Commit 12a2a21
committed
go.mod: github.com/google/uuid v1.2.0
full diff: google/uuid@v1.1.2...v1.2.0
I did not switch to us the `uuid.NewString()` function; we are not currently using
`uuid.New()`, probably because it can `panic` in case an invalid UUID is produced;
in stead we are using `uuid.NewRandom()`, which is equivalent, but returns an
error instead.
Changes:
- v1.2.0: Add NewString()
This release introduces the NewString() function which is the equivalent of
uuid.New().String().
- v1.1.5: Syntactic cleanup
There are no code changes. A missing period was add to a godoc comment and the
linter was told to not complain that the results of hash.Write() are ignored
(the function cannot fail)
- v1.1.4: Further error optimizations
Do not allocate memory for errors (it is only one word)
- v1.1.3: Optimize error reporting
Optimize length of time it takes to discover an input is bad by no longer using
fmt.Errorf, which is quite slow. It now uses a custom error type that formats
the string when the Error method is called rather than when generating the error.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>1 parent 688c468 commit 12a2a21
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