rowconfigure(0, weight=1) # configure 1x1 grid system
self.grid_columnconfigure(0, weight=1)
self.canvas = tkinter.Canvas(master=self,
highlightthicknes=0,
bg="#F1EFEA",
width=self.width,
height=self.height)
self.canvas.grid(row=0, column=0, sticky="nsew")
# zoom buttons
self.button_zoom_in = CanvasButton(self, (20, 20), text="+", command=self.button_zoom_in)
self.button_zoom_out = CanvasButton(self, (20, 60), text="-", command=self.button_zoom_out)
# bind events for mouse button pressed, mouse movement, and scrolling
self.canvas.bind("<B1-Motion>", self.mouse_move)
self.canvas.bind("<Button-1>", self.mouse_click)
self.canvas.bind("<ButtonRelease-1>", self.mouse_release)
self.canvas.bind("<MouseWheel>", self.mouse_zoom)
self.canvas.bind("<Button-4>", self.mouse_zoom)
self.canvas.bind("<Button-5>", self.mouse_zoom)
self.bind('<Configure>', self.update_dimensions)
self.last_mouse_down_position: Union[tuple, None] = None
self.last_mouse_down_time: Union[float, None] = None
self.mouse_click_position: Union[tuple, None] = None
self.map_click_callback: Union[Callable, None] = None # callback function for left click on map
# movement fading
self.fading_possible: bool = True
self.move_velocity: Tuple[float, float] = (0, 0)
self.last_move_time: Union[float, None] = None
# describes the tile layout
self.zoom: float = 0
self.upper_left_tile_pos: Tuple[float, float] = (0, 0) # in OSM coords
self.lower_right_tile_pos: Tuple[float, float] = (0, 0)
self.tile_size: int = 256 # in pixel
self.last_zoom: float = self.zoom
# canvas objects, image cache and standard empty images
self.canvas_tile_array: List[List[CanvasTile]] = []
self.canvas_marker_list: List[CanvasPositionMarker] = []
self.canvas_path_list: List[CanvasPath] = []
self.canvas_polygon_list: List[CanvasPolygon] = []
self.tile_image_cache: Dict[str, PIL.ImageTk.PhotoImage] = {}
self.empty_tile_image = ImageTk.PhotoImage(Image.new("RGB", (self.tile_size, self.tile_size), (190, 190, 190))) # used for zooming and moving
self.not_loaded_tile_image = ImageTk.PhotoImage(Image.new("RGB", (self.tile_size, self.tile_size), (250, 250, 250))) # only used when image not found on tile server
# tile server and database
self.tile_server = "https://a.tile.openstreetmap.org/{z}/{x}/{y}.png"
self.database_path = database_path
self.use_database_only = use_database_only
self.overlay_tile_server: Union[str, None] = None
self.max_zoom = max_zoom # should be set according to tile server max zoom
self.min_zoom: int = math.ceil(math.log2(math.ceil(self.width / self.tile_size))) # min zoom at which map completely fills widget
# pre caching for smoother movements (load tile images into cache at a certain radius around the pre_cache_position)
self.pre_cache_position: Union[Tuple[float, float], None] = None
self.pre_cache_thread = threading.Thread(daemon=True, target=self.pre_cache)
self.pre_cache_thread.start()
# image loading in background threads
self.image_load_queue_tasks: List[tuple] = [] # task: ((zoom, x, y), canvas_tile_object)
self.image_load_queue_results: List[tuple] = [] # result: ((zoom, x, y), canvas_tile_object, photo_image)
self.after(10, self.update_canvas_tile_images)
self.image_load_thread_pool: List[threading.Thread] = []
# add background threads which load tile images from self.image_load_queue_tasks
for i in range(25):
image_load_thread = threading.Thread(daemon=True, target=self.load_images_background)
image_load_thread.start()
self.image_load_thread_pool.append(image_load_thread)
# set initial position
self.set_zoom(17)
self.set_position(52.516268, 13.377695) # Brandenburger Tor, Berlin
# right click menu
self.right_click_menu_commands: List[dict] = [] # list of dictionaries with "label": str, "command": Callable, "pass_coords": bool
if sys.platform == "darwin":
self.canvas.bind("<Button-2>", self.mouse_right_click)
else:
self.canvas.bind("<Button-3>", self.mouse_right_click)
self.draw_rounded_corners()
def destroy(self):
self.running = False
super().destroy()
def draw_rounded_corners(self):
self.canvas.delete("corner")
if sys.platform.startswith("win"):
pos_corr = -1
else:
pos_corr = 0
if self.corner_radius > 0:
radius = self.corner_radius
self.canvas.create_arc(self.width - 2 * radius + 5 + pos_corr, self.height - 2 * radius + 5 + pos_corr,
self.width + 5 + pos_corr, self.height + 5 + pos_corr,
style=tkinter.ARC, tag="corner", width=10, outline=self.bg_color, start=-90)
self.canvas.create_arc(2 * radius - 5, self.height - 2 * radius + 5 + pos_corr, -5, self.height + 5 + pos_corr,
style=tkinter.ARC, tag="corner", width=10, outline=self.bg_color, start=180)
self.canvas.create_arc(-5, -5, 2 * radius - 5, 2 * radius - 5,
style=tkinter.ARC, tag="corner", width=10, outline=self.bg_color, start=-270)
self.canvas.create_arc(self.width - 2 * radius + 5 + pos_corr, -5, self.width + 5 + pos_corr, 2 * radius - 5,
style=tkinter.ARC, tag="corner", width=10, outline=self.bg_color, start=0)
def update_dimensions(self, event):
# only redraw if dimensions changed (for performance)
if self.width != event.width or self.height != event.height:
self.width = event.width
self.height = event.height
self.min_zoom = math.ceil(math.log2(math.ceil(self.width / self.tile_size)))
self.set_zoom(self.zoom) # call zoom to set the position vertices right
self.draw_move() # call move to draw new tiles or delete tiles
self.draw_rounded_corners()
def add_right_click_menu_command(self, label: str, command: Callable, pass_coords: bool = False) -> None:
self.right_click_menu_commands.append({"label": label, "command": command, "pass_coords": pass_coords})
def add_left_click_map_command(self, callback_function):
self.map_click_callback = callback_function
def convert_canvas_coords_to_decimal_coords(self, canvas_x: int, canvas_y: int) -> tuple:
relative_mouse_x = canvas_x / self.canvas.winfo_width()
relative_mouse_y = canvas_y / self.canvas.winfo_height()
tile_mouse_x = self.upper_left_tile_pos[0] + (self.lower_right_tile_pos[0] - self.upper_left_tile_pos[0]) * relative_mouse_x
tile_mouse_y = self.upper_left_tile_pos[1] + (self.lower_right_tile_pos[1] - self.upper_left_tile_pos[1]) * relative_mouse_y
coordinate_mouse_pos = osm_to_decimal(tile_mouse_x, tile_mouse_y, round(self.zoom))
return coordinate_mouse_pos
def mouse_right_click(self, event):
coordinate_mouse_pos = self.convert_canvas_coords_to_decimal_coords(event.x, event.y)
def click_coordinates_event():
try:
pyperclip.copy(f"{coordinate_mouse_pos[0]:.7f} {coordinate_mouse_pos[1]:.7f}")
tkinter.messagebox.showinfo(title="", message="Coordinates copied to clipboard!")
except Exception as err:
if sys.platform.startswith("linux"):
tkinter.messagebox.showinfo(title="", message="Error copying to clipboard.\n" + str(err) + "\n\nTry to install xclip:\n'sudo apt-get install xclip'")
else:
tkinter.messagebox.showinfo(title="", message="Error copying to clipboard.\n" + str(err))
m = tkinter.Menu(self, tearoff=0)
m.add_command(label=f"{coordinate_mouse_pos[0]:.7f} {coordinate_mouse_pos[1]:.7f}",
command=click_coordinates_event)
if len(self.right_click_menu_commands) > 0:
m.add_separator()
for command in self.right_click_menu_commands:
if command["pass_coords"]:
m.add_command(label=command["label"], command=partial(command["command"], coordinate_mouse_pos))
else:
m.add_command(label=command["label"], command=command["command"])
m.tk_popup(event.x_root, event.y_root) # display menu
def set_overlay_tile_server(self, overlay_server: str):
self.overlay_tile_server = overlay_server
def set_tile_server(self, tile_server: str, tile_size: int = 256, max_zoom: int = 19):
self.image_load_queue_tasks = []
self.max_zoom = max_zoom
self.tile_size = tile_size
self.min_zoom = math.ceil(math.log2(math.ceil(self.width / self.tile_size)))
self.tile_server = tile_server
self.tile_image_cache: Dict[str, PIL.ImageTk.PhotoImage] = {}
self.canvas.delete("tile")
self.image_load_queue_results = []
self.draw_initial_array()
def get_position(self) -> tuple:
""" returns current middle position of map widget in decimal coordinates """
return osm_to_decimal((self.lower_right_tile_pos[0] + self.upper_left_tile_pos[0]) / 2,
(self.lower_right_tile_pos[1] + self.upper_left_tile_pos[1]) / 2,
round(self.zoom))
def fit_bounding_box(self, position_top_left: Tuple[float, float], position_bottom_right: Tuple[float, float]):
# wait 200ms till method is called, because dimensions have to update first
self.after(100, self._fit_bounding_box, position_top_left, position_bottom_right)
def _fit_bounding_box(self, position_top_left: Tuple[float, float], position_bottom_right: Tuple[float, float]):
""" Fit the map to contain a bounding box with the maximum zoom level possible. """
# check positions
if not (position_top_left[0] > position_bottom_right[0] and position_top_left[1] < position_bottom_right[1]):
raise ValueError("incorrect bounding box positions, <must be top_left_position> <bottom_right_position>")
# update idle-tasks to make sure current dimensions are correct
self.update_idletasks()
last_fitting_zoom_level = self.min_zoom
middle_position_lat, middle_position_long = (position_bottom_right[0] + position_top_left[0]) / 2, (position_bottom_right[1] + position_top_left[1]) / 2
# loop through zoom levels beginning at minimum zoom
for zoom in range(self.min_zoom, self.max_zoom + 1):
# calculate tile positions for bounding box
middle_tile_position = decimal_to_osm(middle_position_lat, middle_position_long, zoom)
top_left_tile_position = decimal_to_osm(*position_top_left, zoom)
bottom_right_tile_position = decimal_to_osm(*position_bottom_right, zoom)
# calculate tile positions for map corners
calc_top_left_tile_position = (middle_tile_position[0] - ((self.width / 2) / self.tile_size),
middle_tile_position[1] - ((self.height / 2) / self.tile_size))
calc_bottom_right_tile_position = (middle_tile_position[0] + ((self.width / 2) / self.tile_size),
middle_tile_position[1] + ((self.height / 2) / self.tile_size))
# check if bounding box fits in map
if calc_top_left_tile_position[0] < top_left_tile_position[0] and calc_top_left_tile_position[1] < top_left_tile_position[1] \
and calc_bottom_right_tile_position[0] > bottom_right_tile_position[0] and calc_bottom_right_tile_position[1] > bottom_right_tile_position[1]:
# set last_fitting_zoom_level to current zoom becuase bounding box fits in map
last_fitting_zoom_level = zoom
else:
# break because bounding box does not fit in map
break
# set zoom to last fitting zoom and position to middle position of bounding box
self.set_zoom(last_fitting_zoom_level)
self.set_position(middle_position_lat, middle_position_long)
def set_position(self, deg_x, deg_y, text=None, marker=False, **kwargs) -> CanvasPositionMarker:
""" set new middle position of map in decimal coordinates """
# convert given decimal coordinates to OSM coordinates and set corner positions accordingly
current_tile_position = decimal_to_osm(deg_x, deg_y, round(self.zoom))
self.upper_left_tile_pos = (current_tile_position[0] - ((self.width / 2) / self.tile_size),
current_tile_position[1] - ((self.height / 2) / self.tile_size))
self.lower_right_tile_pos = (current_tile_position[0] + ((self.width / 2) / self.tile_size),
current_tile_position[1] + ((self.height / 2) / self.tile_size))
if marker is True:
marker_object = self.set_marker(deg_x, deg_y, text, **kwargs)
else:
marker_object = None
self.check_map_border_crossing()
self.draw_initial_array()
# self.draw_move() ausreichend?
return marker_object
def set_address(self, address_string: str, marker: bool = False, text: str = None, **kwargs) -> CanvasPositionMarker:
""" Function uses geocode service of OpenStreetMap (Nominatim).
https://geocoder.readthedocs.io/providers/OpenStreetMap.html """
result = geocoder.osm(address_string)
if result.ok:
# determine zoom level for result by bounding box
if hasattr(result, "bbox"):
zoom_not_possible = True
for zoom in range(self.min_zoom, self.max_zoom + 1):
lower_left_corner = decimal_to_osm(*result.bbox['southwest'], zoom)
upper_right_corner = decimal_to_osm(*result.bbox['northeast'], zoom)
tile_width = upper_right_corner[0] - lower_left_corner[0]
if tile_width > math.floor(self.width / self.tile_size):
zoom_not_possible = False
self.set_zoom(zoom)
break
if zoom_not_possible:
self.set_zoom(self.max_zoom)
else:
self.set_zoom(10)
if text is None:
try:
text = result.geojson['features'][0]['properties']['address']
except:
text = address_string
return self.set_position(*result.latlng, marker=marker, text=text, **kwargs)
else:
return False
def set_marker(self, deg_x: float, deg_y: float, text: str = None, **kwargs) -> CanvasPositionMarker:
marker = CanvasPositionMarker(self, (deg_x, deg_y), text=text, **kwargs)
marker.draw()
self.canvas_marker_list.append(marker)
return marker
def set_path(self, position_list: list, **kwargs) -> CanvasPath:
path = CanvasPath(self, position_list, **kwargs)
path.draw()
self.canvas_path_list.append(path)
return path
def set_polygon(self, position_list: list, **kwargs) -> CanvasPolygon:
polygon = CanvasPolygon(self, position_list, **kwargs)
polygon.draw()
self.canvas_polygon_list.append(polygon)
return polygon
def delete(self, map_object: any):
if isinstance(map_object, (CanvasPath, CanvasPositionMarker, CanvasPolygon)):
map_object.delete()
def delete_all_marker(self):
for i in range(len(self.canvas_marker_list) - 1, -1, -1):
self.canvas_marker_list[i].delete()
self.canvas_marker_list = []
def delete_all_path(self):
for i in range(len(self.canvas_path_list) - 1, -1, -1):
self.canvas_path_list[i].delete()
self.canvas_path_list = []
def delete_all_polygon(self):
for i in range(len(self.canvas_polygon_list) - 1, -1, -1):
self.canvas_polygon_list[i].delete()
self.canvas_polygon_list = []
def manage_z_order(self):
self.canvas.lift("polygon")
self.canvas.lift("path")
self.canvas.lift("marker")
self.canvas.lift("marker_image")
self.canvas.lift("corner")
self.canvas.lift("button")
def pre_cache(self):
""" single threaded pre-chache tile images in area of self.pre_cache_position """
last_pre_cache_position = None
radius = 1
zoom = round(self.zoom)
if self.database_path is not None:
db_connection = sqlite3.connect(self.database_path)
db_cursor = db_connection.cursor()
else:
db_cursor = None
while self.running:
if last_pre_cache_position != self.pre_cache_position:
last_pre_cache_position = self.pre_cache_position
zoom = round(self.zoom)
radius = 1
if last_pre_cache_position is not None and radius <= 8:
# pre cache top and bottom row
for x in range(self.pre_cache_position[0] - radius, self.pre_cache_position[0] + radius + 1):
if f"{zoom}{x}{self.pre_cache_position[1] + radius}" not in self.tile_image_cache:
self.request_image(zoom, x, self.pre_cache_position[1] + radius, db_cursor=db_cursor)
if f"{zoom}{x}{self.pre_cache_position[1] - radius}" not in self.tile_image_cache:
self.request_image(zoom, x, self.pre_cache_position[1] - radius, db_cursor=db_cursor)
# pre cache left and right column
for y in range(self.pre_cache_position[1] - radius, self.pre_cache_position[1] + radius + 1):
if f"{zoom}{self.pre_cache_position[0] + radius}{y}" not in self.tile_image_cache:
self.request_image(zoom, self.pre_cache_position[0] + radius, y, db_cursor=db_cursor)
if f"{zoom}{self.pre_cache_position[0] - radius}{y}" not in self.tile_image_cache:
self.request_image(zoom, self.pre_cache_position[0] - radius, y, db_cursor=db_cursor)
# raise the radius
radius += 1
else:
time.sleep(0.1)
# 10_000 images = 80 MB RAM-usage
if len(self.tile_image_cache) > 10_000: # delete random tiles if cache is too large
# create list with keys to delete
keys_to_delete = []
for key in self.tile_image_cache.keys():
if len(self.tile_image_cache) - len(keys_to_delete) > 10_000:
keys_to_delete.append(key)
# delete keys in list so that len(self.tile_image_cache) == 10_000
for key in keys_to_delete:
del self.tile_image_cache[key]
def request_image(self, zoom: int, x: int, y: int, db_cursor=None) -> ImageTk.PhotoImage:
# if database is available check first if tile is in database, if not try to use server
if db_cursor is not None:
try:
db_cursor.execute("SELECT t.tile_image FROM tiles t WHERE t.zoom=? AND t.x=? AND t.y=? AND t.server=?;",
(zoom, x, y, self.tile_server))
result = db_cursor.fetchone()
if result is not None:
image = Image.open(io.BytesIO(result[0]))
image_tk = ImageTk.PhotoImage(image)
self.tile_image_cache[f"{zoom}{x}{y}"] = image_tk
return image_tk
elif self.use_database_only:
return self.empty_tile_image
else:
pass
except sqlite3.OperationalError:
if self.use_database_only:
return self.empty_tile_image
else:
pass
except Exception:
return self.empty_tile_image
# try to get the tile from the server
try:
url = self.tile_server.replace("{x}", str(x)).replace("{y}", str(y)).replace("{z}", str(zoom))
image = Image.open(requests.get(url, stream=True, headers={"User-Agent": "TkinterMapView"}).raw)
if self.overlay_tile_server is not None:
url = self.overlay_tile_server.replace("{x}", str(x)).replace("{y}", str(y)).replace("{z}", str(zoom))
image_overlay = Image.open(requests.get(url, stream=True, headers={"User-Agent": "TkinterMapView"}).raw)
image = image.convert("RGBA")
image_overlay = image_overlay.convert("RGBA")
if image_overlay.size is not (self.tile_size, self.tile_size):
image_overlay = image_overlay.resize((self.tile_size, self.tile_size), Image.ANTIALIAS)
image.paste(image_overlay, (0, 0), image_overlay)
if self.running:
image_tk = ImageTk.PhotoImage(image)
else:
return self.empty_tile_image
self.tile_image_cache[f"{zoom}{x}{y}"] = image_tk
return image_tk
except PIL.UnidentifiedImageError: # image does not exist for given coordinates
self.tile_image_cache[f"{zoom}{x}{y}"] = self.empty_tile_image
return self.empty_tile_image
except requests.exceptions.ConnectionError:
return self.empty_tile_image
except Exception:
return self.empty_tile_image
def get_tile_image_from_cache(self, zoom: int, x: int, y: int):
if f"{zoom}{x}{y}" not in self.tile_image_cache:
return False
else:
return self.tile_image_cache[f"{zoom}{x}{y}"]
def load_images_background(self):
if self.database_path is not None:
db_connection = sqlite3.connect(self.database_path)
db_cursor = db_connection.cursor()
else:
db_cursor = None
while self.running:
if len(self.image_load_queue_tasks) > 0:
# task queue structure: [((zoom, x, y), corresponding canvas tile object), ... ]
task = self.image_load_queue_tasks.pop()
zoom = task[0][0]
x, y = task[0][1], task[0][2]
canvas_tile = task[1]
image = self.get_tile_image_from_cache(zoom, x, y)
if image is False:
image = self.request_image(zoom, x, y, db_cursor=db_cursor)
if image is None:
self.image_load_queue_tasks.append(task)
continue
# result queue structure: [((zoom, x, y), corresponding canvas tile object, tile image), ... ]
self.image_load_queue_results.append(((zoom, x, y), canvas_tile, image))
else:
time.sleep(0.01)
def update_canvas_tile_images(self):
while len(self.image_load_queue_results) > 0 and self.running:
# result queue structure: [((zoom, x, y), corresponding canvas tile object, tile image), ... ]
result = self.image_load_queue_results.pop(0)
zoom, x, y = result[0][0], result[0][1], result[0][2]
canvas_tile = result[1]
image = result[2]
# check if zoom level of result is still up to date, otherwise don't update image
if zoom == round(self.zoom):
canvas_tile.set_image(image)
# This function calls itself every 10 ms with tk.after() so that the image updates come
# from the main GUI thread, because tkinter can only be updated from the main thread.
if self.running:
self.after(10, self.update_canvas_tile_images)
def insert_row(self, insert: int, y_name_position: int):
for x_pos in range(len(self.canvas_tile_array)):
tile_name_position = self.canvas_tile_array[x_pos][0].tile_name_position[0], y_name_position
image = self.get_tile_image_from_cache(round(self.zoom), *tile_name_position)
if image is False:
canvas_tile = CanvasTile(self, self.not_loaded_tile_image, tile_name_position)
self.image_load_queue_tasks.append(((round(self.zoom), *tile_name_position), canvas_tile))
else:
canvas_tile = CanvasTile(self, image, tile_name_position)
canvas_tile.draw()
self.canvas_tile_array[x_pos].insert(insert, canvas_tile)
def insert_column(self, insert: int, x_name_position: int):
canvas_tile_column = []
for y_pos in range(len(self.canvas_tile_array[0])):
tile_name_position = x_name_position, self.canvas_tile_array[0][y_pos].tile_name_position[1]
image = self.get_tile_image_from_cache(round(self.zoom), *tile_name_position)
if image is False:
# image is not in image cache, load blank tile and append position to image_load_queue
canvas_tile = CanvasTile(self, self.not_loaded_tile_image, tile_name_position)
self.image_load_queue_tasks.append(((round(self.zoom), *tile_name_position), canvas_tile))
else:
# image is already in cache
canvas_tile = CanvasTile(self, image, tile_name_position)
canvas_tile.draw()
canvas_tile_column.append(canvas_tile)
self.canvas_tile_array.insert(insert, canvas_tile_column)
def draw_initial_array(self):
self.image_load_queue_tasks = []
x_tile_range = math.ceil(self.lower_right_tile_pos[0]) - math.floor(self.upper_left_tile_pos[0])
y_tile_range = math.ceil(self.lower_right_tile_pos[1]) - math.floor(self.upper_left_tile_pos[1])
# upper left tile name position
upper_left_x = math.floor(self.upper_left_tile_pos[0])
upper_left_y = math.floor(self.upper_left_tile_pos[1])
for x_pos in range(len(self.canvas_tile_array)):
for y_pos in range(len(self.canvas_tile_array[0])):
self.canvas_tile_array[x_pos][y_pos].__del__()
# create tile array with size (x_tile_range x y_tile_range)
self.canvas_tile_array = []
for x_pos in range(x_tile_range):
canvas_tile_column = []
for y_pos in range(y_tile_range):
tile_name_position = upper_left_x + x_pos, upper_left_y + y_pos
image = self.get_tile_image_from_cache(round(self.zoom), *tile_name_position)
if image is False:
# image is not in image cache, load blank tile and append position to image_load_queue
canvas_tile = CanvasTile(self, self.not_loaded_tile_image, tile_name_position)
self.image_load_queue_tasks.append(((round(self.zoom), *tile_name_position), canvas_tile))
else:
# image is already in cache
canvas_tile = CanvasTile(self, image, tile_name_position)
canvas_tile_column.append(canvas_tile)
self.canvas_tile_array.append(canvas_tile_column)
# draw all canvas tiles
for x_pos in range(len(self.canvas_tile_array)):
for y_pos in range(len(self.canvas_tile_array[0])):
self.canvas_tile_array[x_pos][y_pos].draw()
# draw other objects on canvas
for marker in self.canvas_marker_list:
marker.draw()
for path in self.canvas_path_list:
path.draw()
for polygon in self.canvas_polygon_list:
polygon.draw()
# update pre-cache position
self.pre_cache_position = (round((self.upper_left_tile_pos[0] + self.lower_right_tile_pos[0]) / 2),
round((self.upper_left_tile_pos[1] + self.lower_right_tile_pos[1]) / 2))
def draw_move(self, called_after_zoom: bool = False):
if self.canvas_tile_array:
# insert or delete rows on top
top_y_name_position = self.canvas_tile_array[0][0].tile_name_position[1]
top_y_diff = self.upper_left_tile_pos[1] - top_y_name_position
if top_y_diff <= 0:
for y_diff in range(1, math.ceil(-top_y_diff) + 1):
self.insert_row(insert=0, y_name_position=top_y_name_position - y_diff)
elif top_y_diff >= 1:
for y_diff in range(1, math.ceil(top_y_diff)):
for x in range(len(self.canvas_tile_array) - 1, -1, -1):
if len(self.canvas_tile_array[x]) > 1:
self.canvas_tile_array[x][0].delete()
del self.canvas_tile_array[x][0]
# insert or delete columns on left
left_x_name_position = self.canvas_tile_array[0][0].tile_name_position[0]
left_x_diff = self.upper_left_tile_pos[0] - left_x_name_position
if left_x_diff <= 0:
for x_diff in range(1, math.ceil(-left_x_diff) + 1):
self.insert_column(insert=0, x_name_position=left_x_name_position - x_diff)
elif left_x_diff >= 1:
for x_diff in range(1, math.ceil(left_x_diff)):
if len(self.canvas_tile_array) > 1:
for y in range(len(self.canvas_tile_array[0]) - 1, -1, -1):
self.canvas_tile_array[0][y].delete()
del self.canvas_tile_array[0][y]
del self.canvas_tile_array[0]
# insert or delete rows on bottom
bottom_y_name_position = self.canvas_tile_array[0][-1].tile_name_position[1]
bottom_y_diff = self.lower_right_tile_pos[1] - bottom_y_name_position
if bottom_y_diff >= 1:
for y_diff in range(1, math.ceil(bottom_y_diff)):
self.insert_row(insert=len(self.canvas_tile_array[0]), y_name_position=bottom_y_name_position + y_diff)
elif bottom_y_diff <= 1:
for y_diff in range(1, math.ceil(-bottom_y_diff) + 1):
for x in range(len(self.canvas_tile_array) - 1, -1, -1):
if len(self.canvas_tile_array[x]) > 1:
self.canvas_tile_array[x][-1].delete()
del self.canvas_tile_array[x][-1]
# insert or delete columns on right
right_x_name_position = self.canvas_tile_array[-1][0].tile_name_position[0]
right_x_diff = self.lower_right_tile_pos[0] - right_x_name_position
if right_x_diff >= 1:
for x_diff in range(1, math.ceil(right_x_diff)):
self.insert_column(insert=len(self.canvas_tile_array), x_name_position=right_x_name_position + x_diff)
elif right_x_diff <= 1:
for x_diff in range(1, math.ceil(-right_x_diff) + 1):
if len(self.canvas_tile_array) > 1:
for y in range(len(self.canvas_tile_array[-1]) - 1, -1, -1):
self.canvas_tile_array[-1][y].delete()
del self.canvas_tile_array[-1][y]
del self.canvas_tile_array[-1]
# draw all canvas tiles
for x_pos in range(len(self.canvas_tile_array)):
for y_pos in range(len(self.canvas_tile_array[0])):
self.canvas_tile_array[x_pos][y_pos].draw()
# draw other objects on canvas
for marker in self.canvas_marker_list:
marker.draw()
for path in self.canvas_path_list:
path.draw(move=not called_after_zoom)
for polygon in self.canvas_polygon_list:
polygon.draw(move=not called_after_zoom)
# update pre-cache position
self.pre_cache_position = (round((self.upper_left_tile_pos[0] + self.lower_right_tile_pos[0]) / 2),
round((self.upper_left_tile_pos[1] + self.lower_right_tile_pos[1]) / 2))
def draw_zoom(self):
if self.canvas_tile_array:
# clear tile image loading queue, so that no old images from other zoom levels get displayed
self.image_load_queue_tasks = []
# upper left tile name position
upper_left_x = math.floor(self.upper_left_tile_pos[0])
upper_left_y = math.floor(self.upper_left_tile_pos[1])
for x_pos in range(len(self.canvas_tile_array)):
for y_pos in range(len(self.canvas_tile_array[0])):
tile_name_position = upper_left_x + x_pos, upper_left_y + y_pos
image = self.get_tile_image_from_cache(round(self.zoom), *tile_name_position)
if image is False:
image = self.not_loaded_tile_image
# noinspection PyCompatibility
self.image_load_queue_tasks.append(((round(self.zoom), *tile_name_position), self.canvas_tile_array[x_pos][y_pos]))
self.canvas_tile_array[x_pos][y_pos].set_image_and_position(image, tile_name_position)
self.pre_cache_position = (round((self.upper_left_tile_pos[0] + self.lower_right_tile_pos[0]) / 2),
round((self.upper_left_tile_pos[1] + self.lower_right_tile_pos[1]) / 2))
self.draw_move(called_after_zoom=True)
def mouse_move(self, event):
# calculate moving difference from last mouse position
mouse_move_x = self.last_mouse_down_position[0] - event.x
mouse_move_y = self.last_mouse_down_position[1] - event.y
# set move velocity for movement fading out
delta_t = time.time() - self.last_mouse_down_time
if delta_t == 0:
self.move_velocity = (0, 0)
else:
self.move_velocity = (mouse_move_x / delta_t, mouse_move_y / delta_t)
# save current mouse position for next move event
self.last_mouse_down_position = (event.x, event.y)
self.last_mouse_down_time = time.time()
# calculate exact tile size of widget
tile_x_range = self.lower_right_tile_pos[0] - self.upper_left_tile_pos[0]
tile_y_range = self.lower_right_tile_pos[1] - self.upper_left_tile_pos[1]
# calculate the movement in tile coordinates
tile_move_x = (mouse_move_x / self.width) * tile_x_range
tile_move_y = (mouse_move_y / self.height) * tile_y_range
# calculate new corner tile positions
self.lower_right_tile_pos = (self.lower_right_tile_pos[0] + tile_move_x, self.lower_right_tile_pos[1] + tile_move_y)
self.upper_left_tile_pos = (self.upper_left_tile_pos[0] + tile_move_x, self.upper_left_tile_pos[1] + tile_move_y)
self.check_map_border_crossing()
self.draw_move()
def mouse_click(self, event):
self.fading_possible = False
self.mouse_click_position = (event.x, event.y)
# save mouse position where mouse is pressed down for moving
self.last_mouse_down_position = (event.x, event.y)
self.last_mouse_down_time = time.time()
def mouse_release(self, event):
self.fading_possible = True
self.last_move_time = time.time()
# check if mouse moved after mouse click event
if self.mouse_click_position == (event.x, event.y):
# mouse didn't move
if self.map_click_callback is not None:
# get decimal coords of current mouse position
coordinate_mouse_pos = self.convert_canvas_coords_to_decimal_coords(event.x, event.y)
self.map_click_callback(coordinate_mouse_pos)
else:
# mouse was moved, start fading animation
self.after(1, self.fading_move)
def fading_move(self):
delta_t = time.time() - self.last_move_time
self.last_move_time = time.time()
# only do fading when at least 10 fps possible and fading is possible (no mouse movement at the moment)
if delta_t < 0.1 and self.fading_possible is True:
# calculate fading velocity
mouse_move_x = self.move_velocity[0] * delta_t
mouse_move_y = self.move_velocity[1] * delta_t
# lower the fading velocity
lowering_factor = 2 ** (-9 * delta_t)
self.move_velocity = (self.move_velocity[0] * lowering_factor, self.move_velocity[1] * lowering_factor)
# calculate exact tile size of widget
tile_x_range = self.lower_right_tile_pos[0] - self.upper_left_tile_pos[0]
tile_y_range = self.lower_right_tile_pos[1] - self.upper_left_tile_pos[1]
# calculate the movement in tile coordinates
tile_move_x = (mouse_move_x / self.width) * tile_x_range
tile_move_y = (mouse_move_y / self.height) * tile_y_range
# calculate new corner tile positions
self.lower_right_tile_pos = (self.lower_right_tile_pos[0] + tile_move_x, self.lower_right_tile_pos[1] + tile_move_y)
self.upper_left_tile_pos = (self.upper_left_tile_pos[0] + tile_move_x, self.upper_left_tile_pos[1] + tile_move_y)
self.check_map_border_crossing()
self.draw_move()
if abs(self.move_velocity[0]) > 1 or abs(self.move_velocity[1]) > 1:
if self.running:
self.after(1, self.fading_move)
def set_zoom(self, zoom: int, relative_pointer_x: float = 0.5, relative_pointer_y: float = 0.5):
mouse_tile_pos_x = self.upper_left_tile_pos[0] + (self.lower_right_tile_pos[0] - self.upper_left_tile_pos[0]) * relative_pointer_x
mouse_tile_pos_y = self.upper_left_tile_pos[1] + (self.lower_right_tile_pos[1] - self.upper_left_tile_pos[1]) * relative_pointer_y
current_deg_mouse_position = osm_to_decimal(mouse_tile_pos_x,
mouse_tile_pos_y,
round(self.zoom))
self.zoom = zoom
if self.zoom > self.max_zoom:
self.zoom = self.max_zoom
if self.zoom < self.min_zoom:
self.zoom = self.min_zoom
current_tile_mouse_position = decimal_to_osm(*current_deg_mouse_position, round(self.zoom))
self.upper_left_tile_pos = (current_tile_mouse_position[0] - relative_pointer_x * (self.width / self.tile_size),
current_tile_mouse_position[1] - relative_pointer_y * (self.height / self.tile_size))
self.lower_right_tile_pos = (current_tile_mouse_position[0] + (1 - relative_pointer_x) * (self.width / self.tile_size),
current_tile_mouse_position[1] + (1 - relative_pointer_y) * (self.height / self.tile_size))
if round(self.zoom) != round(self.last_zoom):
self.check_map_border_crossing()
self.draw_zoom()
self.last_zoom = round(self.zoom)
def mouse_zoom(self, event):
relative_mouse_x = event.x / self.width # mouse pointer position on map (x=[0..1], y=[0..1])
relative_mouse_y = event.y / self.height
if sys.platform == "darwin":
new_zoom = self.zoom + event.delta * 0.1
elif sys.platform.startswith("win"):
new_zoom = self.zoom + event.delta * 0.01
elif event.num == 4:
new_zoom = self.zoom + 1
elif event.num == 5:
new_zoom = self.zoom - 1
else:
new_zoom = self.zoom + event.delta * 0.1
self.set_zoom(new_zoom, relative_pointer_x=relative_mouse_x, relative_pointer_y=relative_mouse_y)
def check_map_border_crossing(self):
diff_x, diff_y = 0, 0
if self.upper_left_tile_pos[0] < 0:
diff_x += 0 - self.upper_left_tile_pos[0]
if self.upper_left_tile_pos[1] < 0:
diff_y += 0 - self.upper_left_tile_pos[1]
if self.lower_right_tile_pos[0] > 2 ** round(self.zoom):
diff_x -= self.lower_right_tile_pos[0] - (2 ** round(self.zoom))
if self.lower_right_tile_pos[1] > 2 ** round(self.zoom):
diff_y -= self.lower_right_tile_pos[1] - (2 ** round(self.zoom))
self.upper_left_tile_pos = self.upper_left_tile_pos[0] + diff_x, self.upper_left_tile_pos[1] + diff_y
self.lower_right_tile_pos = self.lower_right_tile_pos[0] + diff_x, self.lower_right_tile_pos[1] + diff_y
def button_zoom_in(self):
# zoom into middle of map
self.set_zoom(self.zoom + 1, relative_pointer_x=0.5, relative_pointer_y=0.5)
def button_zoom_out(self):
# zoom out of middle of map
self.set_zoom(self.zoom - 1, relative_pointer_x=0.5, relative_pointer_y=0.5)